Player Matchup

Loki
Loki
Dantcro
Loki
Level 102
God Stats
24W - 28L
1,532 SR
Queue Stats
32W - 39L
1,528 Elo+
Solo
King Arthur
King Arthur
DanteInferno459
King Arthur
Level 137
God Stats
102W - 99L
1,554 SR
Queue Stats
238W - 243L
1,488 Elo+
Solo
Yemoja
Yemoja
FANGZERO
Yemoja
Level 157
God Stats
15W - 25L
1,284 SR
Queue Stats
344W - 349L
1,461 Elo+
Solo
Mercury
Mercury
KoRupt Instinct
Mercury
Level 38
God Stats
24W - 35L
1,500 SR
Queue Stats
48W - 67L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NinjaAqua
Morgan Le Fay
Level 89
God Stats
2W - 2L
1,553 SR
Queue Stats
22W - 20L
1,411 Elo+
Solo
Team Averages
Level 105
1,485 SR
1,478 Elo+

VS

Team Averages
Level 108
1,558 SR
1,495 Elo+
Kali
Kali
Jewels4k1
Kali
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 134L
1,474 Elo+
Solo
Jormungandr
Jormungandr
T0ny_chan17
Jormungandr
Level 129
God Stats
10W - 2L
1,608 SR
Queue Stats
57W - 55L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Texassss99
Zhong Kui
Level 126
God Stats
10W - 11L
1,506 SR
Queue Stats
169W - 148L
1,553 Elo+
Solo
Ares
Ares
TheSpikkman94C
Ares
Level 55
God Stats
10W - 4L
1,676 SR
Queue Stats
102W - 105L
1,463 Elo+
Solo
Rama
Rama
xI CursedMan Ix
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dantcro
Loki
13
3 / 1 / 1
7,412
618
5,002
8,247
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

King Arthur
DanteInferno459
King Arthur
11
1 / 2 / 1
6,186
516
5,349
10,711
6,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
FANGZERO
Yemoja
9
0 / 0 / 0
5,131
428
1,622
925
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 0
4,209
351
501
4,060
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NinjaAqua
Morgan Le Fay
11
0 / 2 / 2
5,995
500
4,322
7,286
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
0 / 0 / 4
6,197
516
1,938
8,391
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
T0ny_chan17
Jormungandr
11
2 / 2 / 1
6,565
547
7,243
10,184
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Texassss99
Zhong Kui
12
4 / 2 / 0
7,253
604
5,400
7,629
7,160
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 1 / 1
5,416
451
918
7,549
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 0 / 2
5,806
484
1,507
6,598
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
6
6
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
Dantcro
Loki
3
1
1
3.5
L
King Arthur
DanteInferno459
King Arthur
1
2
1
0.75
L
Yemoja
FANGZERO
Yemoja
0
0
0
0
W
Kali
0
0
4
2
L
0
1
0
0
L
Morgan Le Fay
NinjaAqua
Morgan Le Fay
0
2
2
0.5
W
Jormungandr
T0ny_chan17
Jormungandr
2
2
1
1.25
W
Zhong Kui
Texassss99
Zhong Kui
4
2
0
2
W
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,796
Damage
17,006
31,229
Taken
40,351
13,437
Mitigated
24,075
7,556
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Dantcro
Loki
5,002
923
0
4,877
8,247
3,100
0
2,065
6,041
0
56,324
L
King Arthur
DanteInferno459
King Arthur
5,349
347
0
1,127
10,711
6,002
0
5,496
4,477
0
41,159
L
Yemoja
FANGZERO
Yemoja
1,622
343
309
32
925
388
0
391
534
20,761
0
W
Kali
1,938
518
0
2,030
8,391
3,277
0
448
7,943
0
45,935
L
501
351
0
250
4,060
1,135
0
1,153
2,820
0
8,958
L
Morgan Le Fay
NinjaAqua
Morgan Le Fay
4,322
299
0
961
7,286
2,812
0
3,489
3,789
43,761
0
W
Jormungandr
T0ny_chan17
Jormungandr
7,243
2,097
0
4,023
10,184
6,749
0
165
10,011
47,156
0
W
Zhong Kui
Texassss99
Zhong Kui
5,400
444
0
3,278
7,629
7,160
702
3,741
3,888
53,237
0
W
918
46
0
1,305
7,549
4,371
342
858
6,691
18,607
0
W
1,507
1,227
0
4,009
6,598
2,518
674
764
5,834
0
39,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
31,237
293
Minions Killed
323
0
Camps Cleared
0
1,127,309
Distance Traveled
1,105,635
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,412
618
91
8
0
267,636
0
L
King Arthur
6,186
516
68
6
0
231,666
4
L
Yemoja
5,131
428
35
3
0
192,198
9
W
Kali
6,197
516
74
6
0
273,371
1
L
Mercury
4,209
351
18
2
0
185,560
0
L
Morgan Le Fay
5,995
500
81
7
0
250,249
0
W
Jormungandr
6,565
547
71
6
0
211,483
0
W
Zhong Kui
7,253
604
101
8
0
217,360
1
W
Ares
5,416
451
18
2
0
203,875
0
W
Rama
5,806
484
59
5
0
199,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role