Player Matchup

Ymir
Ymir
BlazingScythe001
Ymir
Level 43
God Stats
3W - 3L
1,581 SR
Queue Stats
168W - 150L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Entertheflux
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,340 Elo+
Solo
Neith
Neith
Gustavo52535
Neith
Level 28
God Stats
5W - 3L
1,643 SR
Queue Stats
23W - 24L
1,476 Elo+
Party 1
Ix Chel
Ix Chel
RuggEd NacoM
Ix Chel
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
126W - 127L
1,507 Elo+
Solo
Thor
Thor
StraitNickel186
Thor
Level 92
God Stats
7W - 6L
1,572 SR
Queue Stats
223W - 211L
1,471 Elo+
Party 1
Team Averages
Level 71
1,559 SR
1,450 Elo+

VS

Team Averages
Level 84
1,506 SR
1,442 Elo+
Loki
Loki
 
Loki
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
S3TH9078
Achilles
Level 109
God Stats
4W - 5L
1,453 SR
Queue Stats
310W - 265L
1,474 Elo+
Solo
Neith
Neith
Thecat7199
Neith
Level 32
God Stats
9W - 7L
1,594 SR
Queue Stats
109W - 119L
1,323 Elo+
Solo
Anubis
Anubis
X4ND4R
Anubis
Level 78
God Stats
222W - 169L
1,483 SR
Queue Stats
267W - 218L
1,413 Elo+
Solo
Bacchus
Bacchus
robtheeeslob
Bacchus
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,728
473
927
10,308
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Entertheflux
Jormungandr
9
0 / 3 / 0
4,794
479
1,383
7,052
3,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 0
4,723
472
4,131
6,546
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
RuggEd NacoM
Ix Chel
10
2 / 2 / 0
5,393
539
3,967
6,281
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 1
4,923
492
3,023
7,272
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 3 / 2
5,343
534
2,407
6,753
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
S3TH9078
Achilles
12
3 / 0 / 0
7,253
725
5,129
7,489
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
1 / 0 / 3
5,552
555
5,582
4,927
1,604
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
X4ND4R
Anubis
12
3 / 1 / 0
6,762
676
9,189
7,515
3,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
robtheeeslob
Bacchus
7
1 / 1 / 3
5,427
543
2,717
5,981
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
10
10
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
2
1
L
0
2
2
0.5
L
Jormungandr
Entertheflux
Jormungandr
0
3
0
0
L
1
2
0
0.5
L
Ix Chel
RuggEd NacoM
Ix Chel
2
2
0
1
W
Achilles
S3TH9078
Achilles
3
0
0
3
L
2
1
1
2.5
W
Neith
1
0
3
2.5
W
Anubis
X4ND4R
Anubis
3
1
0
3
W
Bacchus
robtheeeslob
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,431
Damage
25,024
37,459
Taken
32,665
15,545
Mitigated
16,633
6,992
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,407
990
316
1,960
6,753
1,830
0
684
6,069
0
22,499
L
927
61
0
2,071
10,308
5,349
0
4,897
5,359
12,777
0
L
Jormungandr
Entertheflux
Jormungandr
1,383
543
0
2,061
7,052
3,766
0
0
7,052
24,331
0
L
4,131
999
0
751
6,546
2,080
466
1,206
5,340
0
29,211
L
Ix Chel
RuggEd NacoM
Ix Chel
3,967
568
458
1,195
6,281
1,913
0
4,406
1,835
35,536
0
W
Achilles
S3TH9078
Achilles
5,129
706
0
1,839
7,489
4,019
206
1,383
6,106
0
48,463
L
3,023
244
8
448
7,272
2,437
538
1,327
5,945
0
23,194
W
Neith
5,582
3,046
0
2,321
4,927
1,604
832
144
4,783
0
30,677
W
Anubis
X4ND4R
Anubis
9,189
179
0
4,073
7,515
3,562
585
3,903
3,548
52,565
0
W
Bacchus
robtheeeslob
Bacchus
2,717
351
70
1,594
5,981
5,618
60
115
5,866
17,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
30,337
185
Minions Killed
267
0
Camps Cleared
0
881,554
Distance Traveled
981,734
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,343
534
22
2
0
222,536
0
L
Ymir
4,728
473
18
2
0
174,665
0
L
Jormungandr
4,794
479
38
4
0
165,084
0
L
Neith
4,723
472
40
4
0
194,976
0
L
Ix Chel
5,393
539
51
5
0
177,552
0
W
Achilles
7,253
725
84
8
0
195,595
2
L
Thor
4,923
492
38
4
0
169,277
0
W
Neith
5,552
555
53
5
0
177,876
0
W
Anubis
6,762
676
86
9
0
168,328
0
W
Bacchus
5,427
543
22
2
0
217,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role