Player Matchup

Pele
Pele
 
Pele
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ASAP Husker
Vulcan
Level 101
God Stats
1W - 0L
1,821 SR
Queue Stats
11W - 9L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
Babos 3Hunna
Sun Wukong
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 28L
1,097 Elo+
Party 1
Artemis
Artemis
CaballeroCharoy
Artemis
Level 16
God Stats
2W - 0L
1,739 SR
Queue Stats
12W - 6L
1,591 Elo+
Solo
Team Averages
Level 66
1,612 SR
1,403 Elo+

VS

Team Averages
Level 40
1,415 SR
1,348 Elo+
Scylla
Scylla
BigJupe
Scylla
Level 24
God Stats
3W - 9L
1,344 SR
Queue Stats
22W - 33L
1,403 Elo+
Solo
Yemoja
Yemoja
Mighty Ox427
Yemoja
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,000 Elo+
Solo
Thor
Thor
OldMane
Thor
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 248L
1,454 Elo+
Solo
Chronos
Chronos
SPM_x_BoPz
Chronos
Level 6
God Stats
2W - 6L
1,232 SR
Queue Stats
8W - 9L
1,466 Elo+
Solo
Anhur
Anhur
psycho_pooch
Anhur
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 29L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 0 / 3
6,955
994
5,760
7,227
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
 
Kukulkan
13
3 / 1 / 4
6,753
965
4,264
2,993
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
13
1 / 0 / 6
6,277
897
6,017
3,062
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Babos 3Hunna
Sun Wukong
12
3 / 0 / 3
6,681
954
3,045
6,987
4,696
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 0 / 5
7,569
1,081
10,675
6,477
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigJupe
Scylla
12
1 / 4 / 0
5,838
834
4,510
7,966
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
0 / 2 / 0
5,950
850
1,429
6,281
4,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
OldMane
Thor
8
0 / 2 / 0
4,864
695
1,653
2,457
907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
SPM_x_BoPz
Chronos
10
0 / 2 / 0
5,270
753
3,105
7,716
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 0
5,215
745
1,998
9,520
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
16
Kills
1
1
Deaths
16
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
3
5.5
W
Kukulkan
 
Kukulkan
3
1
4
5
W
Vulcan
1
0
6
4
W
Sun Wukong
Babos 3Hunna
Sun Wukong
3
0
3
4.5
L
Scylla
BigJupe
Scylla
1
4
0
0.25
W
5
0
5
7.5
L
Yemoja
0
2
0
0
L
Thor
OldMane
Thor
0
2
0
0
L
Chronos
SPM_x_BoPz
Chronos
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,761
Damage
12,695
26,746
Taken
33,940
13,084
Mitigated
13,700
3,790
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,760
1,026
0
1,990
7,227
2,776
217
1,205
6,022
0
25,557
W
Kukulkan
 
Kukulkan
4,264
194
0
0
2,993
1,351
512
690
2,303
16,346
0
W
Vulcan
6,017
1,419
0
500
3,062
1,304
41
1,516
1,546
19,496
0
W
Sun Wukong
Babos 3Hunna
Sun Wukong
3,045
985
0
562
6,987
4,696
459
2,366
4,621
0
6,959
L
Scylla
BigJupe
Scylla
4,510
571
0
490
7,966
2,979
0
2,973
4,769
17,014
0
W
10,675
5,437
0
738
6,477
2,957
2,683
3,294
3,183
0
32,990
L
Yemoja
1,429
575
1,116
858
6,281
4,178
0
1,991
4,104
11,767
0
L
Thor
OldMane
Thor
1,653
597
0
60
2,457
907
0
330
2,085
0
2,856
L
Chronos
SPM_x_BoPz
Chronos
3,105
551
0
796
7,716
2,417
0
926
6,734
15,100
0
L
1,998
531
0
18
9,520
3,219
0
3,285
5,939
0
9,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,235
Gold Earned
27,137
192
Minions Killed
92
0
Camps Cleared
0
862,279
Distance Traveled
603,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,955
994
51
7
0
172,622
0
W
Kukulkan
6,753
965
31
4
0
158,499
0
W
Vulcan
6,277
897
36
5
0
172,863
0
W
Sun Wukong
6,681
954
15
2
0
191,695
0
L
Scylla
5,838
834
32
5
0
152,686
0
W
Artemis
7,569
1,081
59
8
0
166,600
0
L
Yemoja
5,950
850
16
2
0
137,899
0
L
Thor
4,864
695
2
0
0
33,436
0
L
Chronos
5,270
753
31
4
0
151,947
0
L
Anhur
5,215
745
11
2
0
127,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role