Player Matchup

Aphrodite
Aphrodite
Ghostys Seat
Aphrodite
Level 158
God Stats
19W - 10L
1,731 SR
Queue Stats
66W - 60L
1,553 Elo+
Party 3
Bastet
Bastet
Hexmedaddy2468
Bastet
Level 128
God Stats
2W - 1L
1,535 SR
Queue Stats
10W - 12L
1,532 Elo+
Party 3
Sol
Sol
SappyLoveStick
Sol
Level 123
God Stats
7W - 9L
1,306 SR
Queue Stats
318W - 396L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
SilencedCri
Amaterasu
Level 128
God Stats
1W - 3L
1,427 SR
Queue Stats
6W - 8L
1,733 Elo+
Party 3
Nu Wa
Nu Wa
XP_Man_booster
Nu Wa
Level 18
God Stats
10W - 5L
1,467 SR
Queue Stats
25W - 27L
1,436 Elo+
Party 1
Team Averages
Level 111
1,493 SR
1,537 Elo+

VS

Team Averages
Level 101
1,484 SR
1,427 Elo+
Horus
Horus
B1ack0ut770102
Horus
Level 109
God Stats
3W - 6L
1,595 SR
Queue Stats
131W - 172L
1,490 Elo+
Party 2
Cupid
Cupid
Funnyshoe2
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,292 Elo+
Party 2
Zhong Kui
Zhong Kui
GrassTasteBad47
Zhong Kui
Level 114
God Stats
26W - 23L
1,540 SR
Queue Stats
99W - 114L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rx5Kanashi
Morgan Le Fay
Level 89
God Stats
20W - 31L
1,293 SR
Queue Stats
270W - 292L
1,395 Elo+
Solo
Chaac
Chaac
Starjunkdragon
Chaac
Level 148
God Stats
5W - 3L
1,492 SR
Queue Stats
119W - 172L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ghostys Seat
Aphrodite
18
6 / 3 / 10
11,524
823
22,600
10,660
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 1 / 8
11,235
803
17,832
13,182
6,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 1 / 6
12,177
870
24,303
16,364
7,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
SilencedCri
Amaterasu
15
0 / 1 / 8
9,325
666
6,827
17,366
16,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

18
3 / 3 / 12
11,263
805
15,246
12,483
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,787
628
8,017
22,977
12,157
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
15
0 / 5 / 5
8,762
626
7,413
18,535
8,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
GrassTasteBad47
Zhong Kui
18
2 / 4 / 2
10,360
740
10,496
13,848
11,196
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Rx5Kanashi
Morgan Le Fay
17
6 / 2 / 2
10,153
725
17,173
14,164
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 5
8,508
608
9,347
32,020
27,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
22
Kills
8
9
Deaths
22
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Cupid
0
5
5
0.5
W
Aphrodite
Ghostys Seat
Aphrodite
6
3
10
3.67
L
Zhong Kui
GrassTasteBad47
Zhong Kui
2
4
2
0.75
W
4
1
8
8
L
Morgan Le Fay
Rx5Kanashi
Morgan Le Fay
6
2
2
3.5
W
9
1
6
12
W
Amaterasu
SilencedCri
Amaterasu
0
1
8
4
L
0
6
5
0.42
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,808
Damage
52,446
70,055
Taken
101,544
41,630
Mitigated
65,274
30,687
Healing
28,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,017
3,751
4,102
4,878
22,977
12,157
0
16,444
5,818
0
26,016
L
Cupid
7,413
4,492
856
2,860
18,535
8,133
0
10,127
8,071
10
27,831
W
Aphrodite
Ghostys Seat
Aphrodite
22,600
2,329
7,394
5,083
10,660
6,535
1,087
6,589
4,071
50,072
0
L
Zhong Kui
GrassTasteBad47
Zhong Kui
10,496
996
0
4,887
13,848
11,196
2,029
5,803
7,962
53,559
0
W
17,832
3,957
0
3,864
13,182
6,294
48
5,241
7,941
0
50,532
L
Morgan Le Fay
Rx5Kanashi
Morgan Le Fay
17,173
1,555
350
1,279
14,164
6,316
0
8,942
5,056
41,039
0
W
24,303
9,015
0
7,325
16,364
7,001
8,010
3,566
12,798
69,181
0
W
Amaterasu
SilencedCri
Amaterasu
6,827
1,336
0
3,586
17,366
16,162
402
9,204
8,162
0
12,568
L
9,347
2,592
0
9,025
32,020
27,472
0
19,668
11,293
0
17,976
W
15,246
3,462
0
3,435
12,483
5,638
3,396
3,086
9,397
41,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,524
Gold Earned
46,570
295
Minions Killed
254
0
Camps Cleared
0
1,440,853
Distance Traveled
1,259,089
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,787
628
50
4
0
268,906
0
L
Cupid
8,762
626
46
3
0
244,028
0
W
Aphrodite
11,524
823
75
5
0
297,817
0
L
Zhong Kui
10,360
740
96
7
0
256,378
3
W
Bastet
11,235
803
59
4
0
335,178
0
L
Morgan Le Fay
10,153
725
49
4
0
247,849
0
W
Sol
12,177
870
84
6
0
250,607
1
W
Amaterasu
9,325
666
10
1
0
306,625
0
L
Chaac
8,508
608
13
1
0
241,928
0
W
Nu Wa
11,263
805
67
5
0
250,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role