Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
I Are Ritz
Janus
Level 154
God Stats
55W - 58L
1,588 SR
Queue Stats
410W - 393L
1,548 Elo+
Solo
Kali
Kali
foxsis9096
Kali
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,970 Elo+
Party 2
Bacchus
Bacchus
kamitobaku
Bacchus
Level 146
God Stats
3W - 2L
1,340 SR
Queue Stats
136W - 144L
1,561 Elo+
Solo
Thanatos
Thanatos
ragewave
Thanatos
Level 123
God Stats
20W - 9L
1,649 SR
Queue Stats
208W - 190L
1,517 Elo+
Solo
Team Averages
Level 103
1,515 SR
1,619 Elo+

VS

Team Averages
Level 128
1,599 SR
1,591 Elo+
Merlin
Merlin
DrtyToenails
Merlin
Level 89
God Stats
2W - 2L
1,706 SR
Queue Stats
258W - 223L
1,574 Elo+
Solo
Horus
Horus
GhostyIAmTTV
Horus
Level 102
God Stats
7W - 6L
1,489 SR
Queue Stats
149W - 144L
1,597 Elo+
Party 1
Ratatoskr
Ratatoskr
ProfessoRat
Ratatoskr
Level 158
God Stats
296W - 288L
1,692 SR
Queue Stats
296W - 288L
1,637 Elo+
Party 1
Olorun
Olorun
Tezssy
Olorun
Level 136
God Stats
6W - 5L
1,609 SR
Queue Stats
250W - 256L
1,583 Elo+
Solo
Gilgamesh
Gilgamesh
xx Blackwire xx
Gilgamesh
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 5
8,167
681
10,919
5,827
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
14
0 / 0 / 5
7,982
665
3,594
5,686
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 3
8,284
690
6,821
11,051
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
kamitobaku
Bacchus
11
3 / 2 / 8
6,830
569
6,607
9,297
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
ragewave
Thanatos
13
5 / 2 / 1
7,578
632
10,804
11,282
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 2 / 0
6,921
577
5,950
5,571
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 4 / 3
5,821
485
2,933
11,514
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
ProfessoRat
Ratatoskr
11
1 / 4 / 1
6,366
531
4,304
10,183
4,273
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Tezssy
Olorun
10
1 / 4 / 1
6,233
519
4,336
9,424
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
xx Blackwire xx
Gilgamesh
11
0 / 6 / 2
6,294
525
5,127
17,694
12,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
5
5
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
5
7.5
L
Merlin
2
2
0
1
L
1
4
3
0.63
W
Janus
0
0
5
2.5
L
Ratatoskr
ProfessoRat
Ratatoskr
1
4
1
0.38
L
Olorun
Tezssy
Olorun
1
4
1
0.38
W
7
1
3
8.5
W
Bacchus
kamitobaku
Bacchus
3
2
8
3.5
W
Thanatos
ragewave
Thanatos
5
2
1
2.75
L
Gilgamesh
xx Blackwire xx
Gilgamesh
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,745
Damage
22,650
43,143
Taken
54,386
26,901
Mitigated
31,790
18,662
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,919
4,472
0
1,912
5,827
2,213
767
1,508
4,254
0
66,341
L
Merlin
5,950
783
0
0
5,571
2,171
0
2,184
3,223
48,935
0
L
2,933
1,523
694
2,990
11,514
8,911
0
3,432
8,000
0
10,716
W
Janus
3,594
174
0
1,000
5,686
2,052
0
1,817
3,661
75,661
0
L
Ratatoskr
ProfessoRat
Ratatoskr
4,304
1,181
0
2,099
10,183
4,273
0
1,146
9,005
0
51,138
L
Olorun
Tezssy
Olorun
4,336
2,227
0
1,970
9,424
3,533
0
1,908
7,516
46,569
0
W
6,821
4,393
0
3,725
11,051
4,421
0
1,844
9,015
0
61,012
W
Bacchus
kamitobaku
Bacchus
6,607
706
0
2,665
9,297
8,341
33
4,302
4,871
18,541
0
W
Thanatos
ragewave
Thanatos
10,804
2,782
0
9,360
11,282
9,874
0
432
10,836
0
45,577
L
Gilgamesh
xx Blackwire xx
Gilgamesh
5,127
2,080
0
2,992
17,694
12,902
0
1,384
15,141
0
41,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
31,635
436
Minions Killed
361
0
Camps Cleared
0
1,360,373
Distance Traveled
1,259,138
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,167
681
111
9
0
273,680
0
L
Merlin
6,921
577
110
9
0
232,204
0
L
Horus
5,821
485
23
2
0
276,772
2
W
Janus
7,982
665
141
12
0
268,216
0
L
Ratatoskr
6,366
531
87
7
0
302,691
2
L
Olorun
6,233
519
86
7
0
238,773
1
W
Kali
8,284
690
79
7
0
319,557
0
W
Bacchus
6,830
569
35
3
0
274,042
5
W
Thanatos
7,578
632
70
6
0
224,878
0
L
Gilgamesh
6,294
525
55
5
0
208,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role