Player Matchup

Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BlutigRoz
Charon
Level 66
God Stats
21W - 6L
1,736 SR
Queue Stats
29W - 33L
1,415 Elo+
Solo
Athena
Athena
D3Ad12
Athena
Level 41
God Stats
10W - 8L
1,795 SR
Queue Stats
483W - 469L
1,447 Elo+
Solo
Medusa
Medusa
SDSOVEREIGN
Medusa
Level 155
God Stats
11W - 6L
1,700 SR
Queue Stats
217W - 216L
1,409 Elo+
Solo
Hades
Hades
joshiplier213
Hades
Level 85
God Stats
4W - 1L
1,271 SR
Queue Stats
54W - 61L
1,142 Elo+
Solo
Team Averages
Level 83
1,601 SR
1,383 Elo+

VS

Team Averages
Level 60
1,357 SR
1,411 Elo+
He Bo
He Bo
Daytrixxx007
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,434 Elo+
Party 1
Ishtar
Ishtar
Drippy3388
Ishtar
Level 29
God Stats
0W - 5L
1,120 SR
Queue Stats
19W - 36L
1,340 Elo+
Party 1
Cabrakan
Cabrakan
LilGN74
Cabrakan
Level 86
God Stats
0W - 2L
1,262 SR
Queue Stats
118W - 124L
1,420 Elo+
Party 1
Pele
Pele
VorxSlumpedU
Pele
Level 58
God Stats
15W - 15L
1,422 SR
Queue Stats
117W - 128L
1,440 Elo+
Solo
Ares
Ares
dakincelata202
Ares
Level 80
God Stats
11W - 10L
1,479 SR
Queue Stats
272W - 282L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 3 / 4
6,938
631
10,326
7,481
3,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
BlutigRoz
Charon
11
5 / 3 / 3
6,663
606
7,885
9,100
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
D3Ad12
Athena
9
0 / 3 / 5
5,607
510
1,775
7,667
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
10
5 / 0 / 0
6,222
566
5,610
6,603
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 2 / 4
7,361
669
6,269
7,681
3,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,471
497
3,848
8,432
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
Drippy3388
Ishtar
6
1 / 3 / 1
4,806
437
4,233
5,093
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
LilGN74
Cabrakan
8
1 / 7 / 4
5,330
485
2,799
11,356
7,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
6 / 3 / 2
6,468
588
7,294
10,247
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
2 / 3 / 1
6,208
564
1,760
10,008
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
22
Kills
11
11
Deaths
22
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
4
2.67
W
Charon
BlutigRoz
Charon
5
3
3
2.17
W
Athena
D3Ad12
Athena
0
3
5
0.83
L
1
6
1
0.25
L
Ishtar
Drippy3388
Ishtar
1
3
1
0.5
L
Cabrakan
LilGN74
Cabrakan
1
7
4
0.43
W
Medusa
5
0
0
5
L
6
3
2
2.33
L
2
3
1
0.83
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,865
Damage
19,934
38,532
Taken
45,136
20,610
Mitigated
19,995
9,001
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,326
426
0
1,673
7,481
3,100
0
561
6,920
45,135
0
W
Charon
BlutigRoz
Charon
7,885
1,250
0
1,531
9,100
5,005
0
2,908
6,076
30,794
0
W
Athena
D3Ad12
Athena
1,775
706
0
1,728
7,667
6,424
275
851
6,816
13,668
0
L
3,848
638
0
330
8,432
2,714
0
5,283
3,102
24,556
0
L
Ishtar
Drippy3388
Ishtar
4,233
2,661
0
504
5,093
1,718
0
1,483
3,610
0
23,327
L
Cabrakan
LilGN74
Cabrakan
2,799
731
0
1,025
11,356
7,136
0
7,560
3,016
22,236
0
W
Medusa
5,610
2,442
0
1,018
6,603
2,838
774
398
6,205
0
36,918
L
7,294
2,407
0
1,137
10,247
2,492
0
6,000
4,067
0
34,701
L
1,760
100
0
2,172
10,008
5,935
0
4,877
5,002
12,892
0
W
6,269
320
160
2,891
7,681
3,243
0
3,689
3,992
34,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
28,283
250
Minions Killed
189
0
Camps Cleared
0
1,031,014
Distance Traveled
900,600
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,938
631
78
7
0
205,263
0
W
Charon
6,663
606
37
3
0
216,521
0
W
Athena
5,607
510
16
1
0
191,024
2
L
He Bo
5,471
497
39
4
0
184,896
0
L
Ishtar
4,806
437
43
4
0
121,588
0
L
Cabrakan
5,330
485
38
3
0
160,084
1
W
Medusa
6,222
566
59
5
0
201,234
0
L
Pele
6,468
588
51
5
0
244,512
0
L
Ares
6,208
564
18
2
0
189,520
0
W
Hades
7,361
669
60
5
0
216,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role