Player Matchup

Neith
Neith
DyerKompany
Neith
Level 66
God Stats
3W - 5L
1,513 SR
Queue Stats
108W - 116L
1,454 Elo+
Solo
Chang'e
Chang'e
Loli_King_Blaze
Chang'e
Level 140
God Stats
5W - 6L
1,479 SR
Queue Stats
225W - 277L
1,349 Elo+
Party 2
Zhong Kui
Zhong Kui
VitaminRuan-_-
Zhong Kui
Level 82
God Stats
4W - 3L
1,383 SR
Queue Stats
108W - 117L
1,427 Elo+
Party 2
Charon
Charon
daitsu-2
Charon
Level 57
God Stats
5W - 3L
1,632 SR
Queue Stats
7W - 9L
1,447 Elo+
Solo
Ne Zha
Ne Zha
mckalonzo
Ne Zha
Level 127
God Stats
7W - 8L
1,456 SR
Queue Stats
23W - 24L
1,543 Elo+
Party 2
Team Averages
Level 94
1,493 SR
1,444 Elo+

VS

Team Averages
Level 75
1,464 SR
1,457 Elo+
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BingusTT
Chernobog
Level 58
God Stats
4W - 9L
1,428 SR
Queue Stats
85W - 100L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChadSupport
Kumbhakarna
Level 57
God Stats
1W - 5L
1,349 SR
Queue Stats
409W - 396L
1,536 Elo+
Solo
Poseidon
Poseidon
GhostofSpartallR
Poseidon
Level 43
God Stats
0W - 3L
1,327 SR
Queue Stats
107W - 132L
1,421 Elo+
Solo
Loki
Loki
Xx_ArKaDi_xX
Loki
Level 96
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 25L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,933
493
4,612
6,683
2,173
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 2
6,895
690
2,531
2,197
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
VitaminRuan-_-
Zhong Kui
12
2 / 1 / 0
6,845
685
6,153
8,141
7,234
Charon
daitsu-2
Charon
7
1 / 2 / 2
5,259
526
3,547
6,458
3,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
mckalonzo
Ne Zha
10
3 / 0 / 4
6,109
611
5,740
8,632
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 1
5,270
527
4,635
9,992
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
BingusTT
Chernobog
8
1 / 2 / 2
5,409
541
7,934
7,220
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ChadSupport
Kumbhakarna
6
2 / 2 / 2
5,044
504
3,266
9,240
4,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 1 / 0
3,830
383
812
1,108
202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 1
5,810
581
3,204
8,816
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
5
5
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
1
0.25
L
Chernobog
BingusTT
Chernobog
1
2
2
1
L
Kumbhakarna
ChadSupport
Kumbhakarna
2
2
2
1.5
W
1
2
1
0.75
L
0
1
0
0
W
2
0
2
3
W
Zhong Kui
VitaminRuan-_-
Zhong Kui
2
1
0
2
L
2
2
1
1.25
W
Charon
daitsu-2
Charon
1
2
2
1
W
Ne Zha
mckalonzo
Ne Zha
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
19,851
32,111
Taken
36,376
16,596
Mitigated
15,639
13,999
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,635
778
0
2,979
9,992
5,473
0
5,677
4,271
0
31,066
L
Chernobog
BingusTT
Chernobog
7,934
5,306
0
2,338
7,220
2,408
456
1,178
6,042
0
36,029
L
Kumbhakarna
ChadSupport
Kumbhakarna
3,266
1,276
811
1,592
9,240
4,632
111
2,758
6,424
8,591
0
W
4,612
2,162
0
2,612
6,683
2,173
0
819
5,864
0
24,777
L
812
133
0
250
1,108
202
0
247
829
7,624
0
W
2,531
366
360
1,491
2,197
660
1,758
413
1,784
43,923
0
W
Zhong Kui
VitaminRuan-_-
Zhong Kui
6,153
1,341
0
5,284
8,141
7,234
0
0
8,141
51,471
0
L
3,204
604
0
3,446
8,816
2,924
0
2,177
6,565
0
36,841
W
Charon
daitsu-2
Charon
3,547
664
887
936
6,458
3,072
0
1,138
5,320
12,148
0
W
Ne Zha
mckalonzo
Ne Zha
5,740
1,943
0
2,429
8,632
3,457
0
1,708
6,924
0
44,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
25,363
307
Minions Killed
201
0
Camps Cleared
0
917,677
Distance Traveled
840,159
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,270
527
53
5
0
181,120
2
L
Chernobog
5,409
541
60
6
0
195,036
0
L
Kumbhakarna
5,044
504
11
1
0
199,300
0
W
Neith
4,933
493
32
3
0
170,333
0
L
Poseidon
3,830
383
15
2
0
49,412
0
W
Chang'e
6,895
690
101
10
0
177,665
2
W
Zhong Kui
6,845
685
95
10
0
153,738
0
L
Loki
5,810
581
62
6
0
215,291
0
W
Charon
5,259
526
22
2
0
194,144
2
W
Ne Zha
6,109
611
57
6
0
221,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role