Player Matchup

Raijin
Raijin
AitorC97
Raijin
Level 64
God Stats
2W - 1L
1,191 SR
Queue Stats
11W - 8L
1,240 Elo+
Solo
Sun Wukong
Sun Wukong
dada12345
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Loki
Loki
megaddw
Loki
Level 120
God Stats
6W - 9L
1,540 SR
Queue Stats
116W - 106L
1,440 Elo+
Solo
Izanami
Izanami
neuronas2002
Izanami
Level 93
God Stats
3W - 7L
1,500 SR
Queue Stats
16W - 26L
1,567 Elo+
Solo
Athena
Athena
nicodu77160
Athena
Level 55
God Stats
9W - 6L
1,600 SR
Queue Stats
83W - 72L
1,432 Elo+
Solo
Team Averages
Level 84
1,466 SR
1,436 Elo+

VS

Team Averages
Level 101
1,464 SR
1,561 Elo+
Izanami
Izanami
Ackeageer
Izanami
Level 22
God Stats
2W - 2L
1,417 SR
Queue Stats
18W - 13L
1,510 Elo+
Party 1
Bastet
Bastet
Mertsi2014
Bastet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 154L
1,541 Elo+
Solo
Achilles
Achilles
Sastree
Achilles
Level 107
God Stats
2W - 1L
1,745 SR
Queue Stats
39W - 32L
1,544 Elo+
Party 1
Discordia
Discordia
Yulari
Discordia
Level 158
God Stats
1W - 2L
1,418 SR
Queue Stats
275W - 260L
1,483 Elo+
Solo
Sylvanus
Sylvanus
visiond
Sylvanus
Level 99
God Stats
0W - 2L
1,240 SR
Queue Stats
5W - 6L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AitorC97
Raijin
13
4 / 3 / 2
8,319
594
6,577
11,082
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
dada12345
Sun Wukong
14
1 / 2 / 4
8,312
594
11,068
16,405
14,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
megaddw
Loki
13
6 / 0 / 5
8,044
575
7,369
9,942
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
neuronas2002
Izanami
14
6 / 1 / 3
8,161
583
6,593
9,034
3,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
3 / 0 / 8
7,876
563
4,304
9,993
7,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ackeageer
Izanami
10
1 / 6 / 1
6,542
467
7,654
10,923
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Mertsi2014
Bastet
11
1 / 5 / 0
6,736
481
7,404
14,615
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
Sastree
Achilles
13
1 / 1 / 1
7,151
511
11,342
14,312
13,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Yulari
Discordia
13
3 / 5 / 1
7,642
546
8,566
8,955
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
visiond
Sylvanus
9
0 / 3 / 2
5,762
412
2,427
8,961
6,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
6
6
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ackeageer
Izanami
1
6
1
0.25
W
Raijin
AitorC97
Raijin
4
3
2
1.67
L
Bastet
Mertsi2014
Bastet
1
5
0
0.2
L
Achilles
Sastree
Achilles
1
1
1
1.5
L
Discordia
Yulari
Discordia
3
5
1
0.7
W
Sun Wukong
dada12345
Sun Wukong
1
2
4
1.5
W
Loki
megaddw
Loki
6
0
5
8.5
W
Izanami
neuronas2002
Izanami
6
1
3
7.5
W
Athena
3
0
8
7
L
Sylvanus
visiond
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,911
Damage
37,393
56,456
Taken
57,766
33,165
Mitigated
31,321
15,627
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ackeageer
Izanami
7,654
6,183
0
1,664
10,923
3,378
365
2,722
8,201
0
59,648
W
Raijin
AitorC97
Raijin
6,577
707
0
1,030
11,082
4,195
0
5,925
5,157
65,532
0
L
Bastet
Mertsi2014
Bastet
7,404
2,633
0
3,059
14,615
4,883
0
2,552
11,963
0
52,157
L
Achilles
Sastree
Achilles
11,342
4,002
0
2,509
14,312
13,426
478
551
13,761
0
58,009
L
Discordia
Yulari
Discordia
8,566
815
0
750
8,955
2,996
411
2,285
6,670
50,614
0
W
Sun Wukong
dada12345
Sun Wukong
11,068
3,210
0
2,867
16,405
14,422
0
1,933
14,310
0
74,860
W
Loki
megaddw
Loki
7,369
1,976
0
3,838
9,942
3,975
0
1,217
8,725
0
52,792
W
Izanami
neuronas2002
Izanami
6,593
4,423
0
2,233
9,034
3,351
381
928
8,106
0
61,428
W
Athena
4,304
704
2,329
3,330
9,993
7,222
13
1,027
8,966
15,427
0
L
Sylvanus
visiond
Sylvanus
2,427
1,164
1,264
1,232
8,961
6,638
17
2,778
6,183
10,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
33,833
441
Minions Killed
355
0
Camps Cleared
0
1,338,719
Distance Traveled
1,158,204
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,542
467
105
8
0
226,800
0
W
Raijin
8,319
594
115
8
0
250,977
0
L
Bastet
6,736
481
75
5
0
290,978
0
L
Achilles
7,151
511
87
6
0
245,995
0
L
Discordia
7,642
546
75
5
0
222,116
0
W
Sun Wukong
8,312
594
122
9
0
249,000
1
W
Loki
8,044
575
76
5
0
307,235
2
W
Izanami
8,161
583
113
8
0
266,146
0
W
Athena
7,876
563
15
1
0
265,361
0
L
Sylvanus
5,762
412
13
1
0
172,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role