Player Matchup

Chiron
Chiron
Exoteczz
Chiron
Level 48
God Stats
5W - 3L
1,523 SR
Queue Stats
144W - 175L
1,403 Elo+
Solo
Nemesis
Nemesis
MalleMulleMusen
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,078 Elo+
Party 2
Yemoja
Yemoja
Mr_Nirof
Yemoja
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,277 Elo+
Party 2
Anubis
Anubis
dond3321
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,351 Elo+
Party 2
Izanami
Izanami
sweet_nisshoku
Izanami
Level 122
God Stats
205W - 172L
1,539 SR
Queue Stats
461W - 449L
1,471 Elo+
Solo
Team Averages
Level 51
1,512 SR
1,316 Elo+

VS

Team Averages
Level 92
1,617 SR
1,446 Elo+
Chang'e
Chang'e
Aeone11
Chang'e
Level 125
God Stats
9W - 9L
1,849 SR
Queue Stats
78W - 85L
1,518 Elo+
Solo
Fenrir
Fenrir
emir0987
Fenrir
Level 47
God Stats
9W - 11L
1,530 SR
Queue Stats
80W - 73L
1,470 Elo+
Solo
Ravana
Ravana
kkaredo_018
Ravana
Level 129
God Stats
4W - 4L
1,729 SR
Queue Stats
38W - 40L
1,312 Elo+
Party 1
Cerberus
Cerberus
kljbhjvtzcztr
Cerberus
Level 45
God Stats
9W - 9L
1,475 SR
Queue Stats
290W - 282L
1,427 Elo+
Solo
Skadi
Skadi
realblacke9
Skadi
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 104L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Exoteczz
Chiron
14
3 / 5 / 1
8,193
482
9,143
18,102
7,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 0
8,530
502
6,605
15,525
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Mr_Nirof
Yemoja
10
0 / 2 / 1
7,078
416
3,005
13,634
7,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
dond3321
Anubis
11
2 / 6 / 0
7,487
440
9,731
11,711
5,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 3 / 1
9,386
552
10,858
12,913
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aeone11
Chang'e
15
5 / 2 / 3
8,945
526
11,353
9,776
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
emir0987
Fenrir
15
5 / 0 / 4
8,895
523
7,738
11,585
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
15
0 / 1 / 2
8,130
478
6,013
12,876
9,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
kljbhjvtzcztr
Cerberus
14
1 / 0 / 8
8,806
518
9,535
16,311
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 4 / 1
8,314
489
11,674
9,980
3,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
16
16
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aeone11
Chang'e
5
2
3
3.25
L
Chiron
Exoteczz
Chiron
3
5
1
0.7
L
2
0
0
2
L
Yemoja
Mr_Nirof
Yemoja
0
2
1
0.25
L
Anubis
dond3321
Anubis
2
6
0
0.33
W
Fenrir
emir0987
Fenrir
5
0
4
7
W
Ravana
0
1
2
1
W
Cerberus
kljbhjvtzcztr
Cerberus
1
0
8
5
W
5
4
1
1.38
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,342
Damage
46,313
71,885
Taken
60,528
31,962
Mitigated
37,489
24,508
Healing
20,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aeone11
Chang'e
11,353
569
1,709
4,892
9,776
3,173
0
5,376
4,376
62,497
0
L
Chiron
Exoteczz
Chiron
9,143
4,135
458
6,579
18,102
7,392
656
3,585
14,497
0
58,616
L
6,605
3,196
0
2,567
15,525
6,040
0
4,540
10,763
0
79,602
L
Yemoja
Mr_Nirof
Yemoja
3,005
785
2,784
3,623
13,634
7,612
250
4,294
9,250
17,864
0
L
Anubis
dond3321
Anubis
9,731
1,157
0
2,917
11,711
5,369
183
7,287
4,058
41,844
0
W
Fenrir
emir0987
Fenrir
7,738
1,376
0
3,349
11,585
5,202
0
306
11,279
0
72,923
W
Ravana
6,013
1,317
0
3,040
12,876
9,696
0
0
12,876
167
65,847
W
Cerberus
kljbhjvtzcztr
Cerberus
9,535
1,097
267
6,200
16,311
15,643
0
6,123
10,188
40,392
0
W
11,674
6,044
0
1,538
9,980
3,775
525
1,018
8,962
0
61,446
L
10,858
8,160
0
5,580
12,913
5,549
477
611
12,262
0
90,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
43,090
416
Minions Killed
475
0
Camps Cleared
0
1,519,647
Distance Traveled
1,668,265
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,945
526
108
6
0
344,421
5
L
Chiron
8,193
482
77
5
0
282,918
0
L
Nemesis
8,530
502
116
7
0
413,176
5
L
Yemoja
7,078
416
14
1
0
296,583
6
L
Anubis
7,487
440
55
3
0
258,332
0
W
Fenrir
8,895
523
109
6
0
377,363
3
W
Ravana
8,130
478
97
6
0
318,356
2
W
Cerberus
8,806
518
83
5
0
332,299
1
W
Skadi
8,314
489
78
5
0
295,826
2
L
Izanami
9,386
552
154
9
0
268,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role