Player Matchup

Nike
Nike
FourthChris4589
Nike
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 86L
1,479 Elo+
Party 1
Medusa
Medusa
KINGXBOX1234566
Medusa
Level 123
God Stats
1W - 1L
1,738 SR
Queue Stats
351W - 310L
1,516 Elo+
Solo
Susano
Susano
SanguisRois
Susano
Level 34
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 7L
1,414 Elo+
Solo
Nox
Nox
Ultimate_Chaos11
Nox
Level 146
God Stats
2W - 6L
1,479 SR
Queue Stats
248W - 244L
1,567 Elo+
Solo
Anubis
Anubis
mr0d1045
Anubis
Level 108
God Stats
14W - 24L
1,551 SR
Queue Stats
275W - 273L
1,485 Elo+
Party 1
Team Averages
Level 99
1,592 SR
1,492 Elo+

VS

Team Averages
Level 111
1,697 SR
1,552 Elo+
Kuzenbo
Kuzenbo
Clutch_Plays1
Kuzenbo
Level 109
God Stats
13W - 7L
1,588 SR
Queue Stats
634W - 605L
1,576 Elo+
Solo
Mercury
Mercury
DìnoMunchy
Mercury
Level 107
God Stats
2W - 0L
1,776 SR
Queue Stats
31W - 25L
1,534 Elo+
Party 2
Nike
Nike
Gänky
Nike
Level 61
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 35L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
VinniQuality
Nu Wa
Level 72
God Stats
14W - 4L
1,652 SR
Queue Stats
302W - 273L
1,534 Elo+
Solo
Hou Yi
Hou Yi
W00KIES
Hou Yi
Level 208
God Stats
4W - 1L
1,972 SR
Queue Stats
326W - 241L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,377
456
5,730
11,670
8,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
6,167
441
4,814
8,718
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
13
1 / 6 / 4
7,314
522
6,763
13,871
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 1
6,452
461
3,317
10,484
7,525
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
mr0d1045
Anubis
14
7 / 6 / 0
8,682
620
8,518
11,480
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
2 / 0 / 2
7,908
565
5,205
10,322
11,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
DìnoMunchy
Mercury
16
8 / 3 / 4
9,700
693
10,601
12,641
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
Gänky
Nike
13
4 / 1 / 4
7,112
508
6,243
7,468
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 7
8,174
584
8,460
9,451
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
W00KIES
Hou Yi
13
3 / 0 / 2
7,747
553
6,102
9,274
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
20
20
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
0
2
3
W
Mercury
DìnoMunchy
Mercury
8
3
4
3.33
L
0
2
0
0
W
Nike
Gänky
Nike
4
1
4
6
L
0
2
0
0
L
Susano
1
6
4
0.5
L
0
4
1
0.13
W
3
4
7
1.63
W
Hou Yi
W00KIES
Hou Yi
3
0
2
4
L
Anubis
mr0d1045
Anubis
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
36,611
56,223
Taken
49,156
29,083
Mitigated
28,107
7,154
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
5,205
1,290
0
2,786
10,322
11,257
6
112
9,866
48,286
260
W
Mercury
DìnoMunchy
Mercury
10,601
5,975
0
312
12,641
4,644
0
2,788
9,853
0
85,515
L
5,730
965
0
1,229
11,670
8,664
0
4,403
6,472
0
40,306
W
Nike
Gänky
Nike
6,243
807
0
1,360
7,468
5,332
420
1,880
5,588
0
26,241
L
4,814
2,000
0
1,969
8,718
2,733
0
806
7,634
0
43,978
L
Susano
6,763
1,822
0
250
13,871
5,085
0
3,149
10,601
0
56,787
L
3,317
729
0
1,413
10,484
7,525
0
1,262
8,873
28,756
0
W
8,460
1,578
0
1,330
9,451
2,793
0
5,581
3,854
57,708
0
W
Hou Yi
W00KIES
Hou Yi
6,102
2,771
0
5,448
9,274
4,081
162
1,775
7,499
0
73,863
L
Anubis
mr0d1045
Anubis
8,518
52
0
2,293
11,480
5,076
549
3,050
8,430
62,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
40,641
370
Minions Killed
448
0
Camps Cleared
0
1,329,740
Distance Traveled
1,423,035
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,908
565
85
6
0
270,421
3
W
Mercury
9,700
693
110
8
0
345,464
0
L
Nike
6,377
456
64
5
0
250,440
4
W
Nike
7,112
508
45
3
0
285,466
5
L
Medusa
6,167
441
76
5
0
283,610
0
L
Susano
7,314
522
81
6
0
314,227
2
L
Nox
6,452
461
43
3
0
252,834
0
W
Nu Wa
8,174
584
93
7
0
264,315
0
W
Hou Yi
7,747
553
115
8
0
257,369
0
L
Anubis
8,682
620
106
8
0
228,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role