Player Matchup

Odin
Odin
DarkGrimKhaos
Odin
Level 124
God Stats
3W - 2L
1,617 SR
Queue Stats
89W - 151L
1,351 Elo+
Solo
Anhur
Anhur
Kev_duh
Anhur
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
472W - 489L
1,464 Elo+
Solo
Medusa
Medusa
Zach360z
Medusa
Level 118
God Stats
1W - 1L
1,732 SR
Queue Stats
197W - 216L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
impicklerick605
Hou Yi
Level 109
God Stats
1W - 5L
1,450 SR
Queue Stats
162W - 187L
1,395 Elo+
Party 1
Yemoja
Yemoja
rymestine
Yemoja
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 79L
1,376 Elo+
Solo
Team Averages
Level 116
1,560 SR
1,403 Elo+

VS

Team Averages
Level 100
1,454 SR
1,468 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
RABID SMURFS
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,436 Elo+
Party 2
Martichoras
Martichoras
Rickn3Crows
Martichoras
Level 27
God Stats
1W - 0L
1,270 SR
Queue Stats
17W - 11L
1,575 Elo+
Party 2
Hachiman
Hachiman
TikalmyPickal
Hachiman
Level 143
God Stats
5W - 3L
1,500 SR
Queue Stats
346W - 353L
1,433 Elo+
Solo
Discordia
Discordia
XxTrippYxOnexX
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
10,421
802
9,899
16,471
18,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Kev_duh
Anhur
6
0 / 1 / 0
6,527
502
482
2,923
705
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
Zach360z
Medusa
17
3 / 9 / 4
9,583
737
16,520
18,461
9,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 4
8,617
663
3,548
12,618
5,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
rymestine
Yemoja
18
2 / 7 / 3
9,903
762
8,551
20,205
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
9 / 3 / 14
11,631
895
14,770
10,749
5,852
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
18
1 / 1 / 18
10,858
835
3,959
16,167
12,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
Rickn3Crows
Martichoras
19
12 / 4 / 10
11,601
892
20,294
13,169
7,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
TikalmyPickal
Hachiman
19
6 / 0 / 15
11,124
856
14,408
8,544
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
XxTrippYxOnexX
Discordia
16
2 / 2 / 16
9,807
754
6,808
7,049
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
10
Kills
30
30
Deaths
10
14
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
3
14
5.33
L
4
6
3
0.92
L
Anhur
Kev_duh
Anhur
0
1
0
0
W
Yemoja
1
1
18
10
W
Martichoras
Rickn3Crows
Martichoras
12
4
10
4.25
W
Hachiman
TikalmyPickal
Hachiman
6
0
15
13.5
W
Discordia
XxTrippYxOnexX
Discordia
2
2
16
5
L
Medusa
Zach360z
Medusa
3
9
4
0.56
L
1
7
4
0.43
L
Yemoja
rymestine
Yemoja
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,000
Damage
60,239
70,678
Taken
55,678
50,895
Mitigated
33,451
9,053
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,770
6,198
1,311
2,586
10,749
5,852
1,814
710
10,039
0
27,102
L
9,899
1,637
781
1,937
16,471
18,199
0
3,620
12,839
0
24,663
L
Anhur
Kev_duh
Anhur
482
482
80
584
2,923
705
0
172
2,751
0
1,401
W
Yemoja
3,959
696
2,243
7,636
16,167
12,999
892
3,266
12,901
12,149
0
W
Martichoras
Rickn3Crows
Martichoras
20,294
7,009
651
2,541
13,169
7,644
1,821
2,050
10,929
0
43,325
W
Hachiman
TikalmyPickal
Hachiman
14,408
8,144
1,138
2,365
8,544
3,922
2,041
1,785
6,619
0
32,559
W
Discordia
XxTrippYxOnexX
Discordia
6,808
721
479
872
7,049
3,034
748
902
6,025
16,121
0
L
Medusa
Zach360z
Medusa
16,520
4,988
508
1,259
18,461
9,022
0
3,396
14,972
0
28,610
L
3,548
1,097
0
0
12,618
5,229
0
1,418
11,192
0
10,277
L
Yemoja
rymestine
Yemoja
8,551
702
1,261
2,643
20,205
17,740
0
2,419
17,762
22,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,051
Gold Earned
55,021
97
Minions Killed
146
0
Camps Cleared
0
875,578
Distance Traveled
1,146,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,631
895
30
2
0
218,501
0
L
Odin
10,421
802
24
2
0
242,467
0
L
Anhur
6,527
502
2
0
0
48,276
0
W
Yemoja
10,858
835
14
1
0
227,111
0
W
Martichoras
11,601
892
38
3
0
208,432
0
W
Hachiman
11,124
856
40
3
0
244,436
0
W
Discordia
9,807
754
24
2
0
248,262
0
L
Medusa
9,583
737
36
3
0
186,956
0
L
Hou Yi
8,617
663
12
1
0
212,880
0
L
Yemoja
9,903
762
23
2
0
184,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role