Player Matchup

Sol
Sol
Silver I
BloodYTerroR_OcP
Sol
Silver I
Level 168
God Stats
6W - 6L
1,521 SR
Queue Stats
133W - 146L
1,315 MMR
Solo
Ishtar
Ishtar
Silver I
Fo kbl kpepo
Ishtar
Silver I
Level 157
God Stats
73W - 75L
1,527 SR
Queue Stats
799W - 805L
1,280 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
IvanDJ95
Sun Wukong
Silver I
Level 149
God Stats
10W - 7L
1,948 SR
Queue Stats
356W - 380L
1,223 MMR
Solo
Bacchus
Bacchus
Gold IV
L3AFY BUG14
Bacchus
Gold IV
Level 158
God Stats
8W - 7L
1,340 SR
Queue Stats
775W - 790L
1,189 MMR
Solo
Da Ji
Da Ji
Silver II
Tank115_Dempsey
Da Ji
Silver II
Level 159
God Stats
1W - 1L
1,291 SR
Queue Stats
37W - 45L
1,209 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,525 SR
1,243 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,505 SR
1,244 MMR
Loki
Loki
Silver II
BluYowie
Loki
Silver II
Level 106
God Stats
6W - 18L
1,433 SR
Queue Stats
275W - 275L
1,140 MMR
Party 1
Poseidon
Poseidon
Silver II
DATMAGICALBOOTY
Poseidon
Silver II
Level 101
God Stats
6W - 6L
1,649 SR
Queue Stats
7W - 8L
1,548 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Driipytachi-
Danzaburou
Silver I
Level 128
God Stats
60W - 59L
1,553 SR
Queue Stats
196W - 206L
1,269 MMR
Solo
Achilles
Achilles
Silver II
Prim Gs
Achilles
Silver II
Level 88
God Stats
1W - 5L
1,685 SR
Queue Stats
148W - 169L
1,073 MMR
Party 2
Thor
Thor
Gold V
ZeroMortalPlanYT
Thor
Gold V
Level 96
God Stats
10W - 19L
1,207 SR
Queue Stats
548W - 565L
1,191 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,990
599
4,636
6,823
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
10
4 / 1 / 1
6,227
623
8,652
7,890
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
IvanDJ95
Sun Wukong
12
0 / 1 / 1
6,579
658
4,058
8,591
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
L3AFY BUG14
Bacchus
9
0 / 0 / 2
5,842
584
3,705
4,906
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 3 / 4
6,221
622
5,552
8,815
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GaneshaIx ChelMartichoras

VS

Bans
RavanaAtlasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 3 / 1
4,804
480
2,903
7,156
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
10
2 / 2 / 0
5,837
584
3,554
6,947
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Driipytachi-
Danzaburou
8
1 / 3 / 0
4,729
473
2,646
6,933
2,353
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Prim Gs
Achilles
8
2 / 2 / 1
5,008
501
4,996
11,002
10,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 0 / 0
5,650
565
4,094
7,019
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
7
7
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Loki
0
3
1
0.17
L
Poseidon
2
2
0
1
L
Danzaburou
Driipytachi-
Danzaburou
1
3
0
0.33
W
Ishtar
4
1
1
4.5
W
Sun Wukong
IvanDJ95
Sun Wukong
0
1
1
0.5
W
Bacchus
L3AFY BUG14
Bacchus
0
0
2
1
L
Achilles
Prim Gs
Achilles
2
2
1
1.25
W
4
3
4
2
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
18,193
37,025
Taken
39,057
16,581
Mitigated
21,071
14,030
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,636
888
0
2,495
6,823
1,791
1,049
2,353
4,470
38,364
0
L
Loki
2,903
643
0
2,536
7,156
2,146
0
303
6,835
0
25,489
L
Poseidon
3,554
608
0
1,676
6,947
2,301
0
3,823
2,916
42,838
0
L
Danzaburou
Driipytachi-
Danzaburou
2,646
439
0
2,148
6,933
2,353
0
1,249
5,674
0
26,989
W
Ishtar
8,652
4,819
0
4,798
7,890
2,915
150
0
7,890
0
41,571
W
Sun Wukong
IvanDJ95
Sun Wukong
4,058
1,188
0
3,652
8,591
4,321
0
0
8,591
0
54,101
W
Bacchus
L3AFY BUG14
Bacchus
3,705
539
0
2,415
4,906
4,417
30
579
4,327
28,277
0
L
Achilles
Prim Gs
Achilles
4,996
1,648
0
2,998
11,002
10,237
0
2,775
8,176
0
16,528
W
5,552
2,124
0
670
8,815
3,137
427
712
8,103
0
35,511
L
4,094
951
0
2,088
7,019
4,034
0
0
7,019
0
35,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
26,028
345
Minions Killed
264
0
Camps Cleared
0
976,966
Distance Traveled
884,162
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,990
599
83
8
0
201,041
1
L
Loki
4,804
480
44
4
0
154,783
0
L
Poseidon
5,837
584
87
9
0
197,957
0
L
Danzaburou
4,729
473
45
5
0
179,452
0
W
Ishtar
6,227
623
65
7
0
168,815
0
W
Sun Wukong
6,579
658
97
10
0
187,308
1
W
Bacchus
5,842
584
47
5
0
194,852
0
L
Achilles
5,008
501
21
2
0
206,671
0
W
Da Ji
6,221
622
53
5
0
224,950
0
L
Thor
5,650
565
67
7
0
145,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role