Player Matchup

Bacchus
Bacchus
ElNito44
Bacchus
Level 15
God Stats
0W - 2L
1,494 SR
Queue Stats
1W - 8L
1,118 Elo+
Party 2
Heimdallr
Heimdallr
Hms7062
Heimdallr
Level 7
God Stats
2W - 3L
1,711 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Mercury
Mercury
LUKEIMYOURDADDY
Mercury
Level 129
God Stats
16W - 11L
1,572 SR
Queue Stats
109W - 100L
1,499 Elo+
Solo
Poseidon
Poseidon
chimere18
Poseidon
Level 6
God Stats
1W - 3L
1,814 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Tyr
Tyr
rayanhms
Tyr
Level 120
God Stats
3W - 4L
1,518 SR
Queue Stats
145W - 153L
1,496 Elo+
Party 2
Team Averages
Level 55
1,622 SR
1,423 Elo+

VS

Team Averages
Level 111
1,429 SR
1,472 Elo+
Khepri
Khepri
Diego9587
Khepri
Level 66
God Stats
5W - 5L
1,485 SR
Queue Stats
35W - 31L
1,491 Elo+
Party 1
Nox
Nox
Sarumaniac
Nox
Level 105
God Stats
13W - 15L
1,468 SR
Queue Stats
344W - 321L
1,478 Elo+
Party 3
Anhur
Anhur
TheKhorne
Anhur
Level 122
God Stats
4W - 4L
1,460 SR
Queue Stats
484W - 455L
1,472 Elo+
Party 3
Zhong Kui
Zhong Kui
grandadcutler
Zhong Kui
Level 156
God Stats
7W - 7L
1,222 SR
Queue Stats
207W - 206L
1,460 Elo+
Solo
Da Ji
Da Ji
inako1967
Da Ji
Level 105
God Stats
2W - 1L
1,507 SR
Queue Stats
57W - 53L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElNito44
Bacchus
11
0 / 4 / 1
7,405
411
3,426
16,329
19,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Hms7062
Heimdallr
13
0 / 4 / 2
7,666
426
8,722
15,381
6,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
7,302
406
1,763
9,175
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
chimere18
Poseidon
11
0 / 7 / 0
6,724
374
4,750
10,015
3,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 0
8,051
447
6,834
17,512
15,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Diego9587
Khepri
13
0 / 0 / 11
8,813
490
4,090
8,980
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 1 / 6
9,001
500
7,664
7,898
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
TheKhorne
Anhur
14
3 / 2 / 3
9,278
515
10,196
12,696
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
grandadcutler
Zhong Kui
17
5 / 0 / 4
10,777
599
12,667
8,601
8,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
inako1967
Da Ji
16
8 / 0 / 5
9,997
555
11,581
12,138
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
18
19
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
Diego9587
Khepri
0
0
11
5.5
L
Bacchus
ElNito44
Bacchus
0
4
1
0.13
L
Heimdallr
Hms7062
Heimdallr
0
4
2
0.25
L
0
3
0
0
W
2
1
6
5
W
Anhur
TheKhorne
Anhur
3
2
3
2.25
L
Poseidon
chimere18
Poseidon
0
7
0
0
W
Zhong Kui
grandadcutler
Zhong Kui
5
0
4
7
W
Da Ji
inako1967
Da Ji
8
0
5
10.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,495
Damage
46,198
68,412
Taken
50,313
47,931
Mitigated
35,354
9,454
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Diego9587
Khepri
4,090
290
0
2,589
8,980
9,399
0
3,675
5,103
26,936
0
L
Bacchus
ElNito44
Bacchus
3,426
382
0
3,239
16,329
19,230
0
6,451
9,878
24,142
0
L
Heimdallr
Hms7062
Heimdallr
8,722
4,200
0
3,855
15,381
6,221
0
2,990
12,391
0
65,785
L
1,763
380
0
785
9,175
3,364
0
1,002
8,173
0
51,909
W
7,664
799
0
1,164
7,898
4,448
70
2,392
5,506
64,668
0
W
Anhur
TheKhorne
Anhur
10,196
4,508
0
5,270
12,696
6,240
898
1,088
11,608
0
67,960
L
Poseidon
chimere18
Poseidon
4,750
673
0
0
10,015
3,524
0
4,143
5,872
43,127
0
W
Zhong Kui
grandadcutler
Zhong Kui
12,667
2,990
0
6,822
8,601
8,550
669
454
8,123
87,865
0
W
Da Ji
inako1967
Da Ji
11,581
3,399
0
750
12,138
6,717
0
886
11,112
0
87,972
L
6,834
197
0
1,575
17,512
15,592
0
9,951
7,556
0
57,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
47,866
390
Minions Killed
527
0
Camps Cleared
0
1,593,166
Distance Traveled
1,808,375
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,813
490
25
1
0
374,969
2
L
Bacchus
7,405
411
41
2
0
333,531
0
L
Heimdallr
7,666
426
111
6
0
313,390
0
L
Mercury
7,302
406
78
4
0
294,605
4
W
Nox
9,001
500
115
6
0
392,697
7
W
Anhur
9,278
515
112
6
0
367,999
2
L
Poseidon
6,724
374
68
4
0
296,557
0
W
Zhong Kui
10,777
599
149
8
0
286,399
2
W
Da Ji
9,997
555
126
7
0
386,311
0
L
Tyr
8,051
447
92
5
0
355,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role