Player Matchup

Medusa
Medusa
KillerThumbs25
Medusa
Level 126
God Stats
12W - 17L
1,561 SR
Queue Stats
142W - 220L
1,393 Elo+
Party 2
Tiamat
Tiamat
MehLazlooo
Tiamat
Level 105
God Stats
4W - 5L
1,157 SR
Queue Stats
285W - 269L
1,467 Elo+
Solo
Thanatos
Thanatos
SpencerC5
Thanatos
Level 59
God Stats
57W - 44L
1,599 SR
Queue Stats
118W - 141L
1,414 Elo+
Party 2
Atlas
Atlas
Thermosss
Atlas
Level 65
God Stats
17W - 21L
1,477 SR
Queue Stats
68W - 90L
1,416 Elo+
Party 2
Ix Chel
Ix Chel
Thicc Cheeks
Ix Chel
Level 143
God Stats
7W - 3L
1,742 SR
Queue Stats
153W - 243L
1,419 Elo+
Party 2
Team Averages
Level 100
1,507 SR
1,422 Elo+

VS

Team Averages
Level 96
1,500 SR
1,504 Elo+
Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Eric Badlands
Khepri
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Pyromea
Ix Chel
Level 129
God Stats
9W - 6L
1,487 SR
Queue Stats
220W - 194L
1,497 Elo+
Party 1
Chaac
Chaac
imnotbadure
Chaac
Level 80
God Stats
1W - 1L
1,514 SR
Queue Stats
228W - 235L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
spookiwolfi
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,420
631
1,269
1,761
573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
MehLazlooo
Tiamat
9
0 / 0 / 0
4,938
705
2,721
3,503
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SpencerC5
Thanatos
9
2 / 0 / 0
5,052
722
1,368
4,970
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Thermosss
Atlas
8
0 / 0 / 0
4,817
688
1,054
4,822
2,389
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ix Chel
Thicc Cheeks
Ix Chel
10
4 / 1 / 0
6,229
890
4,253
5,177
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 0 / 0
3,607
515
1,327
2,031
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
4,003
572
879
3,261
1,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Pyromea
Ix Chel
8
0 / 0 / 0
4,433
633
2,301
3,409
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 4 / 0
4,036
577
2,250
6,368
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
spookiwolfi
Tsukuyomi
5
0 / 1 / 0
3,534
505
421
4,210
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
L
0
1
0
0
W
0
0
0
0
W
Tiamat
MehLazlooo
Tiamat
0
0
0
0
L
Ix Chel
Pyromea
Ix Chel
0
0
0
0
W
Thanatos
SpencerC5
Thanatos
2
0
0
2
W
Atlas
Thermosss
Atlas
0
0
0
0
W
Ix Chel
Thicc Cheeks
Ix Chel
4
1
0
4
L
1
4
0
0.25
L
Tsukuyomi
spookiwolfi
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,665
Damage
7,178
20,233
Taken
19,279
8,341
Mitigated
8,190
11,961
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,327
1,237
0
868
2,031
658
0
450
1,581
0
21,308
L
879
0
0
1,444
3,261
1,860
0
604
2,657
4,693
0
W
1,269
592
0
1,015
1,761
573
881
262
1,499
0
31,535
W
Tiamat
MehLazlooo
Tiamat
2,721
364
0
973
3,503
1,968
0
1,669
1,834
29,224
0
L
Ix Chel
Pyromea
Ix Chel
2,301
258
150
1,720
3,409
1,040
0
1,076
2,243
35,046
0
W
Thanatos
SpencerC5
Thanatos
1,368
219
0
6,508
4,970
1,799
0
632
4,338
0
31,020
W
Atlas
Thermosss
Atlas
1,054
664
45
1,820
4,822
2,389
320
617
4,205
12,103
0
W
Ix Chel
Thicc Cheeks
Ix Chel
4,253
1,141
0
1,600
5,177
1,612
168
84
5,093
39,953
0
L
2,250
661
0
1,155
6,368
3,479
0
3,981
2,115
0
17,011
L
Tsukuyomi
spookiwolfi
Tsukuyomi
421
185
0
2,140
4,210
1,153
0
1,395
2,655
0
9,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
19,613
269
Minions Killed
170
0
Camps Cleared
0
724,607
Distance Traveled
659,020
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,607
515
39
6
0
108,587
2
L
Khepri
4,003
572
8
1
0
149,965
0
W
Medusa
4,420
631
63
9
0
134,851
0
W
Tiamat
4,938
705
61
9
0
161,985
2
L
Ix Chel
4,433
633
74
11
0
150,126
2
W
Thanatos
5,052
722
56
8
0
165,877
0
W
Atlas
4,817
688
14
2
0
137,165
2
W
Ix Chel
6,229
890
75
11
0
124,729
2
L
Chaac
4,036
577
28
4
0
143,161
0
L
Tsukuyomi
3,534
505
21
3
0
107,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role