Player Matchup

Anhur
Anhur
GriffinPlayz
Anhur
Level 60
God Stats
3W - 1L
1,927 SR
Queue Stats
71W - 53L
1,603 Elo+
Party 1
Vulcan
Vulcan
Supmain
Vulcan
Level 81
God Stats
1W - 1L
1,786 SR
Queue Stats
31W - 22L
1,635 Elo+
Party 1
Charon
Charon
TuKkaNxD
Charon
Level 40
God Stats
0W - 1L
1,303 SR
Queue Stats
82W - 86L
1,432 Elo+
Solo
Team Averages
Level 60
1,672 SR
1,557 Elo+

VS

Team Averages
Level 98
1,686 SR
1,588 Elo+
Hercules
Hercules
Dylan346
Hercules
Level 126
God Stats
6W - 0L
1,667 SR
Queue Stats
139W - 55L
1,779 Elo+
Solo
Janus
Janus
VinsmokeTony
Janus
Level 47
God Stats
7W - 4L
1,570 SR
Queue Stats
91W - 87L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
whldylanst
Tsukuyomi
Level 120
God Stats
7W - 3L
1,822 SR
Queue Stats
119W - 165L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
10,197
784
4,585
9,948
3,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Supmain
Vulcan
12
0 / 5 / 2
9,030
695
9,713
8,810
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
TuKkaNxD
Charon
11
0 / 2 / 1
8,728
671
5,016
12,122
11,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dylan346
Hercules
16
4 / 0 / 8
11,025
848
8,860
12,499
14,155
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 1 / 4
11,959
920
15,342
8,369
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
whldylanst
Tsukuyomi
7
0 / 2 / 3
8,139
626
2,322
4,780
1,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
12
12
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dylan346
Hercules
4
0
8
8
L
3
5
0
0.6
L
Vulcan
Supmain
Vulcan
0
5
2
0.2
L
Charon
TuKkaNxD
Charon
0
2
1
0.25
W
8
1
4
10
W
Tsukuyomi
whldylanst
Tsukuyomi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,314
Damage
26,524
30,880
Taken
25,648
19,304
Mitigated
18,747
3,674
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dylan346
Hercules
8,860
2,621
0
3,454
12,499
14,155
279
6,392
5,915
0
26,096
L
4,585
2,559
0
612
9,948
3,835
1,429
5,762
4,186
0
33,581
L
Vulcan
Supmain
Vulcan
9,713
2,359
0
49
8,810
4,354
88
3,218
5,580
51,914
0
L
Charon
TuKkaNxD
Charon
5,016
1,288
0
3,013
12,122
11,115
230
6,500
5,526
17,644
0
W
15,342
535
0
207
8,369
3,102
500
5,836
2,338
69,261
0
W
Tsukuyomi
whldylanst
Tsukuyomi
2,322
268
0
515
4,780
1,490
0
2,523
2,257
0
9,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
31,123
153
Minions Killed
146
0
Camps Cleared
0
745,128
Distance Traveled
712,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,025
848
30
2
0
276,010
0
L
Anhur
10,197
784
64
5
0
236,729
0
L
Vulcan
9,030
695
71
5
0
255,404
0
L
Charon
8,728
671
18
1
0
252,995
0
W
Janus
11,959
920
105
8
0
291,396
0
W
Tsukuyomi
8,139
626
11
1
0
145,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role