Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Azzjuicemachien
Anubis
Level 49
God Stats
6W - 1L
1,806 SR
Queue Stats
78W - 83L
1,463 Elo+
Party 2
Medusa
Medusa
MR-JOKA88
Medusa
Level 34
God Stats
8W - 19L
1,283 SR
Queue Stats
55W - 89L
1,262 Elo+
Party 2
Set
Set
Mur41k
Set
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 40L
1,295 Elo+
Solo
Team Averages
Level 82
1,518 SR
1,404 Elo+

VS

Team Averages
Level 75
1,471 SR
1,451 Elo+
Hercules
Hercules
Ellipsism93
Hercules
Level 99
God Stats
12W - 13L
1,322 SR
Queue Stats
103W - 91L
1,491 Elo+
Party 1
Izanami
Izanami
Nothing04
Izanami
Level 76
God Stats
1W - 2L
1,314 SR
Queue Stats
5W - 5L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
TreeFitty420
Baron Samedi
Level 48
God Stats
12W - 22L
1,396 SR
Queue Stats
333W - 371L
1,410 Elo+
Solo
Raijin
Raijin
VargasD
Raijin
Level 105
God Stats
2W - 1L
1,477 SR
Queue Stats
75W - 66L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
schteuck93
Ao Kuang
Level 49
God Stats
5W - 0L
1,848 SR
Queue Stats
33W - 17L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 4 / 1
9,310
1,034
7,217
9,267
4,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
 
Ix Chel
14
0 / 5 / 2
8,467
941
5,682
11,221
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 4
8,880
987
7,628
14,201
6,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
MR-JOKA88
Medusa
14
0 / 6 / 2
8,764
974
6,645
13,458
5,142
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Set
Mur41k
Set
14
2 / 10 / 2
9,300
1,033
14,171
19,600
10,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

104

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ellipsism93
Hercules
17
4 / 0 / 21
10,353
1,150
14,309
13,897
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Nothing04
Izanami
16
2 / 1 / 12
9,225
1,025
3,714
6,153
2,136
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
TreeFitty420
Baron Samedi
17
8 / 2 / 21
11,528
1,281
12,715
10,280
4,584
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Raijin
VargasD
Raijin
17
11 / 2 / 15
12,459
1,384
26,128
9,647
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
schteuck93
Ao Kuang
16
6 / 0 / 18
10,522
1,169
7,732
7,889
4,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
118
5
Kills
31
31
Deaths
5
11
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
1
0.88
L
Ix Chel
 
Ix Chel
0
5
2
0.2
L
0
6
4
0.33
W
Hercules
Ellipsism93
Hercules
4
0
21
14.5
L
Medusa
MR-JOKA88
Medusa
0
6
2
0.17
L
Set
Mur41k
Set
2
10
2
0.3
W
Izanami
Nothing04
Izanami
2
1
12
8
W
Baron Samedi
TreeFitty420
Baron Samedi
8
2
21
9.25
W
Raijin
VargasD
Raijin
11
2
15
9.25
W
Ao Kuang
schteuck93
Ao Kuang
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,343
Damage
64,598
67,747
Taken
47,866
30,771
Mitigated
29,369
2,711
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,217
991
0
161
9,267
4,044
0
3,953
4,725
0
13,896
L
Ix Chel
 
Ix Chel
5,682
338
1,254
313
11,221
4,232
0
9,053
1,948
16,514
0
L
7,628
435
0
441
14,201
6,643
0
10,587
3,129
20,017
0
W
Hercules
Ellipsism93
Hercules
14,309
1,611
0
2,930
13,897
14,632
0
4,062
9,815
0
18,693
L
Medusa
MR-JOKA88
Medusa
6,645
2,300
0
0
13,458
5,142
0
9,424
3,765
0
29,844
L
Set
Mur41k
Set
14,171
3,734
0
542
19,600
10,710
0
12,652
6,158
131
23,911
W
Izanami
Nothing04
Izanami
3,714
1,617
0
0
6,153
2,136
0
1,309
4,844
0
24,982
W
Baron Samedi
TreeFitty420
Baron Samedi
12,715
1,501
2,599
3,478
10,280
4,584
0
3,770
6,510
25,269
0
W
Raijin
VargasD
Raijin
26,128
1,706
0
890
9,647
3,796
0
2,656
6,991
54,166
0
W
Ao Kuang
schteuck93
Ao Kuang
7,732
1,465
0
2,473
7,889
4,221
0
1,690
6,199
11,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,721
Gold Earned
54,087
149
Minions Killed
172
4
Camps Cleared
7
750,752
Distance Traveled
904,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,310
1,034
13
1
2
142,168
0
L
Ix Chel
8,467
941
35
4
0
127,342
0
L
Anubis
8,880
987
40
4
0
148,428
0
W
Hercules
10,353
1,150
2
0
0
219,982
0
L
Medusa
8,764
974
37
4
2
154,035
0
L
Set
9,300
1,033
24
3
0
178,779
0
W
Izanami
9,225
1,025
47
5
0
120,543
0
W
Baron Samedi
11,528
1,281
21
2
4
186,682
0
W
Raijin
12,459
1,384
85
9
1
182,269
0
W
Ao Kuang
10,522
1,169
17
2
2
194,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role