Player Matchup

Mulan
Mulan
Dariusb0903
Mulan
Level 62
God Stats
10W - 7L
1,770 SR
Queue Stats
35W - 35L
1,495 Elo+
Party 2
Ares
Ares
MOBAn00b
Ares
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 73L
1,450 Elo+
Solo
Hades
Hades
Mat0nal12
Hades
Level 27
God Stats
10W - 3L
1,527 SR
Queue Stats
11W - 5L
1,492 Elo+
Party 2
Loki
Loki
RandyElKtro
Loki
Level 42
God Stats
16W - 16L
1,490 SR
Queue Stats
40W - 41L
1,439 Elo+
Solo
Medusa
Medusa
Tiranzlol
Medusa
Level 125
God Stats
4W - 1L
1,772 SR
Queue Stats
31W - 31L
1,422 Elo+
Solo
Team Averages
Level 64
1,612 SR
1,460 Elo+

VS

Team Averages
Level 68
1,338 SR
1,404 Elo+
Cernunnos
Cernunnos
Coffeewithmemes
Cernunnos
Level 84
God Stats
3W - 4L
1,572 SR
Queue Stats
276W - 300L
1,328 Elo+
Party 1
Janus
Janus
Darkevent569
Janus
Level 14
God Stats
2W - 8L
1,500 SR
Queue Stats
105W - 93L
1,426 Elo+
Party 1
Horus
Horus
Decaence
Horus
Level 64
God Stats
2W - 3L
1,116 SR
Queue Stats
107W - 142L
1,420 Elo+
Solo
Jormungandr
Jormungandr
KingSwaffelen
Jormungandr
Level 62
God Stats
2W - 4L
1,320 SR
Queue Stats
136W - 123L
1,386 Elo+
Solo
Nemesis
Nemesis
jwhit67
Nemesis
Level 118
God Stats
0W - 2L
1,181 SR
Queue Stats
209W - 215L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,830
465
6,248
17,253
10,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
13
4 / 2 / 5
9,411
495
5,715
15,979
14,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
Mat0nal12
Hades
13
0 / 7 / 2
7,879
415
8,435
18,007
7,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 6
9,878
520
8,168
12,484
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Tiranzlol
Medusa
18
6 / 1 / 5
11,184
589
14,723
10,577
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Coffeewithmemes
Cernunnos
14
3 / 4 / 4
8,907
469
10,930
14,789
6,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 6 / 4
10,360
545
17,214
14,264
6,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Decaence
Horus
12
0 / 4 / 4
7,436
391
4,504
10,733
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
KingSwaffelen
Jormungandr
15
3 / 1 / 3
9,593
505
10,020
12,342
12,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
jwhit67
Nemesis
14
1 / 1 / 3
8,462
445
2,983
14,923
10,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
16
Kills
14
14
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Coffeewithmemes
Cernunnos
3
4
4
1.25
W
1
3
2
0.67
L
7
6
4
1.5
L
Horus
Decaence
Horus
0
4
4
0.5
L
Jormungandr
KingSwaffelen
Jormungandr
3
1
3
4.5
W
Ares
4
2
5
3.25
W
Hades
Mat0nal12
Hades
0
7
2
0.14
W
5
1
6
8
W
Medusa
Tiranzlol
Medusa
6
1
5
8.5
L
Nemesis
jwhit67
Nemesis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,289
Damage
45,651
74,300
Taken
67,051
42,269
Mitigated
46,249
15,986
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Coffeewithmemes
Cernunnos
10,930
4,564
0
3,925
14,789
6,053
195
2,817
11,972
0
60,571
W
6,248
371
0
3,579
17,253
10,636
587
5,604
11,461
0
58,761
L
17,214
1,023
0
1,020
14,264
6,100
190
4,222
10,042
86,785
0
L
Horus
Decaence
Horus
4,504
2,283
617
1,443
10,733
10,642
614
2,461
8,272
0
23,242
L
Jormungandr
KingSwaffelen
Jormungandr
10,020
2,410
0
2,442
12,342
12,566
367
2,699
9,643
62,650
0
W
Ares
5,715
344
0
2,362
15,979
14,602
0
5,761
9,366
16,178
0
W
Hades
Mat0nal12
Hades
8,435
831
716
3,596
18,007
7,068
257
11,399
5,920
38,387
0
W
8,168
1,961
455
4,028
12,484
5,163
0
3,655
8,496
0
61,093
W
Medusa
Tiranzlol
Medusa
14,723
8,140
0
1,250
10,577
4,800
3,668
1,281
9,061
0
110,107
L
Nemesis
jwhit67
Nemesis
2,983
938
283
3,183
14,923
10,888
1,053
1,980
12,838
0
48,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
44,758
395
Minions Killed
416
0
Camps Cleared
0
1,737,404
Distance Traveled
1,726,077
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,907
469
95
5
0
337,603
0
W
Mulan
8,830
465
77
4
0
345,738
0
L
Janus
10,360
545
124
7
0
332,987
4
L
Horus
7,436
391
34
2
0
350,504
6
L
Jormungandr
9,593
505
97
5
0
301,601
0
W
Ares
9,411
495
15
1
0
345,876
5
W
Hades
7,879
415
77
4
0
325,434
0
W
Loki
9,878
520
86
5
0
376,801
0
W
Medusa
11,184
589
140
7
0
343,555
4
L
Nemesis
8,462
445
66
3
0
403,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role