Player Matchup

Fenrir
Fenrir
BostonJT
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
BrutherGilbert
Sylvanus
Level 85
God Stats
7W - 10L
1,487 SR
Queue Stats
199W - 190L
1,480 Elo+
Solo
Scylla
Scylla
GhostGoten
Scylla
Level 27
God Stats
1W - 2L
1,701 SR
Queue Stats
34W - 47L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
NaMdalff
Nu Wa
Level 28
God Stats
10W - 13L
1,685 SR
Queue Stats
27W - 41L
1,393 Elo+
Party 2
Charybdis
Charybdis
OliverQueen82
Charybdis
Level 128
God Stats
4W - 6L
1,704 SR
Queue Stats
54W - 65L
1,416 Elo+
Party 2
Team Averages
Level 56
1,616 SR
1,437 Elo+

VS

Team Averages
Level 101
1,443 SR
1,538 Elo+
Anubis
Anubis
CorvoicRevan
Anubis
Level 96
God Stats
1W - 2L
1,344 SR
Queue Stats
48W - 51L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
DampWag26
Cthulhu
Level 65
God Stats
1W - 0L
1,338 SR
Queue Stats
6W - 8L
1,503 Elo+
Party 1
The Morrigan
The Morrigan
L1TH1UMV00D00
The Morrigan
Level 140
God Stats
11W - 11L
1,535 SR
Queue Stats
155W - 152L
1,505 Elo+
Party 1
Achilles
Achilles
Moistwag23
Achilles
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 15L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirShizno509
Tsukuyomi
Level 117
God Stats
3W - 6L
1,500 SR
Queue Stats
309W - 325L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BostonJT
Fenrir
12
3 / 8 / 3
7,612
1,269
6,351
14,277
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
11
0 / 1 / 2
6,337
1,056
827
2,230
1,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
GhostGoten
Scylla
12
0 / 3 / 6
6,671
1,112
3,710
6,899
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
NaMdalff
Nu Wa
12
2 / 2 / 5
7,306
1,218
9,587
6,368
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
OliverQueen82
Charybdis
12
2 / 4 / 4
7,611
1,269
5,360
12,353
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

250

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 1 / 9
7,766
1,294
7,948
3,964
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
DampWag26
Cthulhu
13
6 / 2 / 7
8,525
1,421
8,021
7,383
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
L1TH1UMV00D00
The Morrigan
12
0 / 0 / 7
6,671
1,112
3,612
2,744
961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Moistwag23
Achilles
12
3 / 2 / 6
7,264
1,211
8,250
9,759
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
SirShizno509
Tsukuyomi
13
7 / 2 / 6
8,830
1,472
9,573
6,005
2,043
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
7
Kills
18
18
Deaths
7
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BostonJT
Fenrir
3
8
3
0.56
L
Sylvanus
0
1
2
1
W
Anubis
2
1
9
6.5
W
Cthulhu
DampWag26
Cthulhu
6
2
7
4.75
L
Scylla
GhostGoten
Scylla
0
3
6
1
W
The Morrigan
L1TH1UMV00D00
The Morrigan
0
0
7
3.5
W
Achilles
Moistwag23
Achilles
3
2
6
3
L
Nu Wa
NaMdalff
Nu Wa
2
2
5
2.25
L
Charybdis
OliverQueen82
Charybdis
2
4
4
1
W
Tsukuyomi
SirShizno509
Tsukuyomi
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,835
Damage
37,404
42,127
Taken
29,855
14,761
Mitigated
18,956
2,454
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BostonJT
Fenrir
6,351
1,190
0
585
14,277
6,115
0
6,062
7,649
0
15,910
L
Sylvanus
827
323
140
423
2,230
1,019
0
765
1,215
2,537
0
W
Anubis
7,948
361
0
1,819
3,964
1,737
0
1,954
1,862
24,605
0
W
Cthulhu
DampWag26
Cthulhu
8,021
427
242
1,351
7,383
5,949
0
3,234
4,043
20,429
0
L
Scylla
GhostGoten
Scylla
3,710
424
0
0
6,899
2,140
0
3,221
3,560
8,010
0
W
The Morrigan
L1TH1UMV00D00
The Morrigan
3,612
184
0
13
2,744
961
0
1,863
839
10,468
0
W
Achilles
Moistwag23
Achilles
8,250
2,125
0
1,157
9,759
8,266
0
4,339
5,206
0
14,610
L
Nu Wa
NaMdalff
Nu Wa
9,587
2,154
0
0
6,368
1,974
0
4,076
1,949
22,919
0
L
Charybdis
OliverQueen82
Charybdis
5,360
3,204
0
1,306
12,353
3,513
0
4,807
7,105
0
17,649
W
Tsukuyomi
SirShizno509
Tsukuyomi
9,573
2,483
0
655
6,005
2,043
0
2,741
3,054
0
21,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,537
Gold Earned
39,056
84
Minions Killed
129
4
Camps Cleared
7
482,019
Distance Traveled
566,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,612
1,269
17
3
1
133,483
0
L
Sylvanus
6,337
1,056
5
1
1
23,074
0
W
Anubis
7,766
1,294
50
8
2
100,466
0
W
Cthulhu
8,525
1,421
29
5
0
105,083
0
L
Scylla
6,671
1,112
9
2
2
102,427
0
W
The Morrigan
6,671
1,112
17
3
2
103,079
0
W
Achilles
7,264
1,211
13
2
1
126,992
0
L
Nu Wa
7,306
1,218
29
5
0
112,984
0
L
Charybdis
7,611
1,269
24
4
0
110,051
0
W
Tsukuyomi
8,830
1,472
20
3
2
131,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role