Player Matchup

Hachiman
Hachiman
DeathGodess
Hachiman
Level 105
God Stats
2W - 0L
1,916 SR
Queue Stats
13W - 2L
1,858 Elo+
Solo
Surtr
Surtr
SlinkySoup58999
Surtr
Level 108
God Stats
22W - 31L
1,544 SR
Queue Stats
306W - 348L
1,400 Elo+
Solo
Neith
Neith
moonf4erie
Neith
Level 53
God Stats
19W - 28L
1,442 SR
Queue Stats
58W - 68L
1,474 Elo+
Solo
Merlin
Merlin
supportqt
Merlin
Level 159
God Stats
13W - 13L
1,490 SR
Queue Stats
543W - 467L
1,635 Elo+
Solo
Discordia
Discordia
yeyit
Discordia
Level 102
God Stats
2W - 1L
1,717 SR
Queue Stats
7W - 5L
1,372 Elo+
Solo
Team Averages
Level 105
1,622 SR
1,548 Elo+

VS

Team Averages
Level 139
1,450 SR
1,510 Elo+
Chaac
Chaac
B1ackManZohan
Chaac
Level 145
God Stats
0W - 2L
1,176 SR
Queue Stats
10W - 16L
1,384 Elo+
Party 1
Poseidon
Poseidon
Brain Sneeze
Poseidon
Level 197
God Stats
11W - 24L
1,454 SR
Queue Stats
140W - 143L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Gotaur
Cthulhu
Level 128
God Stats
4W - 5L
1,531 SR
Queue Stats
64W - 57L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
ThatGuyJavvie
Danzaburou
Level 69
God Stats
15W - 11L
1,710 SR
Queue Stats
51W - 44L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
ZoomDaFlyOne
Nu Wa
Level 156
God Stats
3W - 4L
1,377 SR
Queue Stats
48W - 43L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeathGodess
Hachiman
20
15 / 1 / 4
12,487
1,041
25,776
18,237
8,046
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 2 / 9
9,156
763
6,193
11,338
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
10
0 / 0 / 0
5,937
495
0
624
248
Merlin
supportqt
Merlin
17
3 / 1 / 9
9,949
829
12,020
12,547
5,113
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
yeyit
Discordia
16
0 / 3 / 10
9,212
768
8,295
6,786
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,367
697
7,729
8,760
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Brain Sneeze
Poseidon
15
1 / 4 / 0
8,533
711
6,841
9,517
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Gotaur
Cthulhu
15
2 / 5 / 5
8,514
710
9,992
18,387
19,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
ThatGuyJavvie
Danzaburou
15
1 / 5 / 4
8,726
727
4,094
12,672
5,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
2 / 4 / 3
9,023
752
7,857
10,252
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
21
Kills
7
7
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Poseidon
Brain Sneeze
Poseidon
1
4
0
0.25
W
Hachiman
DeathGodess
Hachiman
15
1
4
17
L
Cthulhu
Gotaur
Cthulhu
2
5
5
0.9
W
3
2
9
3.75
L
Danzaburou
ThatGuyJavvie
Danzaburou
1
5
4
0.6
L
2
4
3
0.88
W
Neith
0
0
0
0
W
Merlin
supportqt
Merlin
3
1
9
7.5
W
Discordia
yeyit
Discordia
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,284
Damage
36,513
49,532
Taken
59,588
22,503
Mitigated
39,055
16,009
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,729
840
0
1,197
8,760
7,707
0
3,843
4,513
0
28,281
L
Poseidon
Brain Sneeze
Poseidon
6,841
1,310
0
0
9,517
3,069
473
1,750
7,516
37,840
0
W
Hachiman
DeathGodess
Hachiman
25,776
17,924
0
10,800
18,237
8,046
5,057
7,224
10,164
0
78,031
L
Cthulhu
Gotaur
Cthulhu
9,992
626
93
588
18,387
19,625
0
7,168
10,528
23,079
0
W
6,193
1,720
0
2,401
11,338
6,575
281
5,058
5,823
481
24,191
L
Danzaburou
ThatGuyJavvie
Danzaburou
4,094
880
0
773
12,672
5,102
817
4,682
7,712
0
26,427
L
7,857
1,894
0
0
10,252
3,552
401
2,318
7,654
28,684
0
W
Neith
0
0
0
11
624
248
0
624
0
0
0
W
Merlin
supportqt
Merlin
12,020
851
0
1,644
12,547
5,113
750
6,414
5,647
41,474
0
W
Discordia
yeyit
Discordia
8,295
143
289
864
6,786
2,521
972
4,088
2,406
37,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,741
Gold Earned
43,163
287
Minions Killed
247
0
Camps Cleared
0
1,085,218
Distance Traveled
1,184,037
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,367
697
51
4
0
227,170
0
L
Poseidon
8,533
711
73
6
0
247,489
0
W
Hachiman
12,487
1,041
126
11
0
252,838
0
L
Cthulhu
8,514
710
20
2
0
228,106
0
W
Surtr
9,156
763
33
3
0
285,677
2
L
Danzaburou
8,726
727
47
4
0
243,447
0
L
Nu Wa
9,023
752
56
5
0
237,825
0
W
Neith
5,937
495
0
0
0
0
0
W
Merlin
9,949
829
71
6
0
287,120
0
W
Discordia
9,212
768
57
5
0
259,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role