Player Matchup

Neith
Neith
SalcedoR
Neith
Level 3
God Stats
0W - 1L
1,149 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
ShaqCruz
Medusa
Level 58
God Stats
0W - 2L
1,149 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hel
Hel
xContix
Hel
Level 125
God Stats
1W - 2L
1,627 SR
Queue Stats
27W - 28L
1,522 Elo+
Party 1
Team Averages
Level 62
1,308 SR
1,507 Elo+

VS

Team Averages
Level 137
1,363 SR
1,289 Elo+
Ix Chel
Ix Chel
GONCHI1909
Ix Chel
Level 136
God Stats
1W - 1L
1,080 SR
Queue Stats
10W - 9L
1,036 Elo+
Party 2
Thor
Thor
antraxtor
Thor
Level 129
God Stats
6W - 3L
1,461 SR
Queue Stats
223W - 231L
1,446 Elo+
Party 2
Discordia
Discordia
rubenseven7verde
Discordia
Level 145
God Stats
5W - 6L
1,548 SR
Queue Stats
195W - 208L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SalcedoR
Neith
14
2 / 7 / 5
10,523
752
5,768
13,387
4,890
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
ShaqCruz
Medusa
13
1 / 6 / 4
10,095
721
9,624
15,682
5,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hel
13
5 / 6 / 0
10,603
757
9,914
14,251
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GONCHI1909
Ix Chel
14
7 / 3 / 10
11,957
854
17,661
12,930
5,880
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
15
6 / 4 / 12
12,004
857
9,676
13,307
5,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
14
6 / 2 / 13
11,871
848
10,861
7,392
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
19
19
Deaths
9
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
GONCHI1909
Ix Chel
7
3
10
4
L
Neith
SalcedoR
Neith
2
7
5
0.64
L
Medusa
ShaqCruz
Medusa
1
6
4
0.5
W
Thor
6
4
12
3
W
Discordia
6
2
13
6.25
L
Hel
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,306
Damage
38,198
43,320
Taken
33,629
16,809
Mitigated
14,023
6,819
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
GONCHI1909
Ix Chel
17,661
1,759
1,645
2,071
12,930
5,880
553
4,169
8,737
48,311
0
L
Neith
SalcedoR
Neith
5,768
2,990
0
467
13,387
4,890
0
8,601
4,751
0
16,318
L
Medusa
ShaqCruz
Medusa
9,624
3,894
0
851
15,682
5,796
0
10,502
5,128
0
34,419
W
Thor
9,676
598
0
3,454
13,307
5,302
498
4,251
7,890
0
38,826
W
Discordia
10,861
126
185
1,334
7,392
2,841
878
1,815
5,577
35,739
0
L
Hel
9,914
122
1,555
3,946
14,251
6,123
0
9,700
4,439
36,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
35,832
97
Minions Killed
154
0
Camps Cleared
0
614,450
Distance Traveled
722,740
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,957
854
62
4
0
235,782
0
L
Neith
10,523
752
15
1
0
177,220
0
L
Medusa
10,095
721
34
2
0
214,620
0
W
Thor
12,004
857
48
3
0
241,907
0
W
Discordia
11,871
848
44
3
0
245,051
1
L
Hel
10,603
757
48
3
0
222,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role