Player Matchup

Danzaburou
Danzaburou
IONDH
Danzaburou
Level 90
God Stats
2W - 3L
1,487 SR
Queue Stats
237W - 222L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Kikon_Gema
Baron Samedi
Level 186
God Stats
2W - 6L
1,183 SR
Queue Stats
412W - 438L
1,549 Elo+
Solo
Poseidon
Poseidon
MustaSalama
Poseidon
Level 126
God Stats
61W - 56L
1,432 SR
Queue Stats
548W - 529L
1,458 Elo+
Solo
Achilles
Achilles
OverDriveBlade
Achilles
Level 55
God Stats
5W - 0L
1,685 SR
Queue Stats
170W - 161L
1,496 Elo+
Solo
Camazotz
Camazotz
SixTonCat
Camazotz
Level 101
God Stats
1W - 1L
1,757 SR
Queue Stats
110W - 105L
1,472 Elo+
Solo
Team Averages
Level 112
1,509 SR
1,505 Elo+

VS

Team Averages
Level 116
1,397 SR
1,489 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TheJiggster35
Kuzenbo
Level 103
God Stats
8W - 9L
1,465 SR
Queue Stats
230W - 246L
1,494 Elo+
Solo
He Bo
He Bo
Whisp1234
He Bo
Level 124
God Stats
1W - 4L
1,162 SR
Queue Stats
253W - 244L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Winter__X__Kahn
Aphrodite
Level 85
God Stats
42W - 32L
1,697 SR
Queue Stats
141W - 148L
1,492 Elo+
Solo
Hachiman
Hachiman
blOO_Penguin
Hachiman
Level 138
God Stats
0W - 2L
1,162 SR
Queue Stats
29W - 31L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IONDH
Danzaburou
14
10 / 1 / 1
9,669
744
13,045
9,295
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Kikon_Gema
Baron Samedi
11
0 / 3 / 5
7,006
539
3,574
10,842
8,710
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
MustaSalama
Poseidon
13
0 / 1 / 3
7,150
550
3,531
5,000
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
13
2 / 1 / 2
7,841
603
6,549
11,276
10,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
SixTonCat
Camazotz
12
2 / 1 / 4
7,325
563
4,109
13,246
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 3 / 1
7,707
593
6,163
13,956
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
11
0 / 3 / 0
5,695
438
6,211
10,414
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Whisp1234
He Bo
12
0 / 2 / 1
6,816
524
4,296
9,463
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
Winter__X__Kahn
Aphrodite
9
2 / 4 / 2
6,078
468
3,785
8,290
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
blOO_Penguin
Hachiman
11
0 / 4 / 2
6,490
499
5,056
9,756
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
7
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
3
1
1.5
W
Danzaburou
IONDH
Danzaburou
10
1
1
10.5
W
Baron Samedi
Kikon_Gema
Baron Samedi
0
3
5
0.83
W
Poseidon
MustaSalama
Poseidon
0
1
3
1.5
W
Achilles
2
1
2
3
W
Camazotz
SixTonCat
Camazotz
2
1
4
4
L
Kuzenbo
0
3
0
0
L
He Bo
Whisp1234
He Bo
0
2
1
0.25
L
Aphrodite
Winter__X__Kahn
Aphrodite
2
4
2
0.75
L
Hachiman
blOO_Penguin
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,808
Damage
25,511
49,659
Taken
51,879
29,881
Mitigated
27,428
13,897
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,163
2,055
0
5,268
13,956
5,309
0
1,186
12,770
0
41,506
W
Danzaburou
IONDH
Danzaburou
13,045
7,348
0
3,786
9,295
4,299
1,299
1,439
7,856
0
68,865
W
Baron Samedi
Kikon_Gema
Baron Samedi
3,574
276
132
2,615
10,842
8,710
0
3,906
6,807
25,659
0
W
Poseidon
MustaSalama
Poseidon
3,531
280
0
366
5,000
1,729
826
2,157
2,843
49,775
0
W
Achilles
6,549
1,218
0
1,860
11,276
10,379
0
4,285
6,199
152
44,939
W
Camazotz
SixTonCat
Camazotz
4,109
337
0
5,138
13,246
4,764
0
2,480
10,766
0
61,212
L
Kuzenbo
6,211
2,284
0
2,964
10,414
11,783
0
600
9,814
26,717
0
L
He Bo
Whisp1234
He Bo
4,296
250
0
750
9,463
3,612
0
3,274
6,189
59,314
0
L
Aphrodite
Winter__X__Kahn
Aphrodite
3,785
156
2,847
2,941
8,290
3,216
114
1,599
6,635
21,164
0
L
Hachiman
blOO_Penguin
Hachiman
5,056
1,915
0
2,053
9,756
3,508
1,011
759
8,997
0
42,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,991
Gold Earned
32,786
368
Minions Killed
306
0
Camps Cleared
0
1,212,080
Distance Traveled
1,255,134
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,707
593
65
5
0
287,669
1
W
Danzaburou
9,669
744
99
8
0
251,794
4
W
Baron Samedi
7,006
539
27
2
0
226,358
0
W
Poseidon
7,150
550
85
7
0
240,726
0
W
Achilles
7,841
603
66
5
0
202,224
0
W
Camazotz
7,325
563
91
7
0
290,978
0
L
Kuzenbo
5,695
438
24
2
0
253,879
2
L
He Bo
6,816
524
109
8
0
253,138
0
L
Aphrodite
6,078
468
27
2
0
212,758
0
L
Hachiman
6,490
499
81
6
0
247,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role