Player Matchup

Rama
Rama
Killer_-5506
Rama
Level 129
God Stats
17W - 21L
1,508 SR
Queue Stats
252W - 319L
1,424 Elo+
Party 2
Sol
Sol
Pancakeki
Sol
Level 87
God Stats
0W - 4L
1,476 SR
Queue Stats
18W - 25L
1,422 Elo+
Party 2
Izanami
Izanami
SSNINJA47
Izanami
Level 155
God Stats
6W - 12L
1,543 SR
Queue Stats
75W - 98L
1,384 Elo+
Party 2
Fafnir
Fafnir
illuminateblight
Fafnir
Level 120
God Stats
1W - 2L
1,538 SR
Queue Stats
18W - 58L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
vKillshot-_-
Danzaburou
Level 143
God Stats
0W - 1L
1,729 SR
Queue Stats
4W - 10L
1,272 Elo+
Party 2
Team Averages
Level 127
1,559 SR
1,370 Elo+

VS

Team Averages
Level 119
1,624 SR
1,554 Elo+
Rama
Rama
Kaesuhdeeuh
Rama
Level 127
God Stats
14W - 3L
1,685 SR
Queue Stats
132W - 120L
1,525 Elo+
Solo
Aphrodite
Aphrodite
TwilitOkami
Aphrodite
Level 82
God Stats
7W - 6L
1,656 SR
Queue Stats
14W - 6L
1,630 Elo+
Party 1
Camazotz
Camazotz
mycatwearspants
Camazotz
Level 127
God Stats
2W - 1L
1,521 SR
Queue Stats
128W - 121L
1,495 Elo+
Party 1
Ymir
Ymir
pompayoo
Ymir
Level 158
God Stats
7W - 2L
1,515 SR
Queue Stats
238W - 211L
1,592 Elo+
Solo
Thanatos
Thanatos
xxkolshakxx
Thanatos
Level 101
God Stats
2W - 0L
1,743 SR
Queue Stats
67W - 58L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
8,679
511
9,066
13,692
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 3 / 0
9,103
535
11,023
14,233
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
SSNINJA47
Izanami
14
1 / 3 / 4
8,102
477
5,086
9,466
3,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 3
7,377
434
4,734
13,167
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
vKillshot-_-
Danzaburou
12
2 / 4 / 4
7,895
464
9,236
14,545
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 1
11,236
661
9,630
10,220
4,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
TwilitOkami
Aphrodite
14
0 / 0 / 6
8,481
499
4,996
7,066
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
16
2 / 7 / 2
10,063
592
10,883
20,267
13,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
13
0 / 1 / 11
9,011
530
8,536
18,284
18,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Thanatos
xxkolshakxx
Thanatos
15
10 / 6 / 1
9,948
585
14,227
17,292
7,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
14
Kills
19
19
Deaths
14
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
4
5
1
0.9
L
6
3
0
2
L
Izanami
SSNINJA47
Izanami
1
3
4
1
W
Aphrodite
TwilitOkami
Aphrodite
0
0
6
3
L
1
4
3
0.63
W
Camazotz
2
7
2
0.43
W
Ymir
0
1
11
5.5
L
Danzaburou
vKillshot-_-
Danzaburou
2
4
4
1
W
Thanatos
xxkolshakxx
Thanatos
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,145
Damage
48,272
65,103
Taken
73,129
33,480
Mitigated
47,475
11,191
Healing
39,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,630
7,173
0
6,968
10,220
4,988
3,589
502
9,718
0
107,030
L
9,066
6,562
0
3,460
13,692
5,015
0
2,667
11,025
0
56,520
L
11,023
3,097
0
3,605
14,233
4,729
0
1,631
12,602
61,679
0
L
Izanami
SSNINJA47
Izanami
5,086
4,239
0
761
9,466
3,386
0
3,520
5,826
0
53,963
W
Aphrodite
TwilitOkami
Aphrodite
4,996
640
5,398
5,883
7,066
3,134
380
678
6,388
52,587
0
L
4,734
1,758
0
1,554
13,167
14,655
0
4,806
8,361
16,836
0
W
Camazotz
10,883
2,605
0
7,746
20,267
13,190
0
9,089
11,178
0
81,595
W
Ymir
8,536
3,144
0
3,817
18,284
18,360
14
4,070
14,214
29,280
0
L
Danzaburou
vKillshot-_-
Danzaburou
9,236
2,860
0
1,811
14,545
5,695
0
1,036
13,509
0
52,452
W
Thanatos
xxkolshakxx
Thanatos
14,227
4,295
0
10,154
17,292
7,803
0
1,475
15,817
0
71,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
48,739
427
Minions Killed
518
0
Camps Cleared
0
1,542,246
Distance Traveled
1,683,281
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,236
661
170
10
0
317,931
6
L
Rama
8,679
511
85
5
0
307,543
0
L
Sol
9,103
535
114
7
0
314,554
0
L
Izanami
8,102
477
110
6
0
333,628
0
W
Aphrodite
8,481
499
104
6
0
348,588
0
L
Fafnir
7,377
434
44
3
0
239,367
0
W
Camazotz
10,063
592
121
7
0
310,301
0
W
Ymir
9,011
530
27
2
0
324,466
1
L
Danzaburou
7,895
464
74
4
0
347,154
0
W
Thanatos
9,948
585
96
6
0
381,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role