Player Matchup

Merlin
Merlin
AlessoLuciel
Merlin
Level 85
God Stats
5W - 1L
1,882 SR
Queue Stats
47W - 33L
1,531 Elo+
Solo
Ganesha
Ganesha
I bit ur toe
Ganesha
Level 143
God Stats
4W - 3L
1,843 SR
Queue Stats
178W - 188L
1,430 Elo+
Solo
Da Ji
Da Ji
Krosyn
Da Ji
Level 102
God Stats
15W - 19L
1,479 SR
Queue Stats
329W - 314L
1,444 Elo+
Solo
Shiva
Shiva
Nihil79
Shiva
Level 31
God Stats
9W - 4L
1,500 SR
Queue Stats
298W - 356L
1,471 Elo+
Solo
Xbalanque
Xbalanque
SoftG Dark
Xbalanque
Level 109
God Stats
5W - 4L
1,773 SR
Queue Stats
689W - 632L
1,484 Elo+
Solo
Team Averages
Level 94
1,695 SR
1,472 Elo+

VS

Team Averages
Level 134
1,573 SR
1,502 Elo+
Hades
Hades
DeepStateUSA
Hades
Level 151
God Stats
6W - 4L
1,640 SR
Queue Stats
343W - 319L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
Fabiopraxis
Ao Kuang
Level 113
God Stats
33W - 28L
1,554 SR
Queue Stats
354W - 358L
1,450 Elo+
Party 1
Izanami
Izanami
TheKingNerrad
Izanami
Level 117
God Stats
5W - 1L
1,738 SR
Queue Stats
25W - 12L
1,628 Elo+
Solo
Hercules
Hercules
The_Grandioso
Hercules
Level 120
God Stats
9W - 7L
1,595 SR
Queue Stats
378W - 385L
1,451 Elo+
Party 1
Discordia
Discordia
aLuuN LooNy
Discordia
Level 167
God Stats
5W - 2L
1,336 SR
Queue Stats
148W - 129L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 2 / 0
6,552
468
4,482
7,139
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
I bit ur toe
Ganesha
9
0 / 2 / 3
6,566
469
2,415
11,369
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Krosyn
Da Ji
12
1 / 2 / 0
6,583
470
6,330
9,166
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Nihil79
Shiva
10
0 / 3 / 2
5,684
406
2,223
9,565
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SoftG Dark
Xbalanque
12
2 / 1 / 1
6,951
497
9,899
9,453
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,210
515
3,622
12,529
7,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Fabiopraxis
Ao Kuang
13
3 / 1 / 1
7,279
520
2,907
11,200
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
14
3 / 1 / 0
8,342
596
8,106
7,598
2,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
The_Grandioso
Hercules
13
1 / 1 / 0
7,772
555
5,385
8,925
7,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
aLuuN LooNy
Discordia
13
3 / 1 / 1
8,159
583
8,562
5,562
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
10
10
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
2
0
1
W
0
1
5
2.5
W
Ao Kuang
Fabiopraxis
Ao Kuang
3
1
1
3.5
L
Ganesha
I bit ur toe
Ganesha
0
2
3
0.75
L
Da Ji
Krosyn
Da Ji
1
2
0
0.5
L
Shiva
Nihil79
Shiva
0
3
2
0.33
L
Xbalanque
SoftG Dark
Xbalanque
2
1
1
2.5
W
Izanami
3
1
0
3
W
Hercules
The_Grandioso
Hercules
1
1
0
1
W
Discordia
aLuuN LooNy
Discordia
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,349
Damage
28,582
46,692
Taken
45,814
23,401
Mitigated
24,464
11,224
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,482
193
0
1,255
7,139
2,938
0
4,848
2,291
42,772
0
W
3,622
470
1,795
5,117
12,529
7,935
120
2,338
9,732
24,375
0
W
Ao Kuang
Fabiopraxis
Ao Kuang
2,907
950
0
2,207
11,200
4,390
347
902
10,261
53,536
0
L
Ganesha
I bit ur toe
Ganesha
2,415
243
141
2,345
11,369
8,686
48
4,186
7,183
20,373
0
L
Da Ji
Krosyn
Da Ji
6,330
1,856
0
1,120
9,166
4,034
0
2,237
6,929
0
43,342
L
Shiva
Nihil79
Shiva
2,223
133
28
2,127
9,565
4,286
101
1,675
7,890
0
25,645
L
Xbalanque
SoftG Dark
Xbalanque
9,899
4,122
0
4,208
9,453
3,457
441
2,159
7,294
0
61,575
W
Izanami
8,106
5,339
0
2,917
7,598
2,796
406
373
7,225
0
81,245
W
Hercules
The_Grandioso
Hercules
5,385
2,991
0
3,676
8,925
7,276
253
623
8,302
0
51,030
W
Discordia
aLuuN LooNy
Discordia
8,562
220
70
1,071
5,562
2,067
205
2,405
2,991
74,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
38,762
320
Minions Killed
447
0
Camps Cleared
0
1,222,331
Distance Traveled
1,286,031
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,552
468
87
6
0
242,030
5
W
Hades
7,210
515
27
2
0
273,254
4
W
Ao Kuang
7,279
520
81
6
0
246,088
3
L
Ganesha
6,566
469
11
1
0
246,314
0
L
Da Ji
6,583
470
72
5
0
249,043
1
L
Shiva
5,684
406
32
2
0
243,459
0
L
Xbalanque
6,951
497
118
8
0
241,485
0
W
Izanami
8,342
596
127
9
0
273,794
2
W
Hercules
7,772
555
92
7
0
238,729
0
W
Discordia
8,159
583
120
9
0
254,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role