Player Matchup

Guan Yu
Guan Yu
NEO XPLICIT
Guan Yu
Level 123
God Stats
3W - 2L
1,393 SR
Queue Stats
721W - 658L
1,531 Elo+
Party 1
Ymir
Ymir
Popcorn236
Ymir
Level 78
God Stats
9W - 6L
1,361 SR
Queue Stats
276W - 275L
1,486 Elo+
Solo
Janus
Janus
The goat2837
Janus
Level 81
God Stats
11W - 20L
1,479 SR
Queue Stats
393W - 385L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
bigD2311720
Ne Zha
Level 104
God Stats
12W - 8L
1,571 SR
Queue Stats
159W - 143L
1,467 Elo+
Solo
Izanami
Izanami
xXlsnagforXx
Izanami
Level 68
God Stats
3W - 2L
1,545 SR
Queue Stats
109W - 101L
1,483 Elo+
Solo
Team Averages
Level 91
1,470 SR
1,496 Elo+

VS

Team Averages
Level 81
1,306 SR
1,446 Elo+
Ne Zha
Ne Zha
DreamArtic2007
Ne Zha
Level 58
God Stats
2W - 10L
1,235 SR
Queue Stats
279W - 301L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Remire__
Gilgamesh
Level 44
God Stats
3W - 2L
1,523 SR
Queue Stats
51W - 68L
1,363 Elo+
Solo
Izanami
Izanami
Squidget5051
Izanami
Level 67
God Stats
0W - 2L
1,126 SR
Queue Stats
204W - 197L
1,531 Elo+
Solo
Sobek
Sobek
hapster
Sobek
Level 128
God Stats
0W - 2L
1,346 SR
Queue Stats
125W - 138L
1,545 Elo+
Solo
Ix Chel
Ix Chel
thepicard77
Ix Chel
Level 106
God Stats
0W - 1L
1,300 SR
Queue Stats
138W - 147L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NEO XPLICIT
Guan Yu
12
3 / 4 / 2
7,856
462
7,808
16,702
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 3 / 0
8,438
496
8,689
10,709
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
6 / 2 / 5
9,732
572
10,736
8,137
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
3 / 1 / 7
9,075
534
8,434
16,050
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
xXlsnagforXx
Izanami
15
1 / 1 / 1
8,689
511
11,739
11,388
3,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,923
407
2,967
10,869
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Remire__
Gilgamesh
14
3 / 6 / 2
8,807
518
11,262
18,561
14,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Squidget5051
Izanami
15
1 / 0 / 1
8,929
525
11,684
13,114
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
hapster
Sobek
13
3 / 3 / 2
8,855
521
7,071
17,119
16,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
thepicard77
Ix Chel
12
2 / 6 / 0
7,560
445
6,665
12,693
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
10
11
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Guan Yu
NEO XPLICIT
Guan Yu
3
4
2
1
W
6
3
0
2
L
Gilgamesh
Remire__
Gilgamesh
3
6
2
0.67
L
Izanami
Squidget5051
Izanami
1
0
1
1.5
W
6
2
5
4.25
W
Ne Zha
3
1
7
6.5
L
Sobek
hapster
Sobek
3
3
2
1.33
L
Ix Chel
thepicard77
Ix Chel
2
6
0
0.33
W
Izanami
xXlsnagforXx
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,406
Damage
39,649
62,986
Taken
72,356
34,259
Mitigated
44,827
13,941
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,967
160
0
728
10,869
4,032
0
3,400
7,217
0
31,926
W
Guan Yu
NEO XPLICIT
Guan Yu
7,808
1,343
401
3,068
16,702
13,445
0
6,596
10,106
0
34,505
W
8,689
2,846
0
1,521
10,709
6,170
0
617
10,092
43,499
0
L
Gilgamesh
Remire__
Gilgamesh
11,262
3,813
0
3,884
18,561
14,131
927
9,160
8,889
0
61,012
L
Izanami
Squidget5051
Izanami
11,684
7,807
0
5,136
13,114
5,724
973
0
13,114
0
94,668
W
10,736
1,187
0
589
8,137
3,386
0
3,128
5,009
68,626
0
W
Ne Zha
8,434
5,508
0
6,208
16,050
7,297
0
2,527
13,523
0
71,133
L
Sobek
hapster
Sobek
7,071
1,465
0
6,636
17,119
16,086
0
1,775
15,238
29,008
0
L
Ix Chel
thepicard77
Ix Chel
6,665
1,325
280
1,994
12,693
4,854
0
4,863
7,634
45,502
0
W
Izanami
xXlsnagforXx
Izanami
11,739
8,982
0
2,154
11,388
3,961
144
965
10,423
0
90,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,790
Gold Earned
41,074
492
Minions Killed
414
0
Camps Cleared
0
1,625,615
Distance Traveled
1,558,635
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,923
407
47
3
0
330,598
2
W
Guan Yu
7,856
462
52
3
0
357,212
3
W
Ymir
8,438
496
66
4
0
213,755
0
L
Gilgamesh
8,807
518
85
5
0
308,587
0
L
Izanami
8,929
525
167
10
0
322,370
0
W
Janus
9,732
572
128
8
0
323,195
0
W
Ne Zha
9,075
534
95
6
0
413,588
0
L
Sobek
8,855
521
41
2
0
314,895
1
L
Ix Chel
7,560
445
74
4
0
282,185
5
W
Izanami
8,689
511
151
9
0
317,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role