Player Matchup

Morgan Le Fay
Morgan Le Fay
Alberto04021
Morgan Le Fay
Level 164
God Stats
16W - 12L
1,546 SR
Queue Stats
164W - 167L
1,477 Elo+
Party 1
Chernobog
Chernobog
Makhai666
Chernobog
Level 127
God Stats
9W - 9L
1,469 SR
Queue Stats
81W - 70L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Monwolf117
Ao Kuang
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 117L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
Zero_Z54
Gilgamesh
Level 127
God Stats
39W - 25L
1,790 SR
Queue Stats
218W - 183L
1,517 Elo+
Solo
Sobek
Sobek
grizzly19
Sobek
Level 73
God Stats
6W - 1L
1,500 SR
Queue Stats
50W - 44L
1,456 Elo+
Party 3
Team Averages
Level 127
1,561 SR
1,499 Elo+

VS

Team Averages
Level 104
1,498 SR
1,406 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
CrispyKrill
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 2
Nike
Nike
Dadsgonet
Nike
Level 94
God Stats
25W - 18L
1,289 SR
Queue Stats
167W - 158L
1,509 Elo+
Party 4
Poseidon
Poseidon
SirLowks
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 2
Hachiman
Hachiman
taurussquad
Hachiman
Level 114
God Stats
11W - 7L
1,699 SR
Queue Stats
157W - 150L
1,507 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alberto04021
Morgan Le Fay
13
3 / 1 / 5
7,643
588
5,330
4,637
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Makhai666
Chernobog
11
3 / 2 / 4
6,904
531
4,383
8,704
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Monwolf117
Ao Kuang
13
12 / 1 / 2
8,316
640
11,622
11,130
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Zero_Z54
Gilgamesh
14
1 / 0 / 1
7,800
600
7,632
11,640
10,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
grizzly19
Sobek
10
1 / 2 / 5
6,332
487
1,890
9,904
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 2 / 0
7,053
543
6,001
11,433
8,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
10
1 / 7 / 1
6,411
493
2,871
11,572
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
8
0 / 4 / 2
5,728
441
3,321
10,616
5,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
SirLowks
Poseidon
10
3 / 6 / 1
6,391
492
6,323
8,708
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
taurussquad
Hachiman
12
2 / 1 / 0
6,485
499
6,517
7,223
2,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
6
6
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Morgan Le Fay
Alberto04021
Morgan Le Fay
3
1
5
5.5
L
Susano
1
7
1
0.21
L
Nike
0
4
2
0.25
W
Chernobog
Makhai666
Chernobog
3
2
4
2.5
W
Ao Kuang
Monwolf117
Ao Kuang
12
1
2
13
L
Poseidon
SirLowks
Poseidon
3
6
1
0.58
W
Gilgamesh
Zero_Z54
Gilgamesh
1
0
1
1.5
W
Sobek
grizzly19
Sobek
1
2
5
1.75
L
Hachiman
taurussquad
Hachiman
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
25,033
46,015
Taken
49,552
28,495
Mitigated
25,054
15,754
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,001
1,202
0
4,098
11,433
8,714
0
692
10,741
0
62,292
W
Morgan Le Fay
Alberto04021
Morgan Le Fay
5,330
735
0
743
4,637
1,954
334
972
3,665
56,198
0
L
Susano
2,871
877
0
610
11,572
4,893
0
5,641
5,845
0
36,324
L
Nike
3,321
360
699
1,243
10,616
5,404
0
3,917
6,619
0
19,443
W
Chernobog
Makhai666
Chernobog
4,383
2,704
0
4,045
8,704
3,076
227
455
8,249
0
48,145
W
Ao Kuang
Monwolf117
Ao Kuang
11,622
3,358
0
2,117
11,130
4,466
0
2,625
8,505
55,822
0
L
Poseidon
SirLowks
Poseidon
6,323
1,256
0
647
8,708
3,129
0
6,101
2,325
33,477
0
W
Gilgamesh
Zero_Z54
Gilgamesh
7,632
2,719
0
5,644
11,640
10,765
234
0
11,640
0
68,171
W
Sobek
grizzly19
Sobek
1,890
150
0
3,205
9,904
8,234
0
2,277
7,627
13,996
0
L
Hachiman
taurussquad
Hachiman
6,517
3,417
0
3,528
7,223
2,914
0
2,078
5,145
0
52,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,995
Gold Earned
32,068
401
Minions Killed
339
0
Camps Cleared
0
1,295,157
Distance Traveled
1,300,565
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,053
543
116
9
0
277,095
0
W
Morgan Le Fay
7,643
588
103
8
0
267,910
6
L
Susano
6,411
493
58
4
0
276,054
0
L
Nike
5,728
441
29
2
0
258,549
0
W
Chernobog
6,904
531
90
7
0
232,442
1
W
Ao Kuang
8,316
640
78
6
0
293,501
0
L
Poseidon
6,391
492
49
4
0
250,991
0
W
Gilgamesh
7,800
600
124
10
0
230,214
0
W
Sobek
6,332
487
6
0
0
271,090
0
L
Hachiman
6,485
499
87
7
0
237,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role