Player Matchup

Anubis
Anubis
Niranium
Anubis
Level 139
God Stats
29W - 20L
1,670 SR
Queue Stats
89W - 61L
1,595 Elo+
Party 1
Thanatos
Thanatos
Nova 96 TAC
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,182 Elo+
Party 3
Danzaburou
Danzaburou
VOLTEED
Danzaburou
Level 119
God Stats
12W - 6L
1,641 SR
Queue Stats
80W - 69L
1,463 Elo+
Party 3
Mulan
Mulan
Xeltros
Mulan
Level 116
God Stats
14W - 3L
1,528 SR
Queue Stats
46W - 26L
1,642 Elo+
Party 1
Thor
Thor
cjsteff89
Thor
Level 107
God Stats
14W - 10L
1,618 SR
Queue Stats
101W - 101L
1,447 Elo+
Solo
Team Averages
Level 99
1,591 SR
1,466 Elo+

VS

Team Averages
Level 105
1,604 SR
1,482 Elo+
Vamana
Vamana
MimiCimi
Vamana
Level 82
God Stats
1W - 2L
1,738 SR
Queue Stats
64W - 93L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
SpecialButton
Kukulkan
Level 119
God Stats
0W - 4L
1,263 SR
Queue Stats
83W - 83L
1,480 Elo+
Party 2
Izanami
Izanami
Star1288
Izanami
Level 108
God Stats
25W - 14L
1,613 SR
Queue Stats
111W - 123L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
dios_shiryu
Sun Wukong
Level 126
God Stats
52W - 51L
1,589 SR
Queue Stats
333W - 312L
1,518 Elo+
Solo
Maui
Maui
shanedawsonfan
Maui
Level 89
God Stats
0W - 1L
1,819 SR
Queue Stats
16W - 19L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Niranium
Anubis
13
5 / 2 / 5
8,632
540
15,978
10,431
5,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Nova 96 TAC
Thanatos
9
0 / 8 / 4
6,343
396
2,102
9,244
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
VOLTEED
Danzaburou
14
3 / 2 / 1
8,623
539
7,183
12,161
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Xeltros
Mulan
15
10 / 1 / 5
10,426
652
17,324
14,625
9,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
14
2 / 2 / 6
8,474
530
6,425
13,341
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MimiCimi
Vamana
11
0 / 6 / 7
7,320
458
5,189
16,858
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SpecialButton
Kukulkan
13
4 / 4 / 1
8,503
531
9,229
10,346
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Star1288
Izanami
13
6 / 3 / 3
8,641
540
9,702
12,914
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
dios_shiryu
Sun Wukong
13
3 / 6 / 0
8,294
518
6,218
17,083
11,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 2 / 11
7,548
472
4,635
12,174
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
20
Kills
14
15
Deaths
21
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vamana
MimiCimi
Vamana
0
6
7
0.58
W
Anubis
Niranium
Anubis
5
2
5
3.75
W
Thanatos
Nova 96 TAC
Thanatos
0
8
4
0.25
L
Kukulkan
SpecialButton
Kukulkan
4
4
1
1.13
L
Izanami
Star1288
Izanami
6
3
3
2.5
W
Danzaburou
VOLTEED
Danzaburou
3
2
1
1.75
W
Mulan
Xeltros
Mulan
10
1
5
12.5
W
Thor
2
2
6
2.5
L
Sun Wukong
dios_shiryu
Sun Wukong
3
6
0
0.5
L
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,012
Damage
34,973
59,802
Taken
69,375
27,932
Mitigated
39,474
27,111
Healing
15,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
MimiCimi
Vamana
5,189
2,564
0
2,706
16,858
7,786
518
2,967
13,891
0
38,473
W
Anubis
Niranium
Anubis
15,978
377
0
5,424
10,431
5,244
356
3,605
6,618
72,570
0
W
Thanatos
Nova 96 TAC
Thanatos
2,102
711
0
1,099
9,244
3,091
0
2,525
6,610
0
10,644
L
Kukulkan
SpecialButton
Kukulkan
9,229
261
0
1,328
10,346
4,054
0
4,705
5,641
57,085
0
L
Izanami
Star1288
Izanami
9,702
5,737
0
4,940
12,914
4,808
1,449
3,288
9,626
0
63,651
W
Danzaburou
VOLTEED
Danzaburou
7,183
2,876
0
5,691
12,161
5,126
499
2,925
9,160
0
64,501
W
Mulan
Xeltros
Mulan
17,324
3,025
0
7,963
14,625
9,030
862
1,345
13,270
0
79,183
W
Thor
6,425
1,318
0
6,934
13,341
5,441
212
3,106
10,116
0
54,216
L
Sun Wukong
dios_shiryu
Sun Wukong
6,218
1,517
0
3,911
17,083
11,375
445
2,798
14,285
0
57,061
L
4,635
1,161
0
2,635
12,174
11,451
258
2,220
9,954
16,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
40,306
406
Minions Killed
374
0
Camps Cleared
0
1,539,886
Distance Traveled
1,453,800
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,320
458
56
4
0
293,653
0
W
Anubis
8,632
540
106
7
0
315,357
8
W
Thanatos
6,343
396
17
1
0
263,159
0
L
Kukulkan
8,503
531
98
6
0
290,150
6
L
Izanami
8,641
540
99
6
0
264,870
2
W
Danzaburou
8,623
539
89
6
0
314,129
2
W
Mulan
10,426
652
117
7
0
312,571
5
W
Thor
8,474
530
77
5
0
334,670
0
L
Sun Wukong
8,294
518
92
6
0
291,074
0
L
Maui
7,548
472
29
2
0
314,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role