Player Matchup

Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TESCOxMETRO
Sun Wukong
Level 44
God Stats
52W - 51L
1,517 SR
Queue Stats
395W - 404L
1,352 Elo+
Solo
Anubis
Anubis
ibrahimibra2022
Anubis
Level 107
God Stats
4W - 3L
1,156 SR
Queue Stats
166W - 195L
1,289 Elo+
Party 1
Team Averages
Level 87
1,391 SR
1,381 Elo+

VS

Team Averages
Level 91
1,365 SR
1,233 Elo+
Zeus
Zeus
KStan28
Zeus
Level 105
God Stats
0W - 4L
1,312 SR
Queue Stats
221W - 235L
1,404 Elo+
Solo
Hercules
Hercules
Nefewsway
Hercules
Level 100
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 18L
973 Elo+
Solo
Zhong Kui
Zhong Kui
RickySpanish411
Zhong Kui
Level 68
God Stats
9W - 9L
1,500 SR
Queue Stats
103W - 111L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
1 / 2 / 4
13,933
733
8,961
10,077
6,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
TESCOxMETRO
Sun Wukong
18
4 / 0 / 1
14,475
762
11,927
19,296
19,231
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 5 / 2
11,828
623
3,918
8,721
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KStan28
Zeus
18
6 / 3 / 1
13,860
729
20,790
9,278
3,442
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Nefewsway
Hercules
16
1 / 2 / 6
12,491
657
8,676
20,433
30,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Zhong Kui
RickySpanish411
Zhong Kui
2
0 / 0 / 0
8,112
427
0
792
11

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
7
7
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
2
4
1.5
L
Zeus
KStan28
Zeus
6
3
1
2.17
L
Hercules
Nefewsway
Hercules
1
2
6
2
L
Zhong Kui
RickySpanish411
Zhong Kui
0
0
0
0
W
Sun Wukong
TESCOxMETRO
Sun Wukong
4
0
1
4.5
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
29,466
38,094
Taken
30,503
29,011
Mitigated
34,322
7,954
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,961
2,735
0
3,725
10,077
6,399
1,899
4,740
5,337
0
78,898
L
Zeus
KStan28
Zeus
20,790
1,298
0
542
9,278
3,442
0
1,114
8,056
95,046
0
L
Hercules
Nefewsway
Hercules
8,676
2,662
0
3,515
20,433
30,869
0
4,464
15,406
0
32,275
L
Zhong Kui
RickySpanish411
Zhong Kui
0
0
0
0
792
11
0
0
792
0
0
W
Sun Wukong
TESCOxMETRO
Sun Wukong
11,927
2,527
0
3,150
19,296
19,231
823
10,759
8,537
2,198
40,836
W
3,918
197
0
1,079
8,721
3,381
694
5,846
2,822
31,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,236
Gold Earned
34,463
178
Minions Killed
157
0
Camps Cleared
0
1,025,573
Distance Traveled
658,064
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,933
733
100
5
0
362,101
0
L
Zeus
13,860
729
138
7
0
316,006
5
L
Hercules
12,491
657
19
1
0
342,058
5
L
Zhong Kui
8,112
427
0
0
0
0
0
W
Sun Wukong
14,475
762
42
2
0
404,487
0
W
Anubis
11,828
623
36
2
0
258,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role