Player Matchup

Chang'e
Chang'e
Rhynoee
Chang'e
Level 89
God Stats
1W - 1L
1,620 SR
Queue Stats
15W - 17L
1,524 Elo+
Party 1
Xbalanque
Xbalanque
TheExpertQ
Xbalanque
Level 148
God Stats
0W - 4L
1,534 SR
Queue Stats
95W - 88L
1,551 Elo+
Solo
Susano
Susano
TotesSussBruh
Susano
Level 61
God Stats
9W - 14L
1,557 SR
Queue Stats
244W - 261L
1,493 Elo+
Party 1
Sobek
Sobek
WaveringAtol833
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
jorge2002vargas
Cthulhu
Level 146
God Stats
4W - 2L
1,544 SR
Queue Stats
231W - 224L
1,532 Elo+
Solo
Team Averages
Level 92
1,551 SR
1,477 Elo+

VS

Team Averages
Level 103
1,469 SR
1,467 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
InsideOutShlong
Nu Wa
Level 122
God Stats
13W - 11L
1,594 SR
Queue Stats
609W - 574L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Remire__
Gilgamesh
Level 44
God Stats
3W - 2L
1,292 SR
Queue Stats
51W - 68L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ssnaeb
Cu Chulainn
Level 109
God Stats
22W - 14L
1,634 SR
Queue Stats
521W - 453L
1,506 Elo+
Solo
Thanatos
Thanatos
kidsage7456
Thanatos
Level 80
God Stats
16W - 25L
1,324 SR
Queue Stats
604W - 602L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rhynoee
Chang'e
6
0 / 0 / 1
3,219
644
1,178
3,536
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TheExpertQ
Xbalanque
1
0 / 0 / 0
2,433
487
0
110
33
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 1 / 0
3,563
713
1,564
3,669
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
2,975
595
1,650
3,784
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,464
693
1,559
4,169
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 0 / 1
3,487
697
1,642
2,411
786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,657
731
2,149
2,237
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Remire__
Gilgamesh
5
1 / 0 / 0
3,932
786
1,283
4,666
2,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Ssnaeb
Cu Chulainn
7
0 / 0 / 0
3,771
754
2,269
4,304
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
kidsage7456
Thanatos
6
0 / 0 / 0
3,272
654
73
3,269
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
1
0.5
W
0
1
0
0
W
Gilgamesh
Remire__
Gilgamesh
1
0
0
1
L
Chang'e
Rhynoee
Chang'e
0
0
1
0.5
W
Cu Chulainn
Ssnaeb
Cu Chulainn
0
0
0
0
L
Xbalanque
TheExpertQ
Xbalanque
0
0
0
0
L
1
1
0
1
L
0
0
0
0
L
0
0
0
0
W
Thanatos
kidsage7456
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,951
Damage
7,416
15,268
Taken
16,887
6,663
Mitigated
6,457
6,534
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,642
1,217
0
809
2,411
786
0
958
1,361
0
19,690
W
2,149
704
0
906
2,237
610
0
992
1,059
23,424
0
W
Gilgamesh
Remire__
Gilgamesh
1,283
441
0
1,359
4,666
2,150
0
601
4,045
0
9,343
L
Chang'e
Rhynoee
Chang'e
1,178
0
3
1,695
3,536
1,008
0
1,445
1,981
14,572
0
W
Cu Chulainn
Ssnaeb
Cu Chulainn
2,269
299
0
2,082
4,304
1,933
0
1,303
2,745
0
23,176
L
Xbalanque
TheExpertQ
Xbalanque
0
0
0
0
110
33
0
102
0
0
0
L
1,564
419
0
1,847
3,669
1,110
0
255
3,386
0
15,267
L
1,650
91
0
1,537
3,784
2,004
0
96
3,576
6,770
0
L
1,559
197
0
1,452
4,169
2,508
0
95
4,066
17,457
0
W
Thanatos
kidsage7456
Thanatos
73
0
0
1,870
3,269
978
0
0
3,269
0
14,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,654
Gold Earned
18,119
102
Minions Killed
173
0
Camps Cleared
0
447,576
Distance Traveled
497,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,487
697
36
7
0
96,199
0
W
Nu Wa
3,657
731
44
9
0
92,170
0
W
Gilgamesh
3,932
786
15
3
0
105,120
0
L
Chang'e
3,219
644
26
5
0
111,164
0
W
Cu Chulainn
3,771
754
48
10
0
102,087
0
L
Xbalanque
2,433
487
0
0
0
0
0
L
Susano
3,563
713
34
7
0
113,882
0
L
Sobek
2,975
595
6
1
0
113,323
0
L
Cthulhu
3,464
693
36
7
0
109,207
0
W
Thanatos
3,272
654
30
6
0
102,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role