Player Matchup

Merlin
Merlin
BROZAY57
Merlin
Level 214
God Stats
3W - 2L
1,421 SR
Queue Stats
620W - 563L
1,547 Elo+
Solo
Bacchus
Bacchus
Memesrdreams84
Bacchus
Level 185
God Stats
3W - 3L
1,703 SR
Queue Stats
338W - 304L
1,565 Elo+
Party 2
Awilix
Awilix
UnDeadvPony
Awilix
Level 167
God Stats
2W - 5L
1,364 SR
Queue Stats
384W - 348L
1,585 Elo+
Party 2
Osiris
Osiris
Wizdaddy714
Osiris
Level 169
God Stats
13W - 10L
1,624 SR
Queue Stats
141W - 93L
1,583 Elo+
Solo
Xbalanque
Xbalanque
lhkukl
Xbalanque
Level 132
God Stats
10W - 5L
1,511 SR
Queue Stats
571W - 499L
1,587 Elo+
Solo
Team Averages
Level 173
1,525 SR
1,574 Elo+

VS

Team Averages
Level 126
1,528 SR
1,587 Elo+
Horus
Horus
AphroT1ddy
Horus
Level 108
God Stats
9W - 13L
1,458 SR
Queue Stats
239W - 214L
1,553 Elo+
Solo
Ra
Ra
ERRORECO
Ra
Level 127
God Stats
0W - 2L
1,736 SR
Queue Stats
28W - 22L
1,519 Elo+
Party 1
Ymir
Ymir
EfryeUwU
Ymir
Level 157
God Stats
1W - 1L
1,813 SR
Queue Stats
25W - 12L
1,715 Elo+
Party 1
Ne Zha
Ne Zha
Xer00000000
Ne Zha
Level 66
God Stats
0W - 2L
1,306 SR
Queue Stats
113W - 107L
1,627 Elo+
Solo
Set
Set
stevemamadisimo
Set
Level 172
God Stats
2W - 3L
1,329 SR
Queue Stats
152W - 130L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BROZAY57
Merlin
7
2 / 1 / 0
4,555
759
1,560
2,502
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 0 / 1
4,416
736
1,804
3,688
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
8
1 / 0 / 4
4,424
737
2,654
4,144
1,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
8
0 / 0 / 0
4,384
731
520
2,232
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
lhkukl
Xbalanque
7
2 / 0 / 2
4,080
680
4,264
3,156
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
2
0 / 0 / 0
2,821
470
141
646
239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 1
3,921
654
1,460
3,555
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
5
0 / 3 / 0
3,301
550
689
4,882
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
8
1 / 1 / 0
4,027
671
773
4,459
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,308
551
2,373
4,305
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
0
0
0
0
W
Merlin
BROZAY57
Merlin
2
1
0
2
L
0
2
1
0.25
L
Ymir
0
3
0
0
W
2
0
1
2.5
W
Awilix
1
0
4
3
W
Osiris
0
0
0
0
L
Ne Zha
1
1
0
1
W
Xbalanque
lhkukl
Xbalanque
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,802
Damage
5,436
15,722
Taken
17,847
6,832
Mitigated
7,620
6,353
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
141
0
0
526
646
239
0
0
646
0
2,405
W
Merlin
BROZAY57
Merlin
1,560
174
0
676
2,502
816
0
1,176
1,272
23,541
0
L
1,460
174
144
1,196
3,555
1,164
0
1,539
2,016
22,613
0
L
Ymir
689
181
0
857
4,882
3,172
0
983
3,852
4,441
0
W
1,804
346
0
1,740
3,688
2,233
0
342
3,269
12,427
0
W
Awilix
2,654
1,112
0
875
4,144
1,359
0
332
3,812
0
27,760
W
Osiris
520
76
0
1,450
2,232
1,386
0
0
2,199
0
25,449
L
Ne Zha
773
276
0
819
4,459
1,305
0
346
4,113
0
21,646
W
Xbalanque
lhkukl
Xbalanque
4,264
1,793
0
1,612
3,156
1,038
192
196
2,960
0
25,434
L
2,373
1,517
0
626
4,305
1,740
0
419
3,835
0
19,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,859
Gold Earned
17,378
199
Minions Killed
134
0
Camps Cleared
0
592,156
Distance Traveled
545,081
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
2,821
470
6
1
0
28,326
0
W
Merlin
4,555
759
52
9
0
108,432
1
L
Ra
3,921
654
46
8
0
126,015
1
L
Ymir
3,301
550
6
1
0
119,959
0
W
Bacchus
4,416
736
20
3
0
117,806
2
W
Awilix
4,424
737
43
7
0
140,788
0
W
Osiris
4,384
731
46
8
0
123,051
0
L
Ne Zha
4,027
671
43
7
0
146,756
0
W
Xbalanque
4,080
680
38
6
0
102,079
0
L
Set
3,308
551
33
6
0
124,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role