Player Matchup

Medusa
Medusa
FluffalBear3151
Medusa
Level 48
God Stats
6W - 12L
1,256 SR
Queue Stats
50W - 85L
1,234 Elo+
Party 2
Kukulkan
Kukulkan
GGEZKardiak
Kukulkan
Level 43
God Stats
3W - 8L
1,270 SR
Queue Stats
49W - 79L
1,245 Elo+
Party 2
Jormungandr
Jormungandr
MintFreshOwO
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
863 Elo+
Party 2
Team Averages
Level 31
1,342 SR
1,114 Elo+

VS

Team Averages
Level 48
1,435 SR
1,195 Elo+
Serqet
Serqet
Loleroni
Serqet
Level 64
God Stats
2W - 2L
1,569 SR
Queue Stats
29W - 46L
1,355 Elo+
Party 1
Bellona
Bellona
LordSchrongled
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,235 Elo+
Party 1
Anubis
Anubis
Ukaleq
Anubis
Level 11
God Stats
1W - 3L
1,236 SR
Queue Stats
4W - 19L
993 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
12,314
724
8,904
16,107
5,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
GGEZKardiak
Kukulkan
14
0 / 8 / 5
11,497
676
16,467
14,061
6,870
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
MintFreshOwO
Jormungandr
14
3 / 7 / 3
12,011
707
8,746
18,222
19,861
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Loleroni
Serqet
17
18 / 2 / 3
16,101
947
18,139
15,189
8,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 17
14,008
824
17,978
21,565
27,253
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Ukaleq
Anubis
16
0 / 4 / 13
12,737
749
8,278
14,578
7,745
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
23
23
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Kukulkan
GGEZKardiak
Kukulkan
0
8
5
0.31
W
Serqet
Loleroni
Serqet
18
2
3
9.75
W
5
1
17
13.5
L
Jormungandr
MintFreshOwO
Jormungandr
3
7
3
0.64
W
Anubis
Ukaleq
Anubis
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
44,395
48,390
Taken
51,332
32,374
Mitigated
43,750
2,424
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,904
4,307
203
2,112
16,107
5,643
728
1,494
14,479
0
43,672
L
Kukulkan
GGEZKardiak
Kukulkan
16,467
796
0
109
14,061
6,870
0
2,052
11,445
48,588
0
W
Serqet
Loleroni
Serqet
18,139
7,066
0
4,135
15,189
8,752
2,515
7,048
8,141
0
64,390
W
17,978
2,694
0
3,287
21,565
27,253
154
13,025
8,444
522
37,461
L
Jormungandr
MintFreshOwO
Jormungandr
8,746
2,453
0
0
18,222
19,861
0
5,084
12,024
23,403
0
W
Anubis
Ukaleq
Anubis
8,278
394
0
4,683
14,578
7,745
734
6,701
7,877
46,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,822
Gold Earned
42,846
137
Minions Killed
135
0
Camps Cleared
0
792,332
Distance Traveled
963,669
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,314
724
51
3
0
255,003
0
L
Kukulkan
11,497
676
70
4
0
261,525
0
W
Serqet
16,101
947
52
3
0
319,735
9
W
Bellona
14,008
824
22
1
0
340,245
0
L
Jormungandr
12,011
707
16
1
0
275,804
0
W
Anubis
12,737
749
61
4
0
303,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role