Player Matchup

Ne Zha
Ne Zha
DimVonDream
Ne Zha
Level 154
God Stats
2W - 7L
1,226 SR
Queue Stats
190W - 212L
1,413 Elo+
Solo
Hachiman
Hachiman
Dmsgmn95
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 302L
1,377 Elo+
Solo
Sobek
Sobek
KFCmeisterz
Sobek
Level 68
God Stats
3W - 1L
1,751 SR
Queue Stats
212W - 196L
1,502 Elo+
Solo
Poseidon
Poseidon
Nihil79
Poseidon
Level 31
God Stats
8W - 16L
1,464 SR
Queue Stats
298W - 356L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zerai
Cu Chulainn
Level 145
God Stats
18W - 15L
1,552 SR
Queue Stats
162W - 162L
1,478 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,435 Elo+

VS

Team Averages
Level 92
1,439 SR
1,452 Elo+
Ne Zha
Ne Zha
HeftyBoiChicken
Ne Zha
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 30L
1,487 Elo+
Solo
Ra
Ra
Josh14118
Ra
Level 48
God Stats
9W - 16L
1,324 SR
Queue Stats
88W - 152L
1,342 Elo+
Solo
Martichoras
Martichoras
Savage Skorge
Martichoras
Level 124
God Stats
3W - 8L
1,409 SR
Queue Stats
591W - 570L
1,494 Elo+
Solo
Merlin
Merlin
TheDankDeity
Merlin
Level 123
God Stats
49W - 46L
1,507 SR
Queue Stats
222W - 199L
1,477 Elo+
Solo
Sol
Sol
jwhit67
Sol
Level 118
God Stats
7W - 8L
1,454 SR
Queue Stats
209W - 215L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 2 / 0
7,474
534
7,067
12,188
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Dmsgmn95
Hachiman
9
0 / 3 / 0
5,340
381
2,136
7,156
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 6 / 0
5,772
412
3,569
13,786
10,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Nihil79
Poseidon
11
0 / 1 / 0
6,214
444
2,186
4,366
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Zerai
Cu Chulainn
11
0 / 2 / 1
6,966
498
4,501
11,655
7,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
8,958
640
6,459
12,276
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
5,573
398
726
3,027
999
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Martichoras
Savage Skorge
Martichoras
12
6 / 1 / 2
7,651
547
10,740
9,891
4,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
2 / 0 / 2
8,017
573
6,470
5,431
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
13
2 / 1 / 1
7,893
564
5,508
6,512
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
2
0
1
L
Hachiman
Dmsgmn95
Hachiman
0
3
0
0
W
4
0
4
6
W
0
0
2
1
L
0
6
0
0
L
Poseidon
Nihil79
Poseidon
0
1
0
0
W
Martichoras
Savage Skorge
Martichoras
6
1
2
7
W
Merlin
2
0
2
3
L
Cu Chulainn
Zerai
Cu Chulainn
0
2
1
0.25
W
Sol
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,459
Damage
29,903
49,151
Taken
37,137
27,323
Mitigated
15,465
9,843
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
7,067
1,451
46
2,112
12,188
5,582
0
1,795
10,393
0
58,651
L
Hachiman
Dmsgmn95
Hachiman
2,136
985
0
832
7,156
2,753
0
2,036
5,120
0
20,335
W
6,459
1,787
0
3,387
12,276
5,445
0
1,251
11,025
0
81,886
W
726
469
0
0
3,027
999
190
308
2,719
7,283
0
L
3,569
682
876
3,107
13,786
10,352
0
2,254
11,532
15,461
0
L
Poseidon
Nihil79
Poseidon
2,186
278
0
832
4,366
1,159
378
1,431
2,935
47,961
0
W
Martichoras
Savage Skorge
Martichoras
10,740
3,522
0
3,242
9,891
4,388
529
2,936
6,955
0
58,874
W
Merlin
6,470
211
0
630
5,431
1,910
0
1,076
4,355
61,274
0
L
Cu Chulainn
Zerai
Cu Chulainn
4,501
299
0
2,038
11,655
7,477
244
4,758
6,897
0
46,222
W
Sol
5,508
1,837
0
2,725
6,512
2,723
927
246
6,266
53,200
5,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
38,092
282
Minions Killed
415
0
Camps Cleared
0
1,185,532
Distance Traveled
1,334,749
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,474
534
84
6
0
291,276
0
L
Hachiman
5,340
381
28
2
0
210,839
0
W
Ne Zha
8,958
640
131
9
0
321,263
0
W
Ra
5,573
398
16
1
0
263,915
0
L
Sobek
5,772
412
22
2
0
240,924
0
L
Poseidon
6,214
444
76
5
0
204,650
0
W
Martichoras
7,651
547
74
5
0
248,901
0
W
Merlin
8,017
573
101
7
0
262,306
0
L
Cu Chulainn
6,966
498
72
5
0
237,843
3
W
Sol
7,893
564
93
7
0
238,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role