Player Matchup

Cthulhu
Cthulhu
Blackoscurus696
Cthulhu
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 30L
1,500 Elo+
Party 2
Artemis
Artemis
DMNirvana
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 27L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
LifeAsMarz
Aphrodite
Level 132
God Stats
7W - 6L
1,375 SR
Queue Stats
35W - 54L
1,525 Elo+
Party 2
King Arthur
King Arthur
StolidBarrel799
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,204 Elo+
Party 3
Susano
Susano
SuperGuard961
Susano
Level 62
God Stats
5W - 6L
1,500 SR
Queue Stats
77W - 73L
1,530 Elo+
Party 3
Team Averages
Level 45
1,475 SR
1,452 Elo+

VS

Team Averages
Level 102
1,434 SR
1,454 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FeDelRey
Kumbhakarna
Level 142
God Stats
8W - 12L
1,543 SR
Queue Stats
252W - 271L
1,488 Elo+
Party 1
Rama
Rama
Kobashk
Rama
Level 18
God Stats
0W - 2L
1,301 SR
Queue Stats
23W - 24L
1,506 Elo+
Party 1
Thanatos
Thanatos
R6 Bloodbath
Thanatos
Level 49
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Tyr
Tyr
Wophine
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 166L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,552
468
3,633
12,125
8,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
DMNirvana
Artemis
10
0 / 4 / 3
6,180
441
5,647
8,286
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
LifeAsMarz
Aphrodite
15
4 / 0 / 0
8,974
641
6,495
7,001
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
StolidBarrel799
King Arthur
13
3 / 2 / 2
8,160
583
10,423
12,436
9,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 3
8,814
630
8,718
11,814
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 2 / 4
8,171
584
10,775
10,279
5,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
FeDelRey
Kumbhakarna
10
3 / 1 / 3
7,313
522
2,786
10,269
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Kobashk
Rama
12
4 / 2 / 3
7,564
540
9,601
9,928
3,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
R6 Bloodbath
Thanatos
10
0 / 4 / 2
6,032
431
2,875
9,105
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
13
0 / 3 / 0
7,500
536
5,557
12,272
8,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
12
Kills
10
10
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
4
2.5
W
0
3
1
0.17
W
Artemis
DMNirvana
Artemis
0
4
3
0.38
L
Kumbhakarna
FeDelRey
Kumbhakarna
3
1
3
4.5
L
Rama
Kobashk
Rama
4
2
3
2.75
W
Aphrodite
LifeAsMarz
Aphrodite
4
0
0
4
L
Thanatos
R6 Bloodbath
Thanatos
0
4
2
0.25
W
King Arthur
StolidBarrel799
King Arthur
3
2
2
2
W
5
1
3
6.5
L
Tyr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,916
Damage
31,594
51,662
Taken
51,853
26,488
Mitigated
29,424
14,187
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,775
768
0
4,825
10,279
5,311
0
1,664
8,615
70,760
0
W
3,633
414
1,454
1,355
12,125
8,124
145
2,511
9,614
22,597
0
W
Artemis
DMNirvana
Artemis
5,647
2,833
0
197
8,286
2,407
860
2,369
5,917
0
30,665
L
Kumbhakarna
FeDelRey
Kumbhakarna
2,786
439
0
3,179
10,269
8,846
22
1,967
8,140
10,329
0
L
Rama
Kobashk
Rama
9,601
8,622
0
3,800
9,928
3,524
96
2,751
7,177
0
63,041
W
Aphrodite
LifeAsMarz
Aphrodite
6,495
616
458
5,683
7,001
2,184
850
2,208
4,793
69,570
0
L
Thanatos
R6 Bloodbath
Thanatos
2,875
656
0
3,536
9,105
3,266
0
3,810
5,295
0
28,543
W
King Arthur
StolidBarrel799
King Arthur
10,423
1,978
0
1,000
12,436
9,283
0
2,938
9,058
0
56,104
W
8,718
3,129
0
4,040
11,814
4,490
595
3,465
8,133
0
65,658
L
Tyr
5,557
876
0
2,606
12,272
8,477
0
76
11,843
0
63,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
36,580
408
Minions Killed
383
0
Camps Cleared
0
1,354,558
Distance Traveled
1,394,974
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,171
584
106
8
0
257,831
0
W
Cthulhu
6,552
468
30
2
0
261,274
2
W
Artemis
6,180
441
52
4
0
237,722
6
L
Kumbhakarna
7,313
522
8
1
0
299,837
6
L
Rama
7,564
540
114
8
0
247,265
0
W
Aphrodite
8,974
641
128
9
0
281,797
4
L
Thanatos
6,032
431
45
3
0
308,379
0
W
King Arthur
8,160
583
96
7
0
254,222
0
W
Susano
8,814
630
102
7
0
319,543
0
L
Tyr
7,500
536
110
8
0
281,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role