Player Matchup

Mulan
Mulan
BigMunkeyBall
Mulan
Level 52
God Stats
3W - 5L
1,474 SR
Queue Stats
7W - 13L
1,367 Elo+
Party 1
Apollo
Apollo
BrantNuts
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,049 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alexmm420
Tsukuyomi
Level 48
God Stats
21W - 15L
1,579 SR
Queue Stats
31W - 25L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
kanzyx
Ao Kuang
Level 29
God Stats
0W - 2L
1,779 SR
Queue Stats
7W - 11L
1,388 Elo+
Party 1
Xing Tian
Xing Tian
temp-21346235680
Xing Tian
Level 29
God Stats
0W - 5L
1,115 SR
Queue Stats
6W - 10L
1,380 Elo+
Party 1
Team Averages
Level 35
1,490 SR
1,336 Elo+

VS

Team Averages
Level 71
1,510 SR
1,465 Elo+
Xing Tian
Xing Tian
Banesa99
Xing Tian
Level 101
God Stats
1W - 1L
1,495 SR
Queue Stats
130W - 123L
1,469 Elo+
Party 2
Shiva
Shiva
GhettoBlasteRob
Shiva
Level 28
God Stats
14W - 9L
1,559 SR
Queue Stats
101W - 110L
1,436 Elo+
Party 3
Neith
Neith
XI_GUAPO_IX
Neith
Level 26
God Stats
6W - 7L
1,429 SR
Queue Stats
18W - 16L
1,455 Elo+
Party 2
Janus
Janus
ZFshmN
Janus
Level 86
God Stats
5W - 3L
1,474 SR
Queue Stats
216W - 200L
1,509 Elo+
Party 3
Arachne
Arachne
pablito_544
Arachne
Level 116
God Stats
27W - 11L
1,594 SR
Queue Stats
240W - 231L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,032
503
4,387
7,986
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
BrantNuts
Apollo
6
0 / 3 / 1
4,330
433
1,337
5,171
2,013
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
alexmm420
Tsukuyomi
11
3 / 1 / 0
6,109
611
6,056
5,007
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
kanzyx
Ao Kuang
7
0 / 6 / 1
4,388
439
1,596
7,441
2,207
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
7
0 / 1 / 1
4,590
459
1,355
7,189
3,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Banesa99
Xing Tian
8
1 / 1 / 3
5,355
536
1,846
5,319
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 0 / 1
5,554
555
3,817
9,129
7,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 1
4,750
475
5,660
2,739
1,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
ZFshmN
Janus
12
4 / 2 / 5
7,179
718
4,631
5,505
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
pablito_544
Arachne
11
5 / 0 / 1
6,065
607
3,358
6,350
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Banesa99
Xing Tian
1
1
3
2.5
L
0
3
0
0
L
Apollo
BrantNuts
Apollo
0
3
1
0.17
W
2
0
1
2.5
W
1
0
1
1.5
W
Janus
ZFshmN
Janus
4
2
5
3.25
L
Tsukuyomi
alexmm420
Tsukuyomi
3
1
0
3
L
Ao Kuang
kanzyx
Ao Kuang
0
6
1
0.08
W
Arachne
pablito_544
Arachne
5
0
1
5.5
L
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,731
Damage
19,312
32,794
Taken
29,042
13,897
Mitigated
16,099
7,031
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Banesa99
Xing Tian
1,846
130
56
1,845
5,319
3,611
0
919
4,400
10,701
0
L
4,387
573
0
1,367
7,986
4,816
0
518
7,468
0
30,892
L
Apollo
BrantNuts
Apollo
1,337
370
0
590
5,171
2,013
0
1,422
3,705
0
11,741
W
3,817
1,138
0
1,385
9,129
7,507
0
0
9,129
854
31,404
W
5,660
3,261
0
1,168
2,739
1,038
0
436
2,303
0
31,786
W
Janus
ZFshmN
Janus
4,631
90
0
1,125
5,505
1,717
120
1,117
4,388
54,005
0
L
Tsukuyomi
alexmm420
Tsukuyomi
6,056
1,121
0
1,718
5,007
1,659
0
1,093
3,864
0
38,175
L
Ao Kuang
kanzyx
Ao Kuang
1,596
419
0
619
7,441
2,207
8
2,761
4,471
12,797
0
W
Arachne
pablito_544
Arachne
3,358
2,180
0
1,711
6,350
2,226
0
415
5,815
0
40,679
L
Xing Tian
1,355
189
1,037
1,700
7,189
3,202
0
1,001
6,188
8,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
28,903
154
Minions Killed
308
0
Camps Cleared
0
906,372
Distance Traveled
973,139
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,355
536
7
1
0
195,312
2
L
Mulan
5,032
503
50
5
0
201,934
0
L
Apollo
4,330
433
14
1
0
142,876
0
W
Shiva
5,554
555
59
6
0
186,275
0
W
Neith
4,750
475
59
6
0
151,518
2
W
Janus
7,179
718
98
10
0
196,832
1
L
Tsukuyomi
6,109
611
67
7
0
250,416
0
L
Ao Kuang
4,388
439
19
2
0
172,689
0
W
Arachne
6,065
607
85
9
0
243,202
3
L
Xing Tian
4,590
459
4
0
0
138,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role