Player Matchup

Surtr
Surtr
FearBchin
Surtr
Level 43
God Stats
2W - 3L
1,484 SR
Queue Stats
12W - 12L
1,363 Elo+
Solo
Nemesis
Nemesis
Fraya2
Nemesis
Level 42
God Stats
2W - 8L
1,500 SR
Queue Stats
272W - 293L
1,313 Elo+
Solo
Izanami
Izanami
RoninBeast7
Izanami
Level 33
God Stats
8W - 3L
1,595 SR
Queue Stats
85W - 91L
1,313 Elo+
Solo
Team Averages
Level 39
1,526 SR
1,330 Elo+

VS

Team Averages
Level 45
1,391 SR
1,216 Elo+
Bellona
Bellona
IJulious
Bellona
Level 16
God Stats
3W - 5L
1,475 SR
Queue Stats
15W - 36L
1,098 Elo+
Party 1
Thanatos
Thanatos
MaybeImBetter
Thanatos
Level 67
God Stats
16W - 23L
1,472 SR
Queue Stats
138W - 141L
1,398 Elo+
Solo
Poseidon
Poseidon
johann22062002
Poseidon
Level 52
God Stats
9W - 19L
1,226 SR
Queue Stats
263W - 317L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FearBchin
Surtr
20
10 / 3 / 2
16,140
897
17,707
21,504
20,064
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Fraya2
Nemesis
5
0 / 0 / 0
10,005
556
517
939
329
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
RoninBeast7
Izanami
19
2 / 4 / 10
15,270
848
11,637
15,372
6,531
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IJulious
Bellona
17
2 / 6 / 4
12,888
716
7,020
21,404
19,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
MaybeImBetter
Thanatos
2
0 / 0 / 0
8,135
452
0
0
0
Poseidon
18
5 / 7 / 2
14,785
821
16,000
15,382
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
7
7
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
FearBchin
Surtr
10
3
2
3.67
W
Nemesis
Fraya2
Nemesis
0
0
0
0
L
Bellona
IJulious
Bellona
2
6
4
0.67
L
Thanatos
MaybeImBetter
Thanatos
0
0
0
0
W
Izanami
RoninBeast7
Izanami
2
4
10
1.75
L
Poseidon
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,861
Damage
23,020
37,815
Taken
36,786
26,924
Mitigated
25,484
1,965
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
FearBchin
Surtr
17,707
7,315
0
1,172
21,504
20,064
434
8,739
12,603
2,488
57,925
W
Nemesis
Fraya2
Nemesis
517
224
0
62
939
329
0
424
515
0
3,557
L
Bellona
IJulious
Bellona
7,020
2,085
0
1,284
21,404
19,256
125
673
20,461
0
38,892
L
Thanatos
MaybeImBetter
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
RoninBeast7
Izanami
11,637
8,898
0
731
15,372
6,531
2,339
8,038
7,334
0
95,998
L
Poseidon
16,000
1,619
0
1,634
15,382
6,228
541
694
14,618
75,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,415
Gold Earned
35,808
195
Minions Killed
182
0
Camps Cleared
0
641,124
Distance Traveled
582,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
16,140
897
71
4
0
299,569
0
W
Nemesis
10,005
556
3
0
0
38,147
0
L
Bellona
12,888
716
64
4
0
292,370
0
L
Thanatos
8,135
452
0
0
0
0
0
W
Izanami
15,270
848
121
7
0
303,408
0
L
Poseidon
14,785
821
118
7
0
290,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role