Player Matchup

Gilgamesh
Gilgamesh
DisherBugel496
Gilgamesh
Level 84
God Stats
8W - 7L
1,655 SR
Queue Stats
146W - 148L
1,505 Elo+
Party 2
Artemis
Artemis
Pyxle
Artemis
Level 106
God Stats
10W - 11L
1,507 SR
Queue Stats
219W - 178L
1,557 Elo+
Party 3
Atlas
Atlas
TrapperX101
Atlas
Level 66
God Stats
17W - 6L
1,681 SR
Queue Stats
158W - 145L
1,561 Elo+
Party 2
Charon
Charon
enervo
Charon
Level 28
God Stats
0W - 4L
1,470 SR
Queue Stats
175W - 159L
1,549 Elo+
Party 3
Ratatoskr
Ratatoskr
thursdayyy
Ratatoskr
Level 59
God Stats
23W - 12L
1,649 SR
Queue Stats
300W - 284L
1,418 Elo+
Party 2
Team Averages
Level 69
1,592 SR
1,518 Elo+

VS

Team Averages
Level 46
1,579 SR
1,658 Elo+
Achilles
Achilles
ColususKing1
Achilles
Level 67
God Stats
20W - 18L
1,619 SR
Queue Stats
191W - 177L
1,610 Elo+
Solo
Poseidon
Poseidon
Idel12
Poseidon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,816 Elo+
Party 1
Pele
Pele
Masokissed
Pele
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,816 Elo+
Party 1
Thor
Thor
xEmbodiedx
Thor
Level 29
God Stats
5W - 3L
1,621 SR
Queue Stats
78W - 70L
1,546 Elo+
Party 1
Scylla
Scylla
xXRAUL809T
Scylla
Level 67
God Stats
12W - 6L
1,654 SR
Queue Stats
54W - 55L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DisherBugel496
Gilgamesh
14
1 / 3 / 1
7,772
518
7,187
12,538
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Pyxle
Artemis
14
2 / 3 / 1
7,856
524
6,200
10,394
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 1
6,393
426
4,101
12,015
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
enervo
Charon
13
0 / 1 / 1
7,488
499
6,322
7,476
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
thursdayyy
Ratatoskr
14
4 / 3 / 0
8,118
541
6,754
13,178
5,022
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ColususKing1
Achilles
13
3 / 0 / 1
8,440
563
4,922
12,122
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Idel12
Poseidon
15
3 / 3 / 4
9,327
622
10,193
9,761
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 2 / 3
9,662
644
9,592
14,770
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 1
9,732
649
7,215
13,760
11,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Scylla
xXRAUL809T
Scylla
14
0 / 1 / 3
8,301
553
4,185
5,062
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
14
14
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
ColususKing1
Achilles
3
0
1
3.5
L
Gilgamesh
DisherBugel496
Gilgamesh
1
3
1
0.5
W
Poseidon
Idel12
Poseidon
3
3
4
1.67
W
6
2
3
3.75
L
Artemis
Pyxle
Artemis
2
3
1
0.83
L
0
4
1
0.13
L
Charon
enervo
Charon
0
1
1
0.5
L
Ratatoskr
thursdayyy
Ratatoskr
4
3
0
1.33
W
2
2
1
1.25
W
Scylla
xXRAUL809T
Scylla
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,564
Damage
36,107
55,601
Taken
55,475
32,398
Mitigated
35,138
5,063
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ColususKing1
Achilles
4,922
1,165
0
4,313
12,122
12,264
29
4,027
7,833
0
24,524
L
Gilgamesh
DisherBugel496
Gilgamesh
7,187
2,211
0
1,229
12,538
9,680
0
83
12,455
0
52,939
W
Poseidon
Idel12
Poseidon
10,193
2,162
0
3,394
9,761
3,608
813
1,264
8,451
84,818
0
W
9,592
3,434
0
3,670
14,770
6,297
8
1,928
12,742
0
98,573
L
Artemis
Pyxle
Artemis
6,200
2,630
0
1,108
10,394
4,107
0
4,270
5,868
0
63,822
L
4,101
1,515
0
1,291
12,015
10,324
0
4,431
7,376
20,860
0
L
Charon
enervo
Charon
6,322
466
0
883
7,476
3,265
0
2,843
4,607
53,200
0
L
Ratatoskr
thursdayyy
Ratatoskr
6,754
2,063
0
552
13,178
5,022
0
2,406
10,724
0
64,565
W
7,215
1,265
0
2,250
13,760
11,027
17
97
12,817
83
74,125
W
Scylla
xXRAUL809T
Scylla
4,185
649
0
750
5,062
1,942
360
3,106
1,836
58,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,627
Gold Earned
45,462
471
Minions Killed
541
0
Camps Cleared
0
1,484,111
Distance Traveled
1,509,145
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,440
563
22
1
0
329,460
0
L
Gilgamesh
7,772
518
108
7
0
287,720
3
W
Poseidon
9,327
622
158
11
0
324,782
4
W
Pele
9,662
644
110
7
0
353,017
2
L
Artemis
7,856
524
130
9
0
250,929
0
L
Atlas
6,393
426
18
1
0
310,215
1
L
Charon
7,488
499
117
8
0
275,802
0
L
Ratatoskr
8,118
541
98
7
0
359,445
0
W
Thor
9,732
649
125
8
0
242,966
5
W
Scylla
8,301
553
126
8
0
258,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role