Player Matchup

Loki
Loki
Joosse_10
Loki
Level 172
God Stats
3W - 4L
1,508 SR
Queue Stats
274W - 269L
1,529 Elo+
Party 3
Hel
Hel
SiickWiitEt
Hel
Level 109
God Stats
4W - 6L
1,575 SR
Queue Stats
391W - 373L
1,464 Elo+
Party 1
Anubis
Anubis
Wess4766
Anubis
Level 125
God Stats
118W - 91L
1,534 SR
Queue Stats
561W - 526L
1,539 Elo+
Solo
Martichoras
Martichoras
dustysupra
Martichoras
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 66L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
iEthan_P
Jormungandr
Level 158
God Stats
5W - 6L
1,449 SR
Queue Stats
375W - 359L
1,506 Elo+
Party 3
Team Averages
Level 122
1,513 SR
1,497 Elo+

VS

Team Averages
Level 129
1,508 SR
1,559 Elo+
Hun Batz
Hun Batz
GodLikeHercules
Hun Batz
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
414W - 403L
1,496 Elo+
Solo
Izanami
Izanami
JuniorUsatiy
Izanami
Level 159
God Stats
57W - 55L
1,513 SR
Queue Stats
372W - 382L
1,507 Elo+
Solo
Janus
Janus
Klutch_Rize
Janus
Level 207
God Stats
15W - 20L
1,525 SR
Queue Stats
307W - 270L
1,600 Elo+
Solo
Kuzenbo
Kuzenbo
Valiants0ul
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yvng_clxmps
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
5 / 0 / 3
10,633
625
9,107
10,566
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 7
9,773
575
7,702
13,147
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
Wess4766
Anubis
16
2 / 3 / 2
9,877
581
11,849
11,937
6,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
dustysupra
Martichoras
15
3 / 3 / 2
9,402
553
11,418
11,810
5,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
iEthan_P
Jormungandr
18
3 / 1 / 1
11,319
666
11,236
10,938
11,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
2 / 2 / 1
8,735
514
7,705
16,026
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JuniorUsatiy
Izanami
11
0 / 4 / 2
7,481
440
2,807
9,037
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 4 / 2
10,184
599
8,785
13,093
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Valiants0ul
Kuzenbo
12
0 / 4 / 3
6,985
411
6,425
18,751
15,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
yvng_clxmps
Cu Chulainn
14
1 / 2 / 0
7,860
462
7,703
16,570
10,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
7
7
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
2
1
1.25
W
Loki
5
0
3
6.5
L
Izanami
JuniorUsatiy
Izanami
0
4
2
0.25
L
4
4
2
1.25
W
3
0
7
6.5
L
Kuzenbo
Valiants0ul
Kuzenbo
0
4
3
0.38
W
Anubis
Wess4766
Anubis
2
3
2
1
W
Martichoras
dustysupra
Martichoras
3
3
2
1.33
W
Jormungandr
iEthan_P
Jormungandr
3
1
1
3.5
L
Cu Chulainn
yvng_clxmps
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,312
Damage
33,425
58,398
Taken
73,477
35,936
Mitigated
42,080
30,015
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,705
2,483
0
6,733
16,026
7,370
0
4,556
11,470
0
79,039
W
Loki
9,107
1,994
0
5,568
10,566
4,422
0
1,064
9,081
0
91,684
L
Izanami
JuniorUsatiy
Izanami
2,807
1,724
0
1,962
9,037
3,171
317
1,642
7,359
0
53,137
L
8,785
467
0
500
13,093
5,543
0
4,197
8,896
78,484
0
W
7,702
769
4,600
9,523
13,147
8,150
1,407
4,332
8,339
45,294
0
L
Kuzenbo
Valiants0ul
Kuzenbo
6,425
1,835
0
3,180
18,751
15,375
0
9,444
9,307
20,028
0
W
Anubis
Wess4766
Anubis
11,849
196
316
4,781
11,937
6,331
0
6,433
4,839
101,715
0
W
Martichoras
dustysupra
Martichoras
11,418
3,374
0
2,297
11,810
5,367
1,228
1,972
9,589
0
77,548
W
Jormungandr
iEthan_P
Jormungandr
11,236
3,458
0
2,930
10,938
11,666
277
559
10,305
101,837
85
L
Cu Chulainn
yvng_clxmps
Cu Chulainn
7,703
942
0
3,667
16,570
10,621
0
10,895
5,675
84
45,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
41,245
645
Minions Killed
487
0
Camps Cleared
0
1,779,047
Distance Traveled
1,636,891
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,735
514
106
6
0
387,565
0
W
Loki
10,633
625
136
8
0
418,699
0
L
Izanami
7,481
440
104
6
0
248,885
0
L
Janus
10,184
599
170
10
0
340,218
0
W
Hel
9,773
575
59
3
0
375,896
3
L
Kuzenbo
6,985
411
28
2
0
345,038
2
W
Anubis
9,877
581
162
10
0
335,982
0
W
Martichoras
9,402
553
119
7
0
333,548
1
W
Jormungandr
11,319
666
169
10
0
314,922
4
L
Cu Chulainn
7,860
462
79
5
0
315,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role