Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Diamond II
ChiIe
Vamana
Diamond II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 104L
2,669 MMR
Party 1
Ra
Ra
Masters
CutestEevee
Ra
Masters
Level 128
God Stats
4W - 7L
1,576 SR
Queue Stats
281W - 211L
2,904 MMR
Solo
Ao Kuang
Ao Kuang
Masters
DynoK
Ao Kuang
Masters
Level 158
God Stats
8W - 12L
1,508 SR
Queue Stats
447W - 402L
2,744 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 142
1,517 SR
2,263 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 182
1,694 SR
2,501 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
JohnnySilverback
Zhong Kui
Masters
Level 67
God Stats
9W - 4L
1,741 SR
Queue Stats
116W - 84L
2,820 MMR
Solo
Anhur
Anhur
Masters
Suhlayer
Anhur
Masters
Level 227
God Stats
10W - 11L
1,524 SR
Queue Stats
230W - 194L
2,853 MMR
Solo
Susano
Susano
Masters
Vampora
Susano
Masters
Level 183
God Stats
7W - 4L
1,671 SR
Queue Stats
108W - 91L
3,068 MMR
Solo
Bacchus
Bacchus
Platinum I
oJmannn
Bacchus
Platinum I
Level 153
God Stats
1W - 0L
2,036 SR
Queue Stats
79W - 61L
2,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 1
3,541
708
857
4,814
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chernobog
 
Chernobog
4
0 / 0 / 0
3,014
603
1,200
1,356
358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
ChiIe
Vamana
5
0 / 1 / 1
3,192
638
1,102
4,222
1,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 0
4,211
842
1,967
1,677
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
DynoK
Ao Kuang
5
1 / 0 / 0
3,280
656
1,702
4,249
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MartichorasBakasuraGaneshaSun Wukong

VS

Bans
KaliJanusFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 1 / 0
3,535
707
1,142
4,139
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
7
0 / 0 / 0
3,697
739
1,541
2,556
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Suhlayer
Anhur
6
0 / 0 / 1
3,552
710
2,490
1,390
324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
Vampora
Susano
7
0 / 1 / 0
3,852
770
2,175
3,189
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
oJmannn
Bacchus
5
1 / 1 / 0
3,526
705
1,442
4,206
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
1
0.5
L
Chernobog
 
Chernobog
0
0
0
0
W
Thor
 
Thor
0
1
0
0
L
Vamana
ChiIe
Vamana
0
1
1
0.5
L
2
0
0
2
L
Ao Kuang
DynoK
Ao Kuang
1
0
0
1
W
Zhong Kui
0
0
0
0
W
Anhur
Suhlayer
Anhur
0
0
1
0.5
W
Susano
Vampora
Susano
0
1
0
0
W
Bacchus
oJmannn
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,828
Damage
8,790
16,318
Taken
15,480
5,615
Mitigated
6,813
5,597
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
857
292
0
1,000
4,814
1,393
0
896
3,918
0
20,918
L
Chernobog
 
Chernobog
1,200
846
0
983
1,356
358
0
646
710
0
11,999
W
Thor
 
Thor
1,142
558
0
1,749
4,139
1,237
0
899
3,240
0
19,421
L
Vamana
ChiIe
Vamana
1,102
352
0
890
4,222
1,692
0
975
3,247
0
11,936
L
1,967
251
216
460
1,677
474
0
473
1,204
23,785
0
L
Ao Kuang
DynoK
Ao Kuang
1,702
366
0
2,048
4,249
1,698
0
0
4,249
11,054
0
W
Zhong Kui
1,541
184
0
1,451
2,556
1,735
0
927
1,593
21,788
0
W
Anhur
Suhlayer
Anhur
2,490
1,626
0
797
1,390
324
0
138
1,149
0
20,189
W
Susano
Vampora
Susano
2,175
559
0
1,215
3,189
1,012
0
1,283
1,906
0
20,104
W
Bacchus
oJmannn
Bacchus
1,442
330
0
1,517
4,206
2,505
0
422
3,635
6,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,238
Gold Earned
18,162
147
Minions Killed
181
0
Camps Cleared
0
528,201
Distance Traveled
531,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,541
708
34
7
0
144,041
0
L
Chernobog
3,014
603
21
4
0
69,625
0
W
Thor
3,535
707
42
8
0
111,683
0
L
Vamana
3,192
638
25
5
0
105,874
0
L
Ra
4,211
842
46
9
0
118,817
0
L
Ao Kuang
3,280
656
21
4
0
89,844
0
W
Zhong Kui
3,697
739
50
10
0
99,830
0
W
Anhur
3,552
710
44
9
0
93,677
0
W
Susano
3,852
770
39
8
0
111,681
0
W
Bacchus
3,526
705
6
1
0
114,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role