Player Matchup

Ao Kuang
Ao Kuang
ElementalPhase
Ao Kuang
Level 47
God Stats
15W - 17L
1,621 SR
Queue Stats
156W - 151L
1,522 Elo+
Solo
Athena
Athena
Lafuetes
Athena
Level 89
God Stats
6W - 2L
1,662 SR
Queue Stats
161W - 171L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
WhiteFang676
Danzaburou
Level 65
God Stats
12W - 7L
1,291 SR
Queue Stats
75W - 79L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxElrecxX
Morgan Le Fay
Level 83
God Stats
3W - 2L
1,608 SR
Queue Stats
33W - 44L
1,450 Elo+
Party 2
Horus
Horus
mrbl3ssing
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 116L
1,446 Elo+
Party 2
Team Averages
Level 70
1,536 SR
1,466 Elo+

VS

Team Averages
Level 71
1,561 SR
1,480 Elo+
Nu Wa
Nu Wa
BostonJT
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
GhostGoten
Sun Wukong
Level 27
God Stats
14W - 17L
1,448 SR
Queue Stats
34W - 47L
1,401 Elo+
Party 1
Skadi
Skadi
NaMdalff
Skadi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 41L
1,413 Elo+
Party 1
Thanatos
Thanatos
OliverQueen82
Thanatos
Level 128
God Stats
0W - 1L
1,797 SR
Queue Stats
54W - 65L
1,432 Elo+
Party 1
Charon
Charon
ShadowSpecter
Charon
Level 159
God Stats
32W - 31L
1,560 SR
Queue Stats
116W - 117L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
7 / 0 / 10
11,570
1,157
11,799
8,750
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Lafuetes
Athena
17
6 / 0 / 24
12,627
1,263
8,925
11,602
15,597
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
WhiteFang676
Danzaburou
17
8 / 2 / 20
11,746
1,175
19,120
8,054
3,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
XxElrecxX
Morgan Le Fay
17
9 / 0 / 15
11,711
1,171
24,661
7,880
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Horus
17
1 / 2 / 24
10,098
1,010
11,688
11,045
12,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

308

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BostonJT
Nu Wa
15
0 / 10 / 3
9,457
946
11,135
18,817
8,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
GhostGoten
Sun Wukong
14
0 / 4 / 2
8,863
886
5,801
15,150
11,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
NaMdalff
Skadi
14
0 / 7 / 1
9,041
904
8,818
13,320
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
OliverQueen82
Thanatos
15
3 / 8 / 1
9,844
984
9,796
19,375
9,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 1
9,839
984
5,699
15,709
19,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
12
31
Kills
4
4
Deaths
31
93
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BostonJT
Nu Wa
0
10
3
0.15
W
Ao Kuang
7
0
10
12
L
Sun Wukong
GhostGoten
Sun Wukong
0
4
2
0.25
W
Athena
Lafuetes
Athena
6
0
24
18
L
Skadi
NaMdalff
Skadi
0
7
1
0.07
L
Thanatos
OliverQueen82
Thanatos
3
8
1
0.44
L
1
2
1
0.75
W
Danzaburou
WhiteFang676
Danzaburou
8
2
20
9
W
Morgan Le Fay
XxElrecxX
Morgan Le Fay
9
0
15
16.5
W
Horus
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,193
Damage
41,249
47,331
Taken
82,371
40,805
Mitigated
53,557
13,903
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BostonJT
Nu Wa
11,135
3,164
0
30
18,817
8,282
0
8,497
9,676
40,818
0
W
Ao Kuang
11,799
2,557
0
4,048
8,750
5,294
0
2,522
6,228
33,536
0
L
Sun Wukong
GhostGoten
Sun Wukong
5,801
758
0
696
15,150
11,042
0
8,652
5,869
0
14,892
W
Athena
Lafuetes
Athena
8,925
2,490
0
2,327
11,602
15,597
0
4,229
6,961
16,633
607
L
Skadi
NaMdalff
Skadi
8,818
2,975
0
9
13,320
5,833
0
8,796
3,914
0
25,815
L
Thanatos
OliverQueen82
Thanatos
9,796
2,064
0
3,695
19,375
9,248
0
9,624
9,049
0
22,714
L
5,699
768
1,454
1,163
15,709
19,152
0
7,737
6,920
21,718
0
W
Danzaburou
WhiteFang676
Danzaburou
19,120
9,074
0
2,701
8,054
3,656
0
2,237
5,795
0
55,878
W
Morgan Le Fay
XxElrecxX
Morgan Le Fay
24,661
3,734
0
357
7,880
4,169
0
4,059
3,821
52,703
0
W
Horus
11,688
3,384
1,260
3,210
11,045
12,089
0
3,887
6,988
0
18,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,752
Gold Earned
47,044
232
Minions Killed
164
12
Camps Cleared
3
988,952
Distance Traveled
865,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,457
946
58
6
2
156,787
0
W
Ao Kuang
11,570
1,157
35
4
11
187,765
0
L
Sun Wukong
8,863
886
20
2
0
180,990
0
W
Athena
12,627
1,263
16
2
0
201,985
0
L
Skadi
9,041
904
40
4
1
174,518
0
L
Thanatos
9,844
984
26
3
0
192,272
0
L
Charon
9,839
984
20
2
0
160,786
0
W
Danzaburou
11,746
1,175
92
9
1
193,125
0
W
Morgan Le Fay
11,711
1,171
75
8
0
212,670
0
W
Horus
10,098
1,010
14
1
0
193,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role