Player Matchup

Tiamat
Tiamat
Leo_wolfxx
Tiamat
Level 155
God Stats
9W - 8L
1,580 SR
Queue Stats
587W - 497L
1,547 Elo+
Party 2
Osiris
Osiris
Mattbottt
Osiris
Level 142
God Stats
3W - 0L
1,820 SR
Queue Stats
164W - 200L
1,453 Elo+
Party 1
Ishtar
Ishtar
Pikabaca
Ishtar
Level 117
God Stats
2W - 6L
1,528 SR
Queue Stats
221W - 256L
1,465 Elo+
Party 1
Loki
Loki
SilentSnipes_YT
Loki
Level 128
God Stats
17W - 9L
1,714 SR
Queue Stats
218W - 173L
1,488 Elo+
Party 2
Awilix
Awilix
Spadezyyy
Awilix
Level 156
God Stats
5W - 3L
1,566 SR
Queue Stats
274W - 324L
1,484 Elo+
Party 1
Team Averages
Level 140
1,641 SR
1,487 Elo+

VS

Team Averages
Level 144
1,526 SR
1,550 Elo+
Da Ji
Da Ji
Darkrosa4247
Da Ji
Level 103
God Stats
2W - 1L
1,727 SR
Queue Stats
81W - 57L
1,527 Elo+
Party 3
Ra
Ra
Qaang-360
Ra
Level 146
God Stats
1W - 3L
1,475 SR
Queue Stats
227W - 234L
1,573 Elo+
Party 4
Charon
Charon
Sir Lumbago
Charon
Level 159
God Stats
1W - 1L
1,425 SR
Queue Stats
191W - 179L
1,553 Elo+
Party 3
Surtr
Surtr
XxCrowellaxX
Surtr
Level 154
God Stats
0W - 2L
1,400 SR
Queue Stats
78W - 60L
1,524 Elo+
Party 3
Poseidon
Poseidon
racer1940
Poseidon
Level 157
God Stats
2W - 4L
1,601 SR
Queue Stats
240W - 237L
1,572 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Leo_wolfxx
Tiamat
12
0 / 0 / 1
6,105
555
3,019
5,256
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Mattbottt
Osiris
12
3 / 0 / 0
7,240
658
4,918
9,316
7,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
Pikabaca
Ishtar
10
1 / 1 / 2
6,072
552
3,762
6,013
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,340
485
6,062
5,948
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
Spadezyyy
Awilix
11
3 / 2 / 2
6,549
595
4,434
8,501
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,162
469
3,572
7,909
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
0 / 1 / 2
6,651
605
4,040
7,439
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
10
2 / 0 / 2
6,345
577
4,340
8,677
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 3 / 0
5,618
511
4,609
8,982
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
racer1940
Poseidon
11
1 / 0 / 2
6,219
565
3,728
4,797
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
4
4
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Tiamat
Leo_wolfxx
Tiamat
0
0
1
0.5
W
Osiris
Mattbottt
Osiris
3
0
0
3
W
Ishtar
Pikabaca
Ishtar
1
1
2
2
L
0
1
2
1
W
1
1
1
1.5
L
Charon
2
0
2
3
W
Awilix
Spadezyyy
Awilix
3
2
2
2
L
0
3
0
0
L
Poseidon
racer1940
Poseidon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,195
Damage
20,289
35,034
Taken
37,804
17,626
Mitigated
18,998
8,653
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,572
1,055
0
1,898
7,909
3,792
0
73
7,836
0
25,218
W
Tiamat
Leo_wolfxx
Tiamat
3,019
341
0
1,998
5,256
2,000
0
3,379
1,877
45,404
0
W
Osiris
Mattbottt
Osiris
4,918
1,700
0
2,039
9,316
7,970
0
713
8,603
0
51,417
W
Ishtar
Pikabaca
Ishtar
3,762
2,189
0
2,873
6,013
2,138
398
1,814
4,039
0
39,367
L
4,040
399
612
2,905
7,439
2,993
0
1,379
5,924
64,213
0
W
6,062
672
0
663
5,948
2,459
0
2,705
3,077
0
23,135
L
Charon
4,340
890
0
1,939
8,677
6,344
26
1,211
7,318
24,652
0
W
Awilix
Spadezyyy
Awilix
4,434
1,660
0
1,080
8,501
3,059
0
3,452
5,049
0
54,698
L
4,609
2,407
0
2,859
8,982
4,359
36
0
8,982
830
32,623
L
Poseidon
racer1940
Poseidon
3,728
948
0
586
4,797
1,510
0
135
4,610
50,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
29,995
380
Minions Killed
344
0
Camps Cleared
0
1,194,902
Distance Traveled
1,159,688
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,162
469
35
3
0
228,423
0
W
Tiamat
6,105
555
93
8
0
222,955
4
W
Osiris
7,240
658
88
8
0
239,385
6
W
Ishtar
6,072
552
79
7
0
204,922
0
L
Ra
6,651
605
125
11
0
247,082
2
W
Loki
5,340
485
33
3
0
250,215
0
L
Charon
6,345
577
26
2
0
209,773
0
W
Awilix
6,549
595
87
8
0
277,425
1
L
Surtr
5,618
511
68
6
0
198,768
0
L
Poseidon
6,219
565
90
8
0
275,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role