Player Matchup

King Arthur
King Arthur
AkiraRagnas
King Arthur
Level 157
God Stats
2W - 3L
1,414 SR
Queue Stats
117W - 108L
1,565 Elo+
Solo
Tiamat
Tiamat
BananaBus2105
Tiamat
Level 102
God Stats
4W - 7L
1,575 SR
Queue Stats
232W - 231L
1,488 Elo+
Solo
Anubis
Anubis
Drdoolil
Anubis
Level 108
God Stats
68W - 72L
1,547 SR
Queue Stats
129W - 128L
1,460 Elo+
Party 1
Horus
Horus
cornpocket
Horus
Level 109
God Stats
1W - 4L
1,467 SR
Queue Stats
136W - 152L
1,421 Elo+
Party 1
Serqet
Serqet
thefreakkinman
Serqet
Level 85
God Stats
1W - 2L
1,445 SR
Queue Stats
72W - 67L
1,478 Elo+
Party 1
Team Averages
Level 112
1,490 SR
1,482 Elo+

VS

Team Averages
Level 127
1,550 SR
1,499 Elo+
Kuzenbo
Kuzenbo
GIB-GOBB
Kuzenbo
Level 127
God Stats
1W - 0L
1,334 SR
Queue Stats
56W - 60L
1,513 Elo+
Party 3
Izanami
Izanami
Hoel__99
Izanami
Level 136
God Stats
6W - 2L
1,675 SR
Queue Stats
39W - 37L
1,538 Elo+
Party 3
Pele
Pele
LilHec
Pele
Level 107
God Stats
30W - 30L
1,490 SR
Queue Stats
383W - 338L
1,475 Elo+
Party 2
Chang'e
Chang'e
im phat n uglee
Chang'e
Level 125
God Stats
22W - 13L
1,518 SR
Queue Stats
277W - 240L
1,494 Elo+
Party 2
Ra
Ra
marcito ii
Ra
Level 139
God Stats
2W - 0L
1,735 SR
Queue Stats
177W - 167L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkiraRagnas
King Arthur
14
0 / 8 / 1
8,757
487
10,795
23,601
16,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 7 / 1
9,595
533
12,031
16,409
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
Drdoolil
Anubis
14
3 / 9 / 6
9,193
511
17,266
18,547
8,180
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
11
0 / 6 / 4
7,709
428
4,321
16,993
13,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
7 / 5 / 3
9,596
533
9,975
18,586
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GIB-GOBB
Kuzenbo
15
3 / 4 / 16
9,657
537
8,183
18,239
20,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Hoel__99
Izanami
17
10 / 5 / 6
11,065
615
15,263
16,008
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
LilHec
Pele
18
12 / 1 / 12
11,692
650
19,372
18,220
8,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 1 / 10
10,784
599
13,070
16,098
9,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 15
11,072
615
15,915
12,675
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
13
Kills
35
35
Deaths
13
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AkiraRagnas
King Arthur
0
8
1
0.06
L
3
7
1
0.5
L
Anubis
Drdoolil
Anubis
3
9
6
0.67
W
Kuzenbo
GIB-GOBB
Kuzenbo
3
4
16
2.75
W
Izanami
Hoel__99
Izanami
10
5
6
2.6
W
Pele
LilHec
Pele
12
1
12
18
L
Horus
0
6
4
0.33
W
4
1
10
9
W
6
2
15
6.75
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,388
Damage
71,803
94,136
Taken
81,240
52,488
Mitigated
49,399
18,228
Healing
28,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AkiraRagnas
King Arthur
10,795
681
0
4,186
23,601
16,305
0
11,550
12,051
0
73,003
L
12,031
687
0
3,346
16,409
7,299
0
7,661
8,516
70,057
0
L
Anubis
Drdoolil
Anubis
17,266
1,040
137
6,202
18,547
8,180
0
4,586
13,961
71,080
0
W
Kuzenbo
GIB-GOBB
Kuzenbo
8,183
3,098
232
1,257
18,239
20,344
266
6,491
11,302
25,230
327
W
Izanami
Hoel__99
Izanami
15,263
9,445
0
4,486
16,008
5,630
1,546
7,972
7,395
0
101,147
W
Pele
LilHec
Pele
19,372
4,967
0
5,833
18,220
8,189
317
5,894
11,442
0
93,067
L
Horus
4,321
2,056
830
3,027
16,993
13,486
0
6,352
10,435
0
20,353
W
13,070
1,436
2,792
8,530
16,098
9,292
850
2,249
13,339
86,914
0
W
15,915
2,180
2,260
3,258
12,675
5,944
694
6,208
6,302
84,257
0
L
9,975
2,272
0
500
18,586
7,218
0
6,387
12,199
0
60,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,850
Gold Earned
54,270
433
Minions Killed
544
0
Camps Cleared
0
1,726,814
Distance Traveled
1,834,332
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,757
487
108
6
0
341,336
0
L
Tiamat
9,595
533
105
6
0
313,218
0
L
Anubis
9,193
511
104
6
0
306,896
0
W
Kuzenbo
9,657
537
20
1
0
374,088
6
W
Izanami
11,065
615
144
8
0
305,890
4
W
Pele
11,692
650
128
7
0
409,108
4
L
Horus
7,709
428
23
1
0
350,156
4
W
Chang'e
10,784
599
121
7
0
366,074
0
W
Ra
11,072
615
131
7
0
379,172
3
L
Serqet
9,596
533
93
5
0
415,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role