Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PedroMegas
Baron Samedi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,467 Elo+
Party 1
Bastet
Bastet
YggXD
Bastet
Level 213
God Stats
5W - 6L
1,430 SR
Queue Stats
265W - 268L
1,466 Elo+
Party 1
Anubis
Anubis
ZeroSilentX
Anubis
Level 102
God Stats
4W - 4L
1,653 SR
Queue Stats
125W - 105L
1,539 Elo+
Solo
King Arthur
King Arthur
rudeyv
King Arthur
Level 123
God Stats
1W - 0L
1,036 SR
Queue Stats
21W - 18L
1,489 Elo+
Solo
Team Averages
Level 144
1,424 SR
1,492 Elo+

VS

Team Averages
Level 115
1,410 SR
1,477 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BMORE_Chaos
Terra
Level 158
God Stats
0W - 2L
1,435 SR
Queue Stats
436W - 413L
1,601 Elo+
Solo
Zeus
Zeus
Frenemy218712
Zeus
Level 127
God Stats
9W - 11L
1,342 SR
Queue Stats
156W - 139L
1,499 Elo+
Solo
Neith
Neith
SSeidzi
Neith
Level 134
God Stats
2W - 9L
1,274 SR
Queue Stats
341W - 343L
1,463 Elo+
Solo
Surtr
Surtr
W3rqz
Surtr
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 2
5,688
569
7,384
6,459
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
PedroMegas
Baron Samedi
8
2 / 0 / 0
5,234
523
2,287
3,661
3,721
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
YggXD
Bastet
12
3 / 1 / 5
6,564
656
6,866
9,122
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
12
7 / 1 / 1
7,078
708
4,839
5,035
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
rudeyv
King Arthur
11
2 / 0 / 2
6,453
645
6,308
6,595
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 4 / 0
4,586
459
1,672
7,655
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
5,081
508
716
9,034
4,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 5 / 0
5,752
575
4,112
6,463
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SSeidzi
Neith
8
0 / 3 / 0
4,695
470
3,654
8,427
2,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
W3rqz
Surtr
8
0 / 3 / 0
4,508
451
4,634
9,448
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
15
Kills
2
2
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
L
Lancelot
 
Lancelot
0
4
0
0
L
0
0
0
0
L
2
5
0
0.4
W
Baron Samedi
PedroMegas
Baron Samedi
2
0
0
2
L
Neith
SSeidzi
Neith
0
3
0
0
L
Surtr
W3rqz
Surtr
0
3
0
0
W
Bastet
YggXD
Bastet
3
1
5
5.5
W
Anubis
7
1
1
7.5
W
King Arthur
rudeyv
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
14,788
30,872
Taken
41,027
16,676
Mitigated
15,746
10,448
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,384
2,775
0
2,613
6,459
2,190
0
196
6,263
0
47,118
L
Lancelot
 
Lancelot
1,672
488
0
0
7,655
2,421
0
841
6,758
0
25,769
L
716
124
1,594
3,108
9,034
4,626
0
1,491
7,543
15,881
0
L
4,112
715
0
360
6,463
1,430
287
3,262
3,201
37,560
0
W
Baron Samedi
PedroMegas
Baron Samedi
2,287
324
56
1,336
3,661
3,721
0
35
3,626
15,956
0
L
Neith
SSeidzi
Neith
3,654
1,275
0
1,641
8,427
2,938
0
1,329
7,098
0
31,334
L
Surtr
W3rqz
Surtr
4,634
1,864
0
2,763
9,448
4,331
24
388
9,060
199
18,556
W
Bastet
YggXD
Bastet
6,866
2,391
0
3,234
9,122
3,105
0
1,361
7,681
0
49,674
W
Anubis
4,839
236
0
2,151
5,035
2,562
0
3,082
1,787
37,777
0
W
King Arthur
rudeyv
King Arthur
6,308
1,156
0
1,058
6,595
5,098
0
144
6,451
497
46,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
24,622
333
Minions Killed
233
0
Camps Cleared
0
1,001,096
Distance Traveled
866,643
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,688
569
78
8
0
182,261
0
L
Lancelot
4,586
459
38
4
0
178,150
0
L
Terra
5,081
508
38
4
0
169,170
4
L
Zeus
5,752
575
78
8
0
175,536
0
W
Baron Samedi
5,234
523
19
2
0
158,700
0
L
Neith
4,695
470
59
6
0
182,194
1
L
Surtr
4,508
451
20
2
0
161,593
0
W
Bastet
6,564
656
61
6
0
239,723
0
W
Anubis
7,078
708
88
9
0
201,174
0
W
King Arthur
6,453
645
87
9
0
219,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role