Player Matchup

Geb
Geb
AlmighyMyron
Geb
Level 62
God Stats
29W - 15L
1,606 SR
Queue Stats
39W - 26L
1,552 Elo+
Party 2
Tyr
Tyr
FlamingDragon643
Tyr
Level 48
God Stats
7W - 4L
1,704 SR
Queue Stats
100W - 103L
1,417 Elo+
Party 3
Sun Wukong
Sun Wukong
Kushy Mango
Sun Wukong
Level 34
God Stats
4W - 6L
1,444 SR
Queue Stats
6W - 7L
1,434 Elo+
Party 2
Apollo
Apollo
OG_EAST213
Apollo
Level 66
God Stats
4W - 3L
1,451 SR
Queue Stats
37W - 28L
1,378 Elo+
Party 3
Nu Wa
Nu Wa
YozoraKami-
Nu Wa
Level 22
God Stats
10W - 10L
1,247 SR
Queue Stats
99W - 100L
1,355 Elo+
Party 3
Team Averages
Level 46
1,490 SR
1,427 Elo+

VS

Team Averages
Level 115
1,521 SR
1,476 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Astaroth421
Eset
Level 152
God Stats
1W - 6L
1,287 SR
Queue Stats
184W - 163L
1,487 Elo+
Party 1
Hachiman
Hachiman
BadSpaghetti
Hachiman
Level 125
God Stats
3W - 2L
1,714 SR
Queue Stats
193W - 203L
1,469 Elo+
Solo
Guan Yu
Guan Yu
MataPichones Mx
Guan Yu
Level 149
God Stats
1W - 1L
1,620 SR
Queue Stats
95W - 95L
1,433 Elo+
Solo
Da Ji
Da Ji
king02tutt
Da Ji
Level 121
God Stats
7W - 6L
1,485 SR
Queue Stats
103W - 96L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
7,913
528
4,771
10,637
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 3
7,597
506
4,781
10,682
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Kushy Mango
Sun Wukong
13
2 / 3 / 0
7,989
533
9,736
17,082
12,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
OG_EAST213
Apollo
12
2 / 1 / 3
7,303
487
6,103
9,652
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 0
8,621
575
7,311
7,201
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 1 / 0
6,432
429
4,782
7,714
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 1
8,021
535
3,746
6,864
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
BadSpaghetti
Hachiman
9
0 / 4 / 1
5,825
388
4,779
8,520
2,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 0
8,094
540
8,912
14,951
11,453
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
12
2 / 5 / 1
6,958
464
6,496
14,536
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
7
8
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
0
1
W
4
0
1
4.5
L
1
0
1
1.5
L
Hachiman
BadSpaghetti
Hachiman
0
4
1
0.13
W
1
2
3
1.25
W
Sun Wukong
Kushy Mango
Sun Wukong
2
3
0
0.67
L
3
0
0
3
W
Apollo
OG_EAST213
Apollo
2
1
3
3.5
W
1
2
0
0.5
L
Da Ji
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,702
Damage
28,715
55,254
Taken
52,585
32,748
Mitigated
28,708
16,754
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,782
425
224
1,568
7,714
6,599
0
2,139
5,442
34,817
0
W
4,771
294
0
2,667
10,637
9,686
0
2,402
7,590
27,555
0
L
3,746
65
0
1,679
6,864
2,120
135
4,717
2,147
78,583
0
L
Hachiman
BadSpaghetti
Hachiman
4,779
1,997
0
2,500
8,520
2,956
0
2,158
6,362
0
27,880
W
4,781
1,111
0
2,206
10,682
4,873
875
826
9,780
0
57,320
W
Sun Wukong
Kushy Mango
Sun Wukong
9,736
2,078
0
6,473
17,082
12,152
0
0
17,082
0
59,673
L
8,912
2,184
272
5,164
14,951
11,453
0
558
14,393
0
59,299
W
Apollo
OG_EAST213
Apollo
6,103
2,071
0
3,698
9,652
3,453
1,055
1,752
7,570
0
45,814
W
7,311
3,968
0
1,710
7,201
2,584
907
2,532
4,669
76,659
0
L
Da Ji
6,496
1,447
0
210
14,536
5,580
0
2,742
11,794
0
45,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
35,330
420
Minions Killed
376
0
Camps Cleared
0
1,603,301
Distance Traveled
1,356,416
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,432
429
43
3
0
287,392
7
W
Geb
7,913
528
28
2
0
375,362
0
L
Eset
8,021
535
131
9
0
310,895
7
L
Hachiman
5,825
388
52
3
0
226,545
0
W
Tyr
7,597
506
93
6
0
353,332
0
W
Sun Wukong
7,989
533
87
6
0
281,597
0
L
Guan Yu
8,094
540
82
5
0
265,083
0
W
Apollo
7,303
487
91
6
0
310,275
0
W
Nu Wa
8,621
575
121
8
0
282,735
1
L
Da Ji
6,958
464
68
5
0
266,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role