Player Matchup

Scylla
Scylla
 
Scylla
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Daga-1976
Jormungandr
Level 67
God Stats
2W - 3L
1,397 SR
Queue Stats
109W - 161L
1,365 Elo+
Party 1
Chaac
Chaac
ToxicVpx
Chaac
Level 27
God Stats
0W - 2L
1,128 SR
Queue Stats
20W - 57L
1,281 Elo+
Party 1
Set
Set
hoquei28
Set
Level 65
God Stats
2W - 3L
1,409 SR
Queue Stats
84W - 125L
1,385 Elo+
Party 1
Hachiman
Hachiman
japerezca
Hachiman
Level 129
God Stats
0W - 1L
1,305 SR
Queue Stats
125W - 148L
1,383 Elo+
Party 1
Team Averages
Level 66
1,348 SR
1,383 Elo+

VS

Team Averages
Level 76
1,585 SR
1,420 Elo+
Pele
Pele
AMoreenoo
Pele
Level 65
God Stats
8W - 3L
1,636 SR
Queue Stats
67W - 59L
1,529 Elo+
Solo
Maui
Maui
Bardok-san1
Maui
Level 35
God Stats
2W - 2L
1,561 SR
Queue Stats
13W - 22L
1,337 Elo+
Party 2
Charon
Charon
IQSQ1
Charon
Level 105
God Stats
4W - 0L
1,939 SR
Queue Stats
20W - 33L
1,318 Elo+
Party 2
Discordia
Discordia
Jetixx12
Discordia
Level 107
God Stats
21W - 24L
1,241 SR
Queue Stats
147W - 145L
1,420 Elo+
Solo
Neith
Neith
Moisey92
Neith
Level 67
God Stats
271W - 268L
1,547 SR
Queue Stats
272W - 268L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 4 / 0
6,168
441
4,909
10,825
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Daga-1976
Jormungandr
11
1 / 3 / 2
6,284
449
5,607
11,135
7,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ToxicVpx
Chaac
13
1 / 3 / 1
6,762
483
5,091
10,585
7,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
4 / 1 / 1
7,464
533
3,824
10,468
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
japerezca
Hachiman
12
0 / 3 / 0
6,412
458
5,364
10,823
3,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
6 / 0 / 2
9,196
657
6,898
11,741
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 1
8,655
618
5,959
10,220
8,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
IQSQ1
Charon
12
2 / 1 / 4
7,697
550
4,068
9,327
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Jetixx12
Discordia
13
2 / 0 / 1
7,283
520
7,754
5,310
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Moisey92
Neith
12
0 / 2 / 3
6,947
496
7,436
7,906
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
14
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
0
0
W
Pele
6
0
2
7
W
3
3
1
1.17
L
Jormungandr
Daga-1976
Jormungandr
1
3
2
0.67
W
Charon
IQSQ1
Charon
2
1
4
4
W
Discordia
Jetixx12
Discordia
2
0
1
2.5
W
Neith
Moisey92
Neith
0
2
3
0.75
L
Chaac
ToxicVpx
Chaac
1
3
1
0.5
L
4
1
1
4.5
L
Hachiman
japerezca
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,795
Damage
32,115
53,836
Taken
44,504
27,655
Mitigated
25,206
12,582
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,909
815
0
1,590
10,825
3,534
0
5,066
5,759
41,595
0
W
Pele
6,898
1,070
0
3,144
11,741
5,076
0
2,319
9,316
0
81,522
W
5,959
1,884
0
2,278
10,220
8,752
936
0
10,220
59,619
0
L
Jormungandr
Daga-1976
Jormungandr
5,607
1,618
0
282
11,135
7,658
0
4,241
6,894
37,215
37
W
Charon
IQSQ1
Charon
4,068
877
205
2,394
9,327
6,749
420
2,821
6,466
27,377
0
W
Discordia
Jetixx12
Discordia
7,754
361
0
1,722
5,310
1,847
572
3,485
1,511
52,420
0
W
Neith
Moisey92
Neith
7,436
4,141
0
1,239
7,906
2,782
3,105
1,400
6,506
0
52,145
L
Chaac
ToxicVpx
Chaac
5,091
2,189
0
2,588
10,585
7,141
0
4,889
4,912
0
43,668
L
3,824
1,142
0
3,770
10,468
5,514
0
971
9,457
0
51,092
L
Hachiman
japerezca
Hachiman
5,364
2,683
0
4,352
10,823
3,808
0
1,931
8,892
0
43,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
39,778
346
Minions Killed
415
0
Camps Cleared
0
1,339,902
Distance Traveled
1,336,000
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,168
441
78
6
0
246,347
0
W
Pele
9,196
657
118
8
0
324,261
0
W
Maui
8,655
618
101
7
0
254,107
0
L
Jormungandr
6,284
449
54
4
0
276,541
0
W
Charon
7,697
550
36
3
0
258,496
0
W
Discordia
7,283
520
73
5
0
262,540
6
W
Neith
6,947
496
87
6
0
236,596
1
L
Chaac
6,762
483
65
5
0
284,633
0
L
Set
7,464
533
83
6
0
263,302
0
L
Hachiman
6,412
458
66
5
0
269,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role