Player Matchup

Achilles
Achilles
gimlygaming
Achilles
Level 15
God Stats
8W - 9L
1,700 SR
Queue Stats
15W - 20L
1,400 Elo+
Party 1
Thanatos
Thanatos
harth925
Thanatos
Level 48
God Stats
7W - 13L
1,480 SR
Queue Stats
121W - 200L
1,306 Elo+
Party 3
Poseidon
Poseidon
nazgulvader
Poseidon
Level 103
God Stats
2W - 1L
1,435 SR
Queue Stats
100W - 96L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
sskdkiller112
Sylvanus
Level 68
God Stats
11W - 12L
1,601 SR
Queue Stats
78W - 80L
1,407 Elo+
Party 1
Neith
Neith
ts06040702
Neith
Level 54
God Stats
22W - 29L
1,383 SR
Queue Stats
149W - 240L
1,359 Elo+
Party 3
Team Averages
Level 58
1,520 SR
1,372 Elo+

VS

Team Averages
Level 72
1,600 SR
1,484 Elo+
Tiamat
Tiamat
DIAVOLO_GEEDORAH
Tiamat
Level 32
God Stats
2W - 1L
1,751 SR
Queue Stats
213W - 196L
1,534 Elo+
Party 2
Loki
Loki
DePr0digy17
Loki
Level 128
God Stats
11W - 11L
1,571 SR
Queue Stats
117W - 106L
1,506 Elo+
Solo
Chaac
Chaac
I_amGROOT-_-009
Chaac
Level 63
God Stats
10W - 6L
1,658 SR
Queue Stats
42W - 44L
1,414 Elo+
Solo
Eset
Eset
Jinxed_MJK
Eset
Level 101
God Stats
4W - 4L
1,500 SR
Queue Stats
320W - 320L
1,526 Elo+
Party 2
Ah Puch
Ah Puch
KillaKhaldGO
Ah Puch
Level 35
God Stats
6W - 2L
1,520 SR
Queue Stats
45W - 48L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
gimlygaming
Achilles
8
1 / 0 / 2
5,296
530
3,137
6,221
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
harth925
Thanatos
7
0 / 4 / 2
4,769
477
1,748
9,135
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
nazgulvader
Poseidon
8
1 / 9 / 1
4,911
491
3,777
8,971
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
sskdkiller112
Sylvanus
12
3 / 2 / 0
7,275
728
6,785
7,838
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
9
3 / 3 / 1
5,639
564
4,430
6,544
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,928
493
2,923
5,062
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 0
5,964
596
5,633
10,157
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
4 / 2 / 4
5,804
580
2,899
6,393
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 6
6,134
613
8,018
4,115
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
KillaKhaldGO
Ah Puch
9
8 / 2 / 3
6,535
654
7,546
5,907
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
18
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
2
3
0
0.67
W
4
2
4
3
W
4
0
6
7
W
Ah Puch
KillaKhaldGO
Ah Puch
8
2
3
4.75
L
Achilles
gimlygaming
Achilles
1
0
2
2
L
Thanatos
harth925
Thanatos
0
4
2
0.25
L
Poseidon
nazgulvader
Poseidon
1
9
1
0.17
L
Sylvanus
sskdkiller112
Sylvanus
3
2
0
1.5
L
Neith
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,877
Damage
27,019
38,709
Taken
31,634
18,363
Mitigated
13,712
8,621
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,923
386
0
1,460
5,062
2,226
0
439
4,581
27,023
0
W
5,633
1,744
0
2,571
10,157
3,550
0
6,206
3,951
0
39,791
W
2,899
339
114
2,095
6,393
4,628
133
462
5,834
0
12,152
W
8,018
356
220
516
4,115
1,242
0
316
3,733
39,602
0
W
Ah Puch
KillaKhaldGO
Ah Puch
7,546
236
0
1,717
5,907
2,066
450
2,064
3,552
33,752
0
L
Achilles
gimlygaming
Achilles
3,137
342
0
1,116
6,221
4,926
0
3,227
2,994
0
12,272
L
Thanatos
harth925
Thanatos
1,748
146
0
2,944
9,135
2,892
0
4,990
4,145
0
22,972
L
Poseidon
nazgulvader
Poseidon
3,777
374
0
62
8,971
2,809
0
7,107
1,864
14,929
0
L
Sylvanus
sskdkiller112
Sylvanus
6,785
2,647
0
3,434
7,838
5,541
0
0
7,838
50,058
10,997
L
Neith
4,430
1,227
0
1,065
6,544
2,195
0
3,235
3,309
0
29,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
29,365
244
Minions Killed
251
0
Camps Cleared
0
1,002,054
Distance Traveled
1,030,844
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,928
493
56
6
0
177,791
0
W
Loki
5,964
596
76
8
0
195,462
0
W
Chaac
5,804
580
13
1
0
213,590
0
W
Eset
6,134
613
58
6
0
236,816
0
W
Ah Puch
6,535
654
48
5
0
207,185
0
L
Achilles
5,296
530
12
1
0
215,312
0
L
Thanatos
4,769
477
43
4
0
227,891
0
L
Poseidon
4,911
491
29
3
0
213,858
0
L
Sylvanus
7,275
728
115
12
0
157,839
0
L
Neith
5,639
564
45
5
0
187,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role