Player Matchup

Serqet
Serqet
ProseB4Heaux
Serqet
Level 56
God Stats
1W - 1L
1,813 SR
Queue Stats
79W - 150L
1,253 Elo+
Party 1
Bellona
Bellona
TherealMcnasty1
Bellona
Level 28
God Stats
4W - 6L
1,424 SR
Queue Stats
32W - 61L
1,303 Elo+
Party 1
Tiamat
Tiamat
Xulya5816
Tiamat
Level 151
God Stats
0W - 5L
1,083 SR
Queue Stats
5W - 20L
1,222 Elo+
Party 1
Team Averages
Level 78
1,440 SR
1,259 Elo+

VS

Team Averages
Level 42
1,326 SR
1,333 Elo+
King Arthur
King Arthur
CapGodWill
King Arthur
Level 34
God Stats
1W - 0L
1,090 SR
Queue Stats
26W - 22L
1,292 Elo+
Party 2
Xbalanque
Xbalanque
ThatAlabamaboy14
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,394 Elo+
Party 2
Ix Chel
Ix Chel
grinchartt
Ix Chel
Level 24
God Stats
4W - 2L
1,390 SR
Queue Stats
25W - 20L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
0 / 5 / 0
9,130
609
4,690
10,496
6,169
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 0
8,840
589
4,951
13,047
16,373
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Xulya5816
Tiamat
12
0 / 1 / 0
9,425
628
8,748
7,808
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CapGodWill
King Arthur
14
2 / 0 / 5
10,821
721
7,533
13,963
14,144
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
14
3 / 0 / 4
11,100
740
9,111
8,474
3,473
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
grinchartt
Ix Chel
14
2 / 0 / 5
10,794
720
7,678
4,795
1,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CapGodWill
King Arthur
2
0
5
4.5
L
Serqet
0
5
0
0
W
Xbalanque
3
0
4
5
L
0
1
0
0
L
Tiamat
Xulya5816
Tiamat
0
1
0
0
W
Ix Chel
grinchartt
Ix Chel
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,389
Damage
24,322
31,351
Taken
27,232
28,437
Mitigated
19,550
3,792
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CapGodWill
King Arthur
7,533
345
0
3,240
13,963
14,144
141
5,624
8,192
66
35,375
L
Serqet
4,690
1,418
0
502
10,496
6,169
0
2,694
7,802
0
10,883
W
Xbalanque
9,111
4,506
0
1,993
8,474
3,473
842
2,578
5,896
0
46,693
L
4,951
854
385
1,179
13,047
16,373
0
3,624
9,224
0
18,213
L
Tiamat
Xulya5816
Tiamat
8,748
439
215
1,511
7,808
5,895
0
2,019
5,721
46,489
0
W
Ix Chel
grinchartt
Ix Chel
7,678
1,272
1,597
3,234
4,795
1,933
693
1,462
2,979
36,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
32,715
85
Minions Killed
153
0
Camps Cleared
0
692,174
Distance Traveled
778,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,821
721
36
2
0
299,149
0
L
Serqet
9,130
609
13
1
0
188,139
0
W
Xbalanque
11,100
740
66
4
0
244,334
0
L
Bellona
8,840
589
14
1
0
272,865
0
L
Tiamat
9,425
628
58
4
0
231,170
0
W
Ix Chel
10,794
720
51
3
0
235,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role