Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold I
NIDJ
Chang'e
Gold I
Level 103
God Stats
6W - 6L
1,661 SR
Queue Stats
308W - 315L
1,588 MMR
Solo
Mulan
Mulan
Silver I
mast13
Mulan
Silver I
Level 127
God Stats
6W - 2L
1,749 SR
Queue Stats
10W - 11L
1,638 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
saaghyharam
Cu Chulainn
Gold I
Level 156
God Stats
1W - 3L
1,437 SR
Queue Stats
153W - 168L
1,597 MMR
Party 1
Freya
Freya
Silver I
tymiii
Freya
Silver I
Level 135
God Stats
0W - 1L
1,304 SR
Queue Stats
10W - 12L
1,638 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,530 SR
1,592 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,566 SR
1,578 MMR
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
DragonDariys
Artemis
Gold III
Level 138
God Stats
10W - 7L
1,551 SR
Queue Stats
526W - 539L
1,566 MMR
Solo
Anubis
Anubis
Gold V
MrsMurphy15
Anubis
Gold V
Level 78
God Stats
9W - 1L
1,829 SR
Queue Stats
30W - 31L
1,635 MMR
Solo
Geb
Geb
Gold III
SargentoPuyana
Geb
Gold III
Level 167
God Stats
45W - 20L
1,676 SR
Queue Stats
172W - 172L
1,623 MMR
Solo
King Arthur
King Arthur
Gold IV
Shiokaii
King Arthur
Gold IV
Level 52
God Stats
2W - 3L
1,273 SR
Queue Stats
39W - 31L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 3 / 0
5,591
508
2,902
10,217
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
NIDJ
Chang'e
11
0 / 4 / 1
5,817
529
2,846
11,002
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
mast13
Mulan
7
0 / 2 / 0
4,440
404
1,327
4,935
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
saaghyharam
Cu Chulainn
11
1 / 3 / 0
6,164
560
7,044
11,463
7,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
tymiii
Freya
10
1 / 3 / 0
5,767
524
2,416
6,882
2,314
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThanatosKaliAo KuangThor

VS

Bans
SusanoBakasuraAgniRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 0 / 2
7,021
638
7,291
8,143
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
DragonDariys
Artemis
12
3 / 1 / 2
6,634
603
6,521
6,548
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
3 / 1 / 2
7,371
670
6,138
7,194
3,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 7
6,425
584
844
5,359
3,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Shiokaii
King Arthur
12
2 / 1 / 1
7,271
661
6,648
9,590
7,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
15
15
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
0
0.33
W
Da Ji
 
Da Ji
7
0
2
8
W
Artemis
DragonDariys
Artemis
3
1
2
4
W
Anubis
3
1
2
4
L
Chang'e
NIDJ
Chang'e
0
4
1
0.13
W
0
0
7
3.5
W
King Arthur
Shiokaii
King Arthur
2
1
1
2.5
L
Mulan
mast13
Mulan
0
2
0
0
L
Cu Chulainn
saaghyharam
Cu Chulainn
1
3
0
0.33
L
Freya
tymiii
Freya
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,535
Damage
27,442
44,499
Taken
36,834
19,096
Mitigated
20,699
12,005
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,902
964
0
768
10,217
3,475
0
1,660
8,501
0
37,923
W
Da Ji
 
Da Ji
7,291
2,437
0
3,630
8,143
3,273
0
739
7,404
0
43,042
W
Artemis
DragonDariys
Artemis
6,521
2,489
0
1,970
6,548
2,487
447
2,248
4,300
0
47,245
W
Anubis
6,138
418
0
4,345
7,194
3,669
0
2,240
4,954
75,323
0
L
Chang'e
NIDJ
Chang'e
2,846
114
583
4,416
11,002
3,139
0
4,335
6,667
46,437
0
W
844
0
1,430
1,916
5,359
3,444
0
333
5,026
16,714
0
W
King Arthur
Shiokaii
King Arthur
6,648
809
0
940
9,590
7,826
0
794
8,796
0
60,311
L
Mulan
mast13
Mulan
1,327
224
0
0
4,935
2,214
0
66
4,869
0
11,202
L
Cu Chulainn
saaghyharam
Cu Chulainn
7,044
1,040
0
3,200
11,463
7,954
0
832
10,631
6,424
42,165
L
Freya
tymiii
Freya
2,416
494
0
3,038
6,882
2,314
0
124
6,758
33,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
34,722
306
Minions Killed
368
0
Camps Cleared
0
1,066,943
Distance Traveled
1,098,205
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,591
508
53
5
0
247,740
0
W
Da Ji
7,021
638
65
6
0
247,130
0
W
Artemis
6,634
603
78
7
0
202,757
4
W
Anubis
7,371
670
106
10
0
203,689
1
L
Chang'e
5,817
529
91
8
0
225,926
0
W
Geb
6,425
584
20
2
0
233,277
2
W
King Arthur
7,271
661
99
9
0
211,352
2
L
Mulan
4,440
404
11
1
0
180,569
1
L
Cu Chulainn
6,164
560
84
8
0
213,532
0
L
Freya
5,767
524
67
6
0
199,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role