Player Matchup

Neith
Neith
Silver V
SoxiCz
Neith
Silver V
Level 107
God Stats
8W - 13L
1,406 SR
Queue Stats
274W - 303L
501 MMR
Solo
Cerberus
Cerberus
Bronze I
charli1238
Cerberus
Bronze I
Level 104
God Stats
9W - 5L
1,468 SR
Queue Stats
54W - 78L
656 MMR
Solo
Janus
Janus
Silver I
iBrightroar
Janus
Silver I
Level 159
God Stats
30W - 28L
1,535 SR
Queue Stats
337W - 347L
959 MMR
Solo
Ne Zha
Ne Zha
Silver I
pKz I SnIpEz
Ne Zha
Silver I
Level 144
God Stats
10W - 7L
1,510 SR
Queue Stats
119W - 124L
1,133 MMR
Solo
Maui
Maui
Silver IV
petrus19969
Maui
Silver IV
Level 154
God Stats
1W - 1L
1,282 SR
Queue Stats
18W - 32L
873 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,440 SR
824 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,684 SR
822 MMR
Ares
Ares
Silver IV
Kce04
Ares
Silver IV
Level 78
God Stats
3W - 1L
1,892 SR
Queue Stats
87W - 103L
758 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
Nitebeast
Sun Wukong
Bronze I
Level 124
God Stats
1W - 1L
1,694 SR
Queue Stats
144W - 157L
376 MMR
Solo
Mulan
Mulan
Silver V
RootBeerGuy3135
Mulan
Silver V
Level 81
God Stats
10W - 14L
1,415 SR
Queue Stats
57W - 84L
666 MMR
Solo
Medusa
Medusa
Silver II
RyZe-_Inffinity
Medusa
Silver II
Level 119
God Stats
6W - 6L
1,598 SR
Queue Stats
38W - 63L
1,142 MMR
Solo
Bastet
Bastet
Silver I
Xenoneyt
Bastet
Silver I
Level 88
God Stats
13W - 5L
1,823 SR
Queue Stats
135W - 137L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SoxiCz
Neith
10
2 / 1 / 2
5,924
592
3,229
4,862
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
charli1238
Cerberus
11
0 / 0 / 1
5,949
595
5,742
4,941
3,124
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 2 / 1
6,732
673
4,840
5,636
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
10
2 / 3 / 4
5,996
600
5,230
8,608
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 6
6,030
603
2,378
6,352
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
KaliHachimanBakasura

VS

Bans
RavanaBellonaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kce04
Ares
8
1 / 5 / 2
4,968
497
3,424
8,770
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Nitebeast
Sun Wukong
10
0 / 0 / 0
5,146
515
2,237
7,419
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 0 / 0
3,569
357
0
421
166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 4 / 1
4,706
471
1,879
6,897
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Xenoneyt
Bastet
11
2 / 3 / 2
6,426
643
6,144
8,231
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
4
6
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
Kce04
Ares
1
5
2
0.4
L
Sun Wukong
Nitebeast
Sun Wukong
0
0
0
0
L
0
0
0
0
L
1
4
1
0.38
W
Neith
SoxiCz
Neith
2
1
2
3
L
Bastet
Xenoneyt
Bastet
2
3
2
1
W
Cerberus
charli1238
Cerberus
0
0
1
0.5
W
6
2
1
3.25
W
Ne Zha
2
3
4
1.33
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,419
Damage
13,684
30,399
Taken
31,738
15,761
Mitigated
15,141
7,673
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Kce04
Ares
3,424
77
0
841
8,770
6,530
0
3,343
5,261
12,922
0
L
Sun Wukong
Nitebeast
Sun Wukong
2,237
437
0
1,719
7,419
3,634
0
5,188
2,231
0
31,303
L
0
0
0
0
421
166
0
0
421
0
2,228
L
1,879
777
0
1,132
6,897
1,954
0
1,240
5,491
0
20,239
W
Neith
SoxiCz
Neith
3,229
1,378
0
1,311
4,862
1,618
2,040
718
4,144
0
48,336
L
Bastet
Xenoneyt
Bastet
6,144
1,716
0
1,879
8,231
2,857
0
2,552
5,473
0
46,887
W
Cerberus
charli1238
Cerberus
5,742
577
0
2,134
4,941
3,124
0
0
4,941
40,379
111
W
4,840
170
0
1,500
5,636
2,033
120
406
5,230
48,590
0
W
Ne Zha
5,230
1,574
0
1,076
8,608
3,746
0
677
7,879
0
40,496
W
2,378
568
0
1,652
6,352
5,240
240
1,789
4,527
10,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
24,815
338
Minions Killed
177
0
Camps Cleared
0
924,251
Distance Traveled
840,570
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,968
497
14
1
0
170,002
0
L
Sun Wukong
5,146
515
55
6
0
215,472
4
L
Mulan
3,569
357
6
1
0
67,455
0
L
Medusa
4,706
471
32
3
0
163,209
0
W
Neith
5,924
592
69
7
0
145,834
0
L
Bastet
6,426
643
70
7
0
224,432
0
W
Cerberus
5,949
595
83
8
0
171,838
0
W
Janus
6,732
673
87
9
0
203,235
0
W
Ne Zha
5,996
600
70
7
0
204,675
1
W
Maui
6,030
603
29
3
0
198,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role