Player Matchup

Baron Samedi
Baron Samedi
ASC3ND1NG_
Baron Samedi
Level 15
God Stats
10W - 7L
1,212 SR
Queue Stats
27W - 24L
844 Elo+
Party 1
Odin
Odin
cdj2708
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
844 Elo+
Party 1
Loki
Loki
minnie_mike30
Loki
Level 142
God Stats
1W - 1L
1,140 SR
Queue Stats
28W - 24L
844 Elo+
Party 1
Team Averages
Level 58
1,284 SR
844 Elo+

VS

Team Averages
Level 53
1,310 SR
1,312 Elo+
Danzaburou
Danzaburou
MOMODAMIGHTY
Danzaburou
Level 86
God Stats
0W - 3L
1,070 SR
Queue Stats
94W - 92L
1,309 Elo+
Party 2
Cliodhna
Cliodhna
MONOPLE
Cliodhna
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,175 Elo+
Solo
Merlin
Merlin
alphaelement115
Merlin
Level 29
God Stats
4W - 5L
1,362 SR
Queue Stats
96W - 78L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASC3ND1NG_
Baron Samedi
15
6 / 3 / 12
11,653
832
9,279
8,363
4,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
cdj2708
Odin
15
8 / 0 / 8
11,714
837
4,939
10,516
9,852
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
5 / 0 / 13
11,424
816
15,945
11,244
4,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MOMODAMIGHTY
Danzaburou
12
1 / 6 / 1
9,817
701
8,043
11,648
3,734
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
MONOPLE
Cliodhna
12
1 / 7 / 0
9,487
678
5,050
13,630
4,633
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 1
9,729
695
8,937
10,222
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
3
3
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ASC3ND1NG_
Baron Samedi
6
3
12
4
L
Danzaburou
MOMODAMIGHTY
Danzaburou
1
6
1
0.25
L
Cliodhna
MONOPLE
Cliodhna
1
7
0
0.14
L
1
6
1
0.25
W
Odin
cdj2708
Odin
8
0
8
12
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,163
Damage
22,030
30,123
Taken
35,500
18,943
Mitigated
11,114
5,999
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ASC3ND1NG_
Baron Samedi
9,279
987
593
1,003
8,363
4,536
336
2,955
5,408
39,410
0
L
Danzaburou
MOMODAMIGHTY
Danzaburou
8,043
2,803
0
1,567
11,648
3,734
0
2,807
8,761
0
34,926
L
Cliodhna
MONOPLE
Cliodhna
5,050
473
0
1,237
13,630
4,633
0
4,073
9,557
0
31,588
L
8,937
38
0
1,790
10,222
2,747
0
3,250
6,928
32,732
0
W
Odin
cdj2708
Odin
4,939
1,553
0
2,007
10,516
9,852
275
3,174
7,274
0
18,899
W
15,945
3,581
0
2,396
11,244
4,555
1,122
3,414
7,830
0
63,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
29,033
132
Minions Killed
125
0
Camps Cleared
0
743,109
Distance Traveled
676,426
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,653
832
44
3
0
214,561
0
L
Danzaburou
9,817
701
44
3
0
217,894
0
L
Cliodhna
9,487
678
43
3
0
250,096
0
L
Merlin
9,729
695
38
3
0
208,436
1
W
Odin
11,714
837
35
3
0
259,405
0
W
Loki
11,424
816
53
4
0
269,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role