Player Matchup

Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Balor-The-Pup
Ix Chel
Level 129
God Stats
2W - 4L
1,246 SR
Queue Stats
121W - 134L
1,452 Elo+
Party 3
Medusa
Medusa
shadowmage14
Medusa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 128L
1,453 Elo+
Party 3
Team Averages
Level 106
1,449 SR
1,481 Elo+

VS

Team Averages
Level 121
1,550 SR
1,502 Elo+
Bellona
Bellona
Monstrousbug64
Bellona
Level 102
God Stats
2W - 2L
1,586 SR
Queue Stats
281W - 270L
1,475 Elo+
Solo
Hou Yi
Hou Yi
TOM-JP626
Hou Yi
Level 140
God Stats
17W - 19L
1,745 SR
Queue Stats
260W - 261L
1,602 Elo+
Party 2
Loki
Loki
Thommy47
Loki
Level 87
God Stats
12W - 9L
1,508 SR
Queue Stats
207W - 224L
1,440 Elo+
Solo
Nu Wa
Nu Wa
ice-koneko
Nu Wa
Level 123
God Stats
10W - 7L
1,410 SR
Queue Stats
179W - 175L
1,454 Elo+
Party 2
Cabrakan
Cabrakan
same_2u_US
Cabrakan
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
385W - 401L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 0 / 1
6,543
595
3,752
5,126
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
 
Khepri
8
0 / 0 / 1
5,296
481
2,699
6,714
4,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
 
Cu Chulainn
9
0 / 1 / 1
5,207
473
4,456
9,242
5,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
11
1 / 1 / 3
5,957
542
3,862
4,242
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
7
0 / 1 / 1
4,552
414
4,070
5,034
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,973
543
6,268
9,745
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
TOM-JP626
Hou Yi
9
1 / 0 / 0
5,452
496
4,127
4,259
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
11
1 / 1 / 1
6,206
564
1,760
6,735
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
9
0 / 3 / 0
5,653
514
3,950
5,310
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
same_2u_US
Cabrakan
9
0 / 1 / 1
5,405
491
1,121
7,543
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
3
3
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
1
5.5
W
Khepri
 
Khepri
0
0
1
0.5
W
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
W
Ix Chel
1
1
3
2.5
L
1
1
0
1
L
Hou Yi
TOM-JP626
Hou Yi
1
0
0
1
L
Loki
1
1
1
1.5
L
Nu Wa
0
3
0
0
L
Cabrakan
same_2u_US
Cabrakan
0
1
1
0.5
W
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,839
Damage
17,226
30,358
Taken
33,592
15,387
Mitigated
18,960
10,499
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,752
816
0
653
5,126
1,871
0
1,065
4,061
0
35,203
W
Khepri
 
Khepri
2,699
154
1,180
1,811
6,714
4,331
0
687
6,027
21,942
0
W
Cu Chulainn
 
Cu Chulainn
4,456
1,553
0
3,678
9,242
5,871
0
513
8,729
0
33,088
W
Ix Chel
3,862
41
359
1,092
4,242
1,462
0
1,850
2,392
43,794
0
L
6,268
3,712
0
3,394
9,745
7,145
0
1,131
8,614
0
41,062
L
Hou Yi
TOM-JP626
Hou Yi
4,127
2,436
0
1,447
4,259
1,530
833
1,268
2,991
0
38,419
L
Loki
1,760
306
0
3,848
6,735
2,075
0
297
6,438
0
42,252
L
Nu Wa
3,950
767
0
380
5,310
1,510
0
2,871
2,171
37,277
0
L
Cabrakan
same_2u_US
Cabrakan
1,121
190
0
3,517
7,543
6,700
96
994
6,473
12,051
0
W
Medusa
4,070
1,924
0
1,726
5,034
1,852
39
956
4,078
0
20,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,555
Gold Earned
28,689
249
Minions Killed
296
0
Camps Cleared
0
1,073,956
Distance Traveled
1,056,791
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,543
595
67
6
0
269,648
7
W
Khepri
5,296
481
22
2
0
210,937
0
W
Cu Chulainn
5,207
473
52
5
0
221,109
2
W
Ix Chel
5,957
542
83
8
0
206,820
0
L
Bellona
5,973
543
63
6
0
233,224
0
L
Hou Yi
5,452
496
71
6
0
169,687
0
L
Loki
6,206
564
74
7
0
243,618
0
L
Nu Wa
5,653
514
70
6
0
207,003
0
L
Cabrakan
5,405
491
18
2
0
203,259
8
W
Medusa
4,552
414
25
2
0
165,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role