Player Matchup

Agni
Agni
Jet705
Agni
Level 86
God Stats
1W - 1L
1,756 SR
Queue Stats
78W - 63L
1,553 Elo+
Party 1
Neith
Neith
NightInfinite
Neith
Level 100
God Stats
9W - 11L
1,431 SR
Queue Stats
104W - 102L
1,414 Elo+
Solo
Sobek
Sobek
OvErLoRd32
Sobek
Level 145
God Stats
3W - 4L
1,594 SR
Queue Stats
439W - 412L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
ZANTETSUKEN7
Cthulhu
Level 127
God Stats
1W - 3L
1,620 SR
Queue Stats
117W - 109L
1,514 Elo+
Party 2
Cliodhna
Cliodhna
riydogg
Cliodhna
Level 69
God Stats
11W - 4L
1,829 SR
Queue Stats
104W - 97L
1,525 Elo+
Party 1
Team Averages
Level 105
1,646 SR
1,491 Elo+

VS

Team Averages
Level 91
1,606 SR
1,487 Elo+
King Arthur
King Arthur
Blaystor
King Arthur
Level 103
God Stats
45W - 63L
1,498 SR
Queue Stats
372W - 374L
1,426 Elo+
Solo
Charybdis
Charybdis
DidUForget
Charybdis
Level 109
God Stats
42W - 31L
1,620 SR
Queue Stats
337W - 353L
1,492 Elo+
Solo
Xing Tian
Xing Tian
S3TH9078
Xing Tian
Level 109
God Stats
3W - 0L
1,595 SR
Queue Stats
310W - 265L
1,484 Elo+
Solo
Ne Zha
Ne Zha
koeze
Ne Zha
Level 80
God Stats
10W - 5L
1,615 SR
Queue Stats
67W - 59L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
ufellforitfool09
Baba Yaga
Level 53
God Stats
2W - 0L
1,702 SR
Queue Stats
7W - 7L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jet705
Agni
13
2 / 7 / 1
7,946
467
9,658
14,366
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 5 / 1
7,626
449
7,209
12,605
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
12
1 / 4 / 4
8,102
477
6,454
18,653
19,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
ZANTETSUKEN7
Cthulhu
15
1 / 1 / 1
9,211
542
11,184
14,851
18,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
riydogg
Cliodhna
15
3 / 5 / 0
9,096
535
8,131
17,658
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blaystor
King Arthur
16
3 / 1 / 3
9,307
547
11,428
18,938
17,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
DidUForget
Charybdis
16
7 / 1 / 3
10,176
599
13,162
12,053
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
S3TH9078
Xing Tian
14
4 / 2 / 10
9,166
539
8,019
22,260
22,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
koeze
Ne Zha
14
4 / 2 / 8
8,935
526
10,790
15,117
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
14
4 / 2 / 10
8,987
529
13,185
10,632
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
22
22
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blaystor
King Arthur
3
1
3
4.5
W
Charybdis
DidUForget
Charybdis
7
1
3
8.5
L
Agni
Jet705
Agni
2
7
1
0.36
L
1
5
1
0.3
L
Sobek
1
4
4
0.75
W
Xing Tian
S3TH9078
Xing Tian
4
2
10
4.5
L
Cthulhu
ZANTETSUKEN7
Cthulhu
1
1
1
1.5
W
Ne Zha
koeze
Ne Zha
4
2
8
4
L
Cliodhna
riydogg
Cliodhna
3
5
0
0.6
W
Baba Yaga
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,636
Damage
56,584
78,133
Taken
79,000
54,786
Mitigated
57,301
16,003
Healing
21,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blaystor
King Arthur
11,428
821
0
3,668
18,938
17,146
0
5,479
12,683
0
71,670
W
Charybdis
DidUForget
Charybdis
13,162
8,285
0
7,336
12,053
4,676
3,748
1,560
10,365
0
81,533
L
Agni
Jet705
Agni
9,658
971
0
2,360
14,366
5,501
864
6,941
7,425
54,912
0
L
7,209
3,638
0
2,854
12,605
4,451
808
3,771
8,758
0
48,927
L
Sobek
6,454
852
0
6,398
18,653
19,326
58
6,389
12,035
22,833
0
W
Xing Tian
S3TH9078
Xing Tian
8,019
742
0
2,328
22,260
22,908
98
8,687
13,341
26,489
0
L
Cthulhu
ZANTETSUKEN7
Cthulhu
11,184
193
0
2,621
14,851
18,639
364
694
14,115
64,214
685
W
Ne Zha
koeze
Ne Zha
10,790
3,546
0
6,435
15,117
7,238
0
4,449
10,516
0
62,037
L
Cliodhna
riydogg
Cliodhna
8,131
363
0
1,770
17,658
6,869
0
3,428
14,230
0
72,493
W
Baba Yaga
13,185
470
0
1,351
10,632
5,333
0
5,312
5,037
68,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
46,571
438
Minions Killed
453
0
Camps Cleared
0
1,652,121
Distance Traveled
1,797,798
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,307
547
114
7
0
365,300
0
W
Charybdis
10,176
599
137
8
0
313,383
2
L
Agni
7,946
467
89
5
0
298,296
0
L
Neith
7,626
449
86
5
0
262,050
2
L
Sobek
8,102
477
26
2
0
353,026
2
W
Xing Tian
9,166
539
20
1
0
360,324
5
L
Cthulhu
9,211
542
128
8
0
346,605
2
W
Ne Zha
8,935
526
81
5
0
401,322
0
L
Cliodhna
9,096
535
109
6
0
392,144
0
W
Baba Yaga
8,987
529
101
6
0
357,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role